Player Matchup

Ymir
Ymir
Froncster
Ymir
Level 7
God Stats
10W - 6L
1,412 SR
Queue Stats
50W - 44L
1,221 Elo+
Party 2
Yu Huang
Yu Huang
MadGorillas4530
Yu Huang
Level 87
God Stats
8W - 9L
1,531 SR
Queue Stats
154W - 180L
1,354 Elo+
Party 2
Sol
Sol
krackhore
Sol
Level 13
God Stats
5W - 5L
1,522 SR
Queue Stats
52W - 53L
1,263 Elo+
Party 2
Team Averages
Level 36
1,488 SR
1,279 Elo+

VS

Team Averages
Level 67
1,516 SR
1,169 Elo+
Chaac
Chaac
IRB__GOTTI
Chaac
Level 128
God Stats
3W - 3L
1,548 SR
Queue Stats
19W - 27L
1,157 Elo+
Party 1
Freya
Freya
Tons_of_Babies
Freya
Level 68
God Stats
2W - 6L
1,500 SR
Queue Stats
243W - 264L
1,367 Elo+
Solo
Thor
Thor
datboyirb21
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
983 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
4 / 3 / 11
10,287
791
5,415
13,193
14,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
14
5 / 1 / 10
10,307
793
11,392
6,419
2,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
10 / 2 / 8
10,832
833
17,764
10,308
3,417
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
4 / 3 / 2
9,087
699
8,697
15,671
13,758
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
2 / 9 / 3
8,415
647
9,974
14,374
5,183
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 7 / 4
7,618
586
2,670
10,492
4,599
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
15
19
Kills
6
6
Deaths
19
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
3
11
3.17
L
Chaac
4
3
2
1.67
W
Yu Huang
5
1
10
10
L
2
9
3
0.39
L
0
7
4
0.29
W
10
2
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,571
Damage
21,341
29,920
Taken
40,537
20,097
Mitigated
23,540
8,494
Healing
8,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,415
583
453
1,627
13,193
14,113
164
4,192
9,001
15,456
0
L
Chaac
8,697
2,514
117
5,314
15,671
13,758
0
13,446
2,225
0
28,715
W
Yu Huang
11,392
2,151
365
766
6,419
2,567
645
1,513
4,906
32,484
0
L
9,974
3,717
0
2,618
14,374
5,183
0
12,458
1,916
24,733
0
L
2,670
302
0
460
10,492
4,599
0
9,380
1,112
0
7,500
W
17,764
8,510
332
4,951
10,308
3,417
1,771
4,501
5,807
37,046
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,426
Gold Earned
25,120
122
Minions Killed
87
5
Camps Cleared
4
684,982
Distance Traveled
649,649
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,287
791
20
2
1
231,495
1
L
Chaac
9,087
699
42
3
1
255,860
1
W
Yu Huang
10,307
793
56
4
1
255,111
1
L
Freya
8,415
647
34
3
1
198,668
2
L
Thor
7,618
586
11
1
2
195,121
2
W
Sol
10,832
833
46
4
3
198,376
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role