Player Matchup

Arachne
Arachne
AceSNAFU
Arachne
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
HiimNovak
Kukulkan
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 34L
1,319 Elo+
Party 2
Ymir
Ymir
TheSourNugget
Ymir
Level 28
God Stats
1W - 3L
1,122 SR
Queue Stats
6W - 7L
1,308 Elo+
Party 2
Team Averages
Level 33
1,374 SR
1,376 Elo+

VS

Team Averages
Level 56
1,404 SR
1,538 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
KonerBiller
Olorun
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 16L
1,535 Elo+
Party 1
Susano
Susano
komet006
Susano
Level 27
God Stats
1W - 1L
1,213 SR
Queue Stats
10W - 3L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AceSNAFU
Arachne
10
1 / 8 / 3
7,259
605
4,771
14,086
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
HiimNovak
Kukulkan
12
1 / 6 / 4
7,457
621
9,182
9,961
4,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
3 / 2 / 2
8,324
694
4,726
16,997
17,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
3 / 2 / 7
8,207
684
8,404
9,934
6,165
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Olorun
15
11 / 0 / 5
10,624
885
20,325
8,071
3,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
komet006
Susano
12
2 / 3 / 6
7,841
653
7,159
8,258
3,262
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
5
Kills
16
16
Deaths
5
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
3
2
7
3.25
L
Arachne
AceSNAFU
Arachne
1
8
3
0.31
L
Kukulkan
HiimNovak
Kukulkan
1
6
4
0.5
W
Olorun
11
0
5
13.5
L
3
2
2
2
W
Susano
komet006
Susano
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,679
Damage
35,888
41,044
Taken
26,263
28,591
Mitigated
13,176
5,988
Healing
6,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
8,404
3,559
0
471
9,934
6,165
102
5,818
4,116
0
23,211
L
Arachne
AceSNAFU
Arachne
4,771
2,997
0
598
14,086
6,936
0
5,509
8,577
0
10,057
L
Kukulkan
HiimNovak
Kukulkan
9,182
1,457
189
1,815
9,961
4,187
0
5,508
4,453
28,367
0
W
Olorun
20,325
10,781
1,060
4,651
8,071
3,749
1,631
3,608
4,463
51,487
6,553
L
4,726
634
0
3,386
16,997
17,468
0
7,585
9,412
15,678
0
W
Susano
komet006
Susano
7,159
899
0
381
8,258
3,262
118
5,024
3,234
0
17,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,040
Gold Earned
26,672
78
Minions Killed
146
2
Camps Cleared
8
591,717
Distance Traveled
660,036
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,207
684
28
2
3
234,909
4
L
Arachne
7,259
605
15
1
0
184,767
4
L
Kukulkan
7,457
621
47
4
2
180,860
1
W
Olorun
10,624
885
85
7
5
213,177
0
L
Ymir
8,324
694
16
1
0
226,090
2
W
Susano
7,841
653
33
3
0
211,950
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role