Player Matchup

Erlang Shen
Erlang Shen
Gold III
FTNS
Erlang Shen
Gold III
Level 66
God Stats
2W - 3L
1,531 SR
Queue Stats
114W - 108L
1,548 MMR
Party 2
Hera
Hera
Gold III
Hiramvr27
Hera
Gold III
Level 121
God Stats
33W - 30L
1,569 SR
Queue Stats
448W - 448L
1,492 MMR
Party 3
Rama
Rama
Gold IV
LsDxJOK3R
Rama
Gold IV
Level 139
God Stats
0W - 4L
1,163 SR
Queue Stats
234W - 234L
1,397 MMR
Party 3
Achilles
Achilles
Silver II
Soujabouwasfirst
Achilles
Silver II
Level 62
God Stats
3W - 6L
1,633 SR
Queue Stats
28W - 31L
1,356 MMR
Party 2
Ymir
Ymir
Silver I
vDduBv
Ymir
Silver I
Level 118
God Stats
7W - 2L
1,870 SR
Queue Stats
45W - 50L
1,461 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,553 SR
1,451 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,551 SR
1,452 MMR
Tsukuyomi
Tsukuyomi
Silver II
 
Tsukuyomi
Silver II
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Gold II
DJxmal
Scylla
Gold II
Level 126
God Stats
5W - 4L
1,725 SR
Queue Stats
63W - 78L
1,437 MMR
Solo
Geb
Geb
Gold V
Kingarez0042
Geb
Gold V
Level 142
God Stats
9W - 5L
1,528 SR
Queue Stats
214W - 203L
1,430 MMR
Solo
Cernunnos
Cernunnos
Bronze IV
Sin6665
Cernunnos
Bronze IV
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 4L
1,453 MMR
Party 1
Artio
Artio
Silver II
footballstar047
Artio
Silver II
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 12L
1,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FTNS
Erlang Shen
15
0 / 7 / 2
9,734
442
9,059
24,514
17,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hera
16
1 / 9 / 4
10,033
456
14,220
13,137
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
1 / 9 / 6
10,407
473
11,387
21,885
5,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 8 / 2
10,641
484
7,677
20,558
7,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
vDduBv
Ymir
15
2 / 5 / 4
10,483
477
5,125
20,884
20,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ShivaDa JiCliodhnaArachne

VS

Bans
KaliAgniAtlasBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
19
9 / 1 / 9
13,217
601
13,726
15,029
5,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
DJxmal
Scylla
18
12 / 3 / 10
13,310
605
16,916
11,485
3,695
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
3 / 2 / 19
11,824
537
8,753
20,910
23,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Cernunnos
Sin6665
Cernunnos
18
8 / 2 / 9
12,374
562
24,685
14,928
5,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
6 / 2 / 10
12,815
583
15,304
22,488
30,859
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
95
9
Kills
38
38
Deaths
10
18
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
9
1
9
13.5
W
Scylla
DJxmal
Scylla
12
3
10
5.67
L
Erlang Shen
FTNS
Erlang Shen
0
7
2
0.14
L
Hera
1
9
4
0.33
W
3
2
19
6.25
L
Rama
1
9
6
0.44
W
Cernunnos
Sin6665
Cernunnos
8
2
9
6.25
L
5
8
2
0.75
W
6
2
10
5.5
L
Ymir
vDduBv
Ymir
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,468
Damage
79,384
100,978
Taken
84,840
54,953
Mitigated
68,561
20,614
Healing
36,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
13,726
2,381
0
5,980
15,029
5,801
2,476
3,869
11,160
0
92,937
W
Scylla
DJxmal
Scylla
16,916
1,157
0
3,419
11,485
3,695
4,179
4,761
6,724
78,805
0
L
Erlang Shen
FTNS
Erlang Shen
9,059
5,569
0
9,297
24,514
17,436
0
9,625
14,889
0
62,928
L
Hera
14,220
2,850
0
1,541
13,137
3,959
0
6,099
7,038
68,878
0
W
8,753
561
751
7,624
20,910
23,048
1,391
3,512
17,398
40,044
4,824
L
Rama
11,387
10,096
0
6,298
21,885
5,788
1,596
9,386
12,499
0
62,021
W
Cernunnos
Sin6665
Cernunnos
24,685
12,845
0
6,425
14,928
5,158
6,080
5,134
9,794
0
96,956
L
7,677
2,283
0
1,127
20,558
7,585
0
8,183
12,375
0
65,344
W
15,304
974
1,262
10,606
22,488
30,859
248
3,937
18,551
68,284
0
L
Ymir
vDduBv
Ymir
5,125
778
309
2,042
20,884
20,185
0
7,376
13,508
33,937
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,298
Gold Earned
63,540
515
Minions Killed
496
0
Camps Cleared
0
1,948,749
Distance Traveled
2,157,046
20
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
13,217
601
111
5
0
487,922
0
W
Scylla
13,310
605
109
5
0
392,782
2
L
Erlang Shen
9,734
442
131
6
0
381,335
2
L
Hera
10,033
456
100
5
0
382,004
1
W
Geb
11,824
537
43
2
0
464,262
8
L
Rama
10,407
473
120
5
0
366,603
4
W
Cernunnos
12,374
562
105
5
0
373,118
0
L
Achilles
10,641
484
108
5
0
439,723
0
W
Artio
12,815
583
128
6
0
438,962
4
L
Ymir
10,483
477
56
3
0
379,084
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role