Player Matchup

Bellona
Bellona
Dragonbreath2468
Bellona
Level 28
God Stats
2W - 4L
1,747 SR
Queue Stats
63W - 77L
1,601 Elo+
Party 3
Hades
Hades
Grime-__-Tactics
Hades
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,498 Elo+
Party 1
Olorun
Olorun
LordChongus2406
Olorun
Level 124
God Stats
1W - 1L
1,314 SR
Queue Stats
80W - 94L
1,535 Elo+
Party 3
Terra
Terra
haylicks
Terra
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 29L
1,472 Elo+
Party 1
Neith
Neith
prplraindrpz
Neith
Level 12
God Stats
1W - 3L
1,747 SR
Queue Stats
2W - 7L
1,498 Elo+
Party 1
Team Averages
Level 82
1,562 SR
1,521 Elo+

VS

Team Averages
Level 135
1,517 SR
1,540 Elo+
Terra
Terra
G-a-m-i-
Terra
Level 67
God Stats
1W - 1L
1,569 SR
Queue Stats
26W - 18L
1,544 Elo+
Solo
Yu Huang
Yu Huang
Itami16
Yu Huang
Level 153
God Stats
9W - 9L
1,665 SR
Queue Stats
197W - 199L
1,540 Elo+
Party 2
Da Ji
Da Ji
Kyakis
Da Ji
Level 160
God Stats
4W - 3L
1,353 SR
Queue Stats
140W - 120L
1,570 Elo+
Party 2
Hercules
Hercules
MarranoAnsioso
Hercules
Level 144
God Stats
18W - 17L
1,516 SR
Queue Stats
77W - 65L
1,534 Elo+
Party 2
Anubis
Anubis
Migattexx
Anubis
Level 149
God Stats
5W - 4L
1,481 SR
Queue Stats
158W - 145L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 10 / 7
11,351
631
10,357
26,501
25,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
3 / 9 / 8
12,412
690
21,797
27,370
16,500
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 7 / 7
12,346
686
11,793
19,265
6,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Terra
haylicks
Terra
18
1 / 7 / 10
11,570
643
11,717
25,288
12,661
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
3 / 8 / 6
11,896
661
14,077
17,212
4,437
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
G-a-m-i-
Terra
20
3 / 2 / 29
14,039
780
9,112
24,690
30,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yu Huang
Itami16
Yu Huang
20
8 / 2 / 26
13,993
777
29,641
10,963
4,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Kyakis
Da Ji
20
13 / 0 / 17
15,266
848
17,522
15,218
7,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
20
6 / 3 / 25
13,310
739
10,657
23,166
30,345
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
Migattexx
Anubis
20
11 / 5 / 19
14,707
817
27,499
15,859
8,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
157
12
Kills
41
41
Deaths
12
38
Assists
116
Player
Kills
Deaths
Assists
KDA
L
2
10
7
0.55
W
Terra
G-a-m-i-
Terra
3
2
29
8.75
L
3
9
8
0.78
W
Yu Huang
Itami16
Yu Huang
8
2
26
10.5
W
Da Ji
Kyakis
Da Ji
13
0
17
21.5
L
3
7
7
0.93
W
Hercules
6
3
25
6.17
W
Anubis
Migattexx
Anubis
11
5
19
4.1
L
Terra
haylicks
Terra
1
7
10
0.86
L
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,741
Damage
94,431
115,636
Taken
89,896
66,262
Mitigated
80,604
32,390
Healing
39,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,357
3,488
555
4,729
26,501
25,723
200
13,296
11,827
0
31,360
W
Terra
G-a-m-i-
Terra
9,112
526
10,588
11,296
24,690
30,611
551
10,536
12,954
15,974
0
L
21,797
1,291
633
6,684
27,370
16,500
374
19,004
8,158
69,111
0
W
Yu Huang
Itami16
Yu Huang
29,641
2,001
181
1,801
10,963
4,176
2,715
7,340
3,623
70,005
0
W
Da Ji
Kyakis
Da Ji
17,522
2,832
0
1,762
15,218
7,295
2,915
6,694
8,524
0
74,868
L
11,793
6,743
1,807
4,698
19,265
6,941
242
9,816
9,296
45,329
0
W
Hercules
10,657
2,274
0
10,216
23,166
30,345
1,272
9,625
13,541
0
27,973
W
Anubis
Migattexx
Anubis
27,499
1,005
0
3,790
15,859
8,177
1,488
11,112
4,747
90,124
0
L
Terra
haylicks
Terra
11,717
1,157
6,857
5,299
25,288
12,661
0
13,623
11,515
31,073
0
L
14,077
3,685
0
1,128
17,212
4,437
0
9,921
7,174
0
27,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,575
Gold Earned
71,315
266
Minions Killed
324
0
Camps Cleared
0
1,624,961
Distance Traveled
1,813,802
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
11,351
631
38
2
0
331,227
2
W
Terra
14,039
780
12
1
0
370,754
0
L
Hades
12,412
690
106
6
0
314,131
1
W
Yu Huang
13,993
777
70
4
0
344,630
12
W
Da Ji
15,266
848
104
6
0
398,272
2
L
Olorun
12,346
686
72
4
0
308,603
1
W
Hercules
13,310
739
31
2
0
382,942
3
W
Anubis
14,707
817
107
6
0
317,204
4
L
Terra
11,570
643
30
2
0
361,439
2
L
Neith
11,896
661
20
1
0
309,561
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role