Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Ian VLG
Yu Huang
Level 88
God Stats
2W - 0L
1,500 SR
Queue Stats
125W - 106L
1,548 Elo+
Solo
Ymir
Ymir
P0GGlESS
Ymir
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 2L
1,975 Elo+
Party 2
Guan Yu
Guan Yu
Velzhi
Guan Yu
Level 126
God Stats
13W - 4L
1,747 SR
Queue Stats
430W - 192L
1,764 Elo+
Party 2
Chang'e
Chang'e
Vexcie
Chang'e
Level 125
God Stats
85W - 13L
1,995 SR
Queue Stats
373W - 80L
1,914 Elo+
Party 2
Team Averages
Level 81
1,648 SR
1,740 Elo+

VS

Team Averages
Level 88
1,414 SR
1,498 Elo+
Chronos
Chronos
DarkSerenade18
Chronos
Level 89
God Stats
5W - 11L
1,452 SR
Queue Stats
555W - 554L
1,581 Elo+
Party 3
Cliodhna
Cliodhna
OG Swizz1
Cliodhna
Level 133
God Stats
11W - 10L
1,561 SR
Queue Stats
487W - 480L
1,483 Elo+
Solo
Cthulhu
Cthulhu
SonOfAhez
Cthulhu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,482 Elo+
Party 1
Zhong Kui
Zhong Kui
kenazh
Zhong Kui
Level 122
God Stats
2W - 6L
1,277 SR
Queue Stats
326W - 328L
1,546 Elo+
Party 3
Fenrir
Fenrir
princeomega_
Fenrir
Level 27
God Stats
0W - 2L
1,281 SR
Queue Stats
6W - 13L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
15
7 / 0 / 9
9,744
1,218
10,052
4,774
1,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yu Huang
Ian VLG
Yu Huang
15
1 / 0 / 12
8,828
1,104
3,579
2,925
915
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
15
7 / 1 / 7
10,304
1,288
11,593
10,054
3,550
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
Velzhi
Guan Yu
15
3 / 2 / 13
9,043
1,130
8,428
16,131
13,002
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chang'e
Vexcie
Chang'e
16
3 / 1 / 12
9,678
1,210
11,727
7,360
2,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

333

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
8,088
1,011
5,402
9,756
2,427
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cliodhna
OG Swizz1
Cliodhna
13
0 / 2 / 1
7,593
949
5,094
3,350
1,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
SonOfAhez
Cthulhu
14
1 / 3 / 2
9,111
1,139
6,339
12,497
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
kenazh
Zhong Kui
14
3 / 3 / 1
9,584
1,198
11,601
10,469
7,028
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Fenrir
13
0 / 9 / 2
8,004
1,001
7,484
13,513
5,795
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
21
Kills
4
4
Deaths
21
53
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
0
9
11.5
L
0
4
2
0.25
W
Yu Huang
Ian VLG
Yu Huang
1
0
12
7
L
Cliodhna
OG Swizz1
Cliodhna
0
2
1
0.25
W
Ymir
7
1
7
10.5
L
Cthulhu
SonOfAhez
Cthulhu
1
3
2
0.67
W
Guan Yu
Velzhi
Guan Yu
3
2
13
4.75
W
Chang'e
Vexcie
Chang'e
3
1
12
9
L
Zhong Kui
kenazh
Zhong Kui
3
3
1
1.17
L
Fenrir
0
9
2
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,379
Damage
35,920
41,244
Taken
49,585
21,680
Mitigated
24,002
13,186
Healing
4,930
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
10,052
933
0
506
4,774
1,973
0
2,549
2,189
0
12,175
L
5,402
774
0
681
9,756
2,427
0
4,921
4,522
11,823
0
W
Yu Huang
Ian VLG
Yu Huang
3,579
419
0
0
2,925
915
0
1,243
1,623
14,339
0
L
Cliodhna
OG Swizz1
Cliodhna
5,094
146
0
980
3,350
1,030
0
1,068
2,187
0
11,432
W
Ymir
11,593
2,171
0
1,672
10,054
3,550
0
6,320
3,664
29,005
0
L
Cthulhu
SonOfAhez
Cthulhu
6,339
265
62
976
12,497
7,722
0
7,693
4,327
24,597
0
W
Guan Yu
Velzhi
Guan Yu
8,428
2,141
1,664
2,986
16,131
13,002
0
8,420
7,459
0
14,800
W
Chang'e
Vexcie
Chang'e
11,727
998
3,795
2,563
7,360
2,240
0
4,810
2,550
29,066
0
L
Zhong Kui
kenazh
Zhong Kui
11,601
392
0
1,742
10,469
7,028
0
5,798
4,460
30,042
0
L
Fenrir
7,484
89
0
489
13,513
5,795
0
6,655
6,583
0
11,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,597
Gold Earned
42,380
137
Minions Killed
119
6
Camps Cleared
5
836,434
Distance Traveled
700,049
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
9,744
1,218
6
1
0
180,615
2
L
Chronos
8,088
1,011
17
2
0
155,976
0
W
Yu Huang
8,828
1,104
28
4
0
164,627
0
L
Cliodhna
7,593
949
10
1
0
85,494
0
W
Ymir
10,304
1,288
46
6
3
156,757
0
L
Cthulhu
9,111
1,139
39
5
3
158,290
0
W
Guan Yu
9,043
1,130
8
1
0
162,544
2
W
Chang'e
9,678
1,210
49
6
3
171,891
1
L
Zhong Kui
9,584
1,198
47
6
2
155,183
0
L
Fenrir
8,004
1,001
6
1
0
145,106
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role