Player Matchup

Hercules
Hercules
Atriox Sol
Hercules
Level 136
God Stats
9W - 5L
1,665 SR
Queue Stats
133W - 103L
1,610 Elo+
Party 1
Heimdallr
Heimdallr
SouthANTANUCH
Heimdallr
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 1L
1,286 Elo+
Party 1
Anubis
Anubis
ablindshadowX
Anubis
Level 149
God Stats
3W - 0L
1,858 SR
Queue Stats
141W - 85L
1,625 Elo+
Party 1
Team Averages
Level 117
1,675 SR
1,507 Elo+

VS

Team Averages
Level 57
1,454 SR
1,409 Elo+
Da Ji
Da Ji
HomuraAkemiMagia
Da Ji
Level 69
God Stats
15W - 14L
1,495 SR
Queue Stats
82W - 68L
1,398 Elo+
Party 2
Artio
Artio
OrbMastaB
Artio
Level 85
God Stats
15W - 15L
1,504 SR
Queue Stats
92W - 125L
1,435 Elo+
Solo
Atlas
Atlas
RainyMemories
Atlas
Level 17
God Stats
7W - 4L
1,364 SR
Queue Stats
69W - 55L
1,394 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Atriox Sol
Hercules
17
5 / 3 / 12
12,308
724
9,652
23,090
24,812
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate

Breastplate

+20
Physical Protection

Heimdallr
SouthANTANUCH
Heimdallr
16
4 / 10 / 9
12,473
734
11,458
16,440
6,075
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
9 / 8 / 5
13,204
777
19,780
16,162
7,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 10 / 8
12,639
743
16,024
15,822
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
OrbMastaB
Artio
15
5 / 7 / 10
11,274
663
11,554
19,769
19,396
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
6 / 1 / 10
13,067
769
15,633
17,809
20,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
49
18
Kills
21
21
Deaths
18
26
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Hercules
Atriox Sol
Hercules
5
3
12
3.67
L
10
10
8
1.4
L
Artio
OrbMastaB
Artio
5
7
10
1.43
L
6
1
10
11
W
Heimdallr
SouthANTANUCH
Heimdallr
4
10
9
0.85
W
9
8
5
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,890
Damage
43,211
55,692
Taken
53,400
38,797
Mitigated
44,507
18,286
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Atriox Sol
Hercules
9,652
2,114
77
13,007
23,090
24,812
575
12,611
10,479
0
21,330
L
16,024
4,104
0
1,004
15,822
4,749
1,255
6,554
8,776
0
42,497
L
Artio
OrbMastaB
Artio
11,554
834
1,989
4,537
19,769
19,396
281
7,561
11,229
29,813
0
L
15,633
6,286
109
3,790
17,809
20,362
513
5,620
11,331
34,009
0
W
Heimdallr
SouthANTANUCH
Heimdallr
11,458
5,264
0
580
16,440
6,075
1,720
7,667
8,773
0
37,815
W
19,780
992
0
4,622
16,162
7,910
573
7,454
8,708
50,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,985
Gold Earned
36,980
140
Minions Killed
96
6
Camps Cleared
6
755,880
Distance Traveled
985,034
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,308
724
16
1
2
293,456
3
L
Da Ji
12,639
743
37
2
2
295,799
1
L
Artio
11,274
663
34
2
3
359,305
5
L
Atlas
13,067
769
25
1
1
329,930
1
W
Heimdallr
12,473
734
54
3
1
239,339
3
W
Anubis
13,204
777
70
4
3
223,085
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role