Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
He_Be_Chiefin
Yu Huang
Level 129
God Stats
0W - 2L
1,249 SR
Queue Stats
43W - 49L
1,562 Elo+
Party 1
Cerberus
Cerberus
Jxvial
Cerberus
Level 155
God Stats
0W - 2L
1,519 SR
Queue Stats
72W - 74L
1,561 Elo+
Party 1
Vulcan
Vulcan
sd424977
Vulcan
Level 109
God Stats
1W - 4L
1,523 SR
Queue Stats
5W - 13L
1,435 Elo+
Party 1
Tyr
Tyr
simplisick
Tyr
Level 144
God Stats
0W - 3L
1,208 SR
Queue Stats
27W - 35L
1,540 Elo+
Party 1
Team Averages
Level 133
1,400 SR
1,520 Elo+

VS

Team Averages
Level 128
1,539 SR
1,515 Elo+
Hou Yi
Hou Yi
CudLord
Hou Yi
Level 122
God Stats
2W - 7L
1,395 SR
Queue Stats
128W - 191L
1,382 Elo+
Party 2
Atlas
Atlas
MY___EUPHORIA
Atlas
Level 95
God Stats
17W - 16L
1,553 SR
Queue Stats
104W - 182L
1,352 Elo+
Party 2
Janus
Janus
Olmless
Janus
Level 137
God Stats
40W - 54L
1,595 SR
Queue Stats
557W - 535L
1,579 Elo+
Solo
Fenrir
Fenrir
Patrick
Fenrir
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
451W - 383L
1,603 Elo+
Solo
Shiva
Shiva
SAHID708
Shiva
Level 137
God Stats
41W - 30L
1,652 SR
Queue Stats
366W - 356L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
1 / 2 / 0
6,979
698
4,162
4,361
1,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Yu Huang
He_Be_Chiefin
Yu Huang
13
0 / 5 / 0
6,650
665
3,172
6,175
2,334
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Jxvial
Cerberus
11
0 / 5 / 1
6,282
628
4,060
11,982
9,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Vulcan
sd424977
Vulcan
12
1 / 4 / 1
6,573
657
7,529
6,116
2,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
2 / 4 / 0
7,010
701
2,463
12,337
7,225
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
CudLord
Hou Yi
13
1 / 1 / 11
7,207
721
3,757
6,072
2,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
3 / 1 / 10
8,121
812
3,718
7,279
5,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Janus
Olmless
Janus
17
0 / 0 / 12
8,646
865
5,885
2,761
923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Patrick
Fenrir
16
13 / 1 / 7
9,125
913
14,535
10,702
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shiva
SAHID708
Shiva
14
3 / 1 / 13
8,072
807
8,651
10,968
11,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
73
4
Kills
20
20
Deaths
4
2
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Hou Yi
CudLord
Hou Yi
1
1
11
6.5
L
Yu Huang
He_Be_Chiefin
Yu Huang
0
5
0
0
L
Cerberus
Jxvial
Cerberus
0
5
1
0.1
W
3
1
10
8
W
Janus
Olmless
Janus
0
0
12
6
W
Fenrir
Patrick
Fenrir
13
1
7
16.5
W
Shiva
SAHID708
Shiva
3
1
13
9.5
L
Vulcan
sd424977
Vulcan
1
4
1
0.38
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,386
Damage
36,546
40,971
Taken
37,782
22,593
Mitigated
26,316
5,748
Healing
7,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,162
1,001
0
1,048
4,361
1,747
1,455
803
3,451
0
22,773
W
Hou Yi
CudLord
Hou Yi
3,757
1,899
0
560
6,072
2,408
2,298
2,922
3,027
0
15,358
L
Yu Huang
He_Be_Chiefin
Yu Huang
3,172
98
0
0
6,175
2,334
0
1,111
4,877
19,445
0
L
Cerberus
Jxvial
Cerberus
4,060
258
0
1,588
11,982
9,155
91
2,216
9,123
7,837
0
W
3,718
860
853
977
7,279
5,528
563
3,199
4,024
12,723
0
W
Janus
Olmless
Janus
5,885
404
0
328
2,761
923
383
201
2,560
48,820
0
W
Fenrir
Patrick
Fenrir
14,535
4,802
0
1,759
10,702
6,286
724
3,483
7,058
0
19,900
W
Shiva
SAHID708
Shiva
8,651
1,409
1,362
2,037
10,968
11,171
509
4,527
6,352
0
24,697
L
Vulcan
sd424977
Vulcan
7,529
2,634
0
1,197
6,116
2,132
0
869
4,982
18,922
0
L
2,463
56
0
1,915
12,337
7,225
0
4,190
7,660
0
10,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,494
Gold Earned
41,171
146
Minions Killed
224
0
Camps Cleared
0
910,152
Distance Traveled
1,092,339
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,979
698
49
5
0
177,793
3
W
Hou Yi
7,207
721
27
3
0
208,563
0
L
Yu Huang
6,650
665
44
4
0
155,242
0
L
Cerberus
6,282
628
13
1
0
184,667
1
W
Atlas
8,121
812
16
2
0
199,167
0
W
Janus
8,646
865
120
12
0
227,532
3
W
Fenrir
9,125
913
19
2
0
226,424
3
W
Shiva
8,072
807
42
4
0
230,653
4
L
Vulcan
6,573
657
16
2
0
195,317
0
L
Tyr
7,010
701
24
2
0
197,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role