Player Matchup

Charybdis
Charybdis
PandaJahammer
Charybdis
Level 49
God Stats
1W - 2L
1,640 SR
Queue Stats
7W - 6L
1,172 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
Level 125
God Stats
16W - 4L
1,651 SR
Queue Stats
283W - 127L
1,796 Elo+
Party 2
Cu Chulainn
Cu Chulainn
wixardex
Cu Chulainn
Level 128
God Stats
6W - 2L
1,500 SR
Queue Stats
134W - 81L
1,646 Elo+
Party 2
Team Averages
Level 101
1,597 SR
1,538 Elo+

VS

Team Averages
Level 119
1,594 SR
1,551 Elo+
Heimdallr
Heimdallr
GloatingJoker
Heimdallr
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,424 Elo+
Party 1
Bacchus
Bacchus
KaldrSkadi
Bacchus
Level 87
God Stats
86W - 40L
1,690 SR
Queue Stats
308W - 114L
1,762 Elo+
Party 1
Yu Huang
Yu Huang
kingstanley1212
Yu Huang
Level 144
God Stats
1W - 1L
1,592 SR
Queue Stats
80W - 75L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PandaJahammer
Charybdis
13
3 / 2 / 7
9,838
656
4,993
8,920
2,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
15
4 / 6 / 10
10,739
716
12,803
12,487
2,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
wixardex
Cu Chulainn
17
11 / 1 / 5
12,500
833
19,633
16,892
16,240
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GloatingJoker
Heimdallr
15
2 / 7 / 6
10,506
700
7,412
14,957
5,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bacchus
KaldrSkadi
Bacchus
15
6 / 6 / 3
10,506
700
15,482
14,709
7,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yu Huang
14
1 / 5 / 4
9,213
614
8,428
14,569
5,628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
18
Kills
9
9
Deaths
18
22
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
GloatingJoker
Heimdallr
2
7
6
0.71
L
Bacchus
KaldrSkadi
Bacchus
6
6
3
1.25
W
Charybdis
PandaJahammer
Charybdis
3
2
7
3.25
W
Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
4
6
10
1.5
L
Yu Huang
1
5
4
0.6
W
Cu Chulainn
wixardex
Cu Chulainn
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,429
Damage
31,322
38,299
Taken
44,235
21,026
Mitigated
18,664
9,038
Healing
4,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
GloatingJoker
Heimdallr
7,412
3,073
307
886
14,957
5,153
0
5,719
8,824
0
26,060
L
Bacchus
KaldrSkadi
Bacchus
15,482
343
0
1,274
14,709
7,883
0
4,786
9,620
35,560
0
W
Charybdis
PandaJahammer
Charybdis
4,993
3,242
0
2,756
8,920
2,009
1,113
6,941
1,755
0
21,388
W
Morgan Le Fay
SuchSkulduggery
Morgan Le Fay
12,803
616
0
1,200
12,487
2,777
828
9,943
1,996
32,190
0
L
Yu Huang
8,428
620
232
2,044
14,569
5,628
0
3,243
11,156
34,666
0
W
Cu Chulainn
wixardex
Cu Chulainn
19,633
3,681
0
5,082
16,892
16,240
700
6,466
10,190
5,456
49,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,077
Gold Earned
30,225
163
Minions Killed
141
6
Camps Cleared
8
913,688
Distance Traveled
798,840
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,506
700
47
3
2
271,360
0
L
Bacchus
10,506
700
42
3
4
266,141
9
W
Charybdis
9,838
656
45
3
2
264,634
1
W
Morgan Le Fay
10,739
716
53
4
3
254,035
1
L
Yu Huang
9,213
614
52
3
2
261,339
1
W
Cu Chulainn
12,500
833
65
4
1
395,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role