Player Matchup

Scylla
Scylla
Lestener
Scylla
Level 107
God Stats
7W - 4L
1,820 SR
Queue Stats
37W - 50L
1,561 Elo+
Solo
Cthulhu
Cthulhu
TAGDDDD
Cthulhu
Level 103
God Stats
13W - 6L
1,494 SR
Queue Stats
929W - 639L
1,575 Elo+
Solo
Ullr
Ullr
UrbanKILL
Ullr
Level 88
God Stats
2W - 2L
1,345 SR
Queue Stats
19W - 35L
1,355 Elo+
Solo
Team Averages
Level 99
1,553 SR
1,497 Elo+

VS

Team Averages
Level 89
1,641 SR
1,502 Elo+
Arachne
Arachne
Echo9853
Arachne
Level 87
God Stats
1W - 2L
1,747 SR
Queue Stats
77W - 91L
1,423 Elo+
Solo
Eset
Eset
HatCHyPiTcY
Eset
Level 73
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 176L
1,555 Elo+
Party 1
Chaac
Chaac
Konan008
Chaac
Level 108
God Stats
3W - 5L
1,676 SR
Queue Stats
168W - 174L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lestener
Scylla
11
5 / 1 / 9
7,847
785
8,611
3,601
1,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
TAGDDDD
Cthulhu
12
3 / 1 / 12
7,831
783
10,577
11,414
11,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ullr
13
8 / 0 / 7
8,595
860
9,929
6,594
2,723
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Echo9853
Arachne
9
0 / 6 / 1
5,889
589
3,738
10,170
5,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 4 / 0
6,414
641
4,199
6,697
2,225
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Chaac
Konan008
Chaac
9
0 / 6 / 1
5,942
594
5,284
16,614
10,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
16
Kills
2
2
Deaths
16
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
Echo9853
Arachne
0
6
1
0.08
L
2
4
0
0.5
L
Chaac
Konan008
Chaac
0
6
1
0.08
W
Scylla
Lestener
Scylla
5
1
9
9.5
W
Cthulhu
TAGDDDD
Cthulhu
3
1
12
9
W
Ullr
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,117
Damage
13,221
21,609
Taken
33,481
15,892
Mitigated
18,224
4,145
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Echo9853
Arachne
3,738
2,896
0
358
10,170
5,369
0
5,656
4,147
0
8,834
L
4,199
311
330
1,159
6,697
2,225
0
4,528
1,811
17,421
0
L
Chaac
Konan008
Chaac
5,284
1,004
0
1,976
16,614
10,630
0
7,973
7,963
0
12,365
W
Scylla
Lestener
Scylla
8,611
864
0
896
3,601
1,228
553
1,160
2,354
19,324
0
W
Cthulhu
TAGDDDD
Cthulhu
10,577
1,335
139
2,336
11,414
11,941
339
2,570
8,536
34,524
0
W
Ullr
9,929
5,117
0
774
6,594
2,723
1,051
935
5,526
0
27,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,273
Gold Earned
18,245
132
Minions Killed
62
6
Camps Cleared
3
569,752
Distance Traveled
559,496
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,889
589
24
2
1
194,305
0
L
Eset
6,414
641
24
2
2
177,939
2
L
Chaac
5,942
594
14
1
0
187,252
2
W
Scylla
7,847
785
30
3
1
180,150
0
W
Cthulhu
7,831
783
51
5
2
193,545
6
W
Ullr
8,595
860
51
5
3
196,057
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role