Player Matchup

Ymir
Ymir
 
Ymir
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
FG Shreek21
Thanatos
Level 64
God Stats
15W - 18L
1,257 SR
Queue Stats
259W - 262L
1,475 Elo+
Party 2
Neith
Neith
FG iProSlyx
Neith
Level 6
God Stats
24W - 26L
1,760 SR
Queue Stats
213W - 231L
1,396 Elo+
Party 2
Jormungandr
Jormungandr
RiggsGd
Jormungandr
Level 131
God Stats
26W - 18L
1,602 SR
Queue Stats
358W - 393L
1,495 Elo+
Party 2
Izanami
Izanami
Rose_Taiji3718
Izanami
Level 44
God Stats
12W - 12L
1,552 SR
Queue Stats
203W - 237L
1,347 Elo+
Solo
Team Averages
Level 78
1,534 SR
1,442 Elo+

VS

Team Averages
Level 92
1,660 SR
1,350 Elo+
Nemesis
Nemesis
 
Nemesis
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
CallonOfMilk
Neith
Level 39
God Stats
3W - 0L
1,729 SR
Queue Stats
56W - 58L
1,435 Elo+
Solo
Shiva
Shiva
MercenarioRJ
Shiva
Level 129
God Stats
21W - 9L
1,805 SR
Queue Stats
145W - 145L
1,283 Elo+
Party 1
Persephone
Persephone
Mistak3z666
Persephone
Level 137
God Stats
3W - 1L
1,460 SR
Queue Stats
189W - 203L
1,351 Elo+
Solo
Ymir
Ymir
SAMURAY3871
Ymir
Level 11
God Stats
16W - 8L
1,805 SR
Queue Stats
33W - 34L
1,178 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
3 / 4 / 4
8,227
484
5,625
20,263
16,276
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
FG Shreek21
Thanatos
13
5 / 4 / 0
8,214
483
5,048
12,046
3,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 3 / 3
7,443
438
7,117
9,586
2,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jormungandr
RiggsGd
Jormungandr
15
1 / 3 / 0
9,315
548
13,785
14,147
10,272
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 4 / 2
8,498
500
5,009
11,603
3,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
16
7 / 0 / 2
9,653
568
9,606
9,918
4,318
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
7 / 5 / 3
9,296
547
18,563
10,673
4,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

18
2 / 1 / 2
10,228
602
10,304
19,463
13,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
Mistak3z666
Persephone
14
2 / 3 / 4
9,303
547
10,466
7,387
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
0 / 4 / 6
7,752
456
4,478
12,274
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
35
13
Kills
18
18
Deaths
13
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
3
4
4
1.25
W
Nemesis
 
Nemesis
7
0
2
8
W
7
5
3
1.7
L
Thanatos
FG Shreek21
Thanatos
5
4
0
1.25
L
2
3
3
1.17
W
2
1
2
3
W
Persephone
Mistak3z666
Persephone
2
3
4
1.33
L
Jormungandr
RiggsGd
Jormungandr
1
3
0
0.33
L
2
4
2
0.75
W
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,584
Damage
53,417
67,645
Taken
59,715
35,938
Mitigated
36,126
18,892
Healing
21,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,625
1,373
1,689
2,354
20,263
16,276
29
4,385
15,878
30,588
0
W
Nemesis
 
Nemesis
9,606
3,602
0
1,583
9,918
4,318
0
1,565
8,353
0
70,780
W
18,563
7,518
0
3,246
10,673
4,732
1,941
2,462
8,211
0
66,012
L
Thanatos
FG Shreek21
Thanatos
5,048
1,241
0
7,519
12,046
3,605
0
1,944
10,102
0
30,060
L
7,117
3,297
0
1,952
9,586
2,750
330
1,231
8,355
0
28,074
W
10,304
1,544
50
11,442
19,463
13,591
236
12,569
6,894
0
74,604
W
Persephone
Mistak3z666
Persephone
10,466
788
0
2,329
7,387
2,177
864
0
7,384
56,080
0
L
Jormungandr
RiggsGd
Jormungandr
13,785
7,050
0
1,830
14,147
10,272
260
0
14,147
69,995
0
L
5,009
3,573
0
3,548
11,603
3,035
1,999
7,384
4,219
0
53,023
W
4,478
1,146
0
2,530
12,274
11,308
326
2,814
9,460
14,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,697
Gold Earned
46,232
388
Minions Killed
485
0
Camps Cleared
0
1,481,525
Distance Traveled
1,637,281
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,227
484
40
2
0
298,617
3
W
Nemesis
9,653
568
107
6
0
363,200
2
W
Neith
9,296
547
84
5
0
297,779
3
L
Thanatos
8,214
483
44
3
0
324,599
1
L
Neith
7,443
438
54
3
0
288,312
0
W
Shiva
10,228
602
152
9
0
338,484
5
W
Persephone
9,303
547
120
7
0
329,083
2
L
Jormungandr
9,315
548
147
9
0
278,275
0
L
Izanami
8,498
500
103
6
0
291,722
2
W
Ymir
7,752
456
22
1
0
308,735
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role