Player Matchup

Horus
Horus
LoinPain
Horus
Level 49
God Stats
4W - 2L
1,500 SR
Queue Stats
181W - 92L
1,747 Elo+
Party 2
Sol
Sol
anyaskers
Sol
Level 28
God Stats
4W - 2L
1,923 SR
Queue Stats
64W - 20L
1,761 Elo+
Party 2
Shiva
Shiva
bobbyidc
Shiva
Level 144
God Stats
17W - 2L
1,751 SR
Queue Stats
92W - 60L
1,596 Elo+
Party 2
Cliodhna
Cliodhna
iOmorfia
Cliodhna
Level 157
God Stats
19W - 7L
1,789 SR
Queue Stats
468W - 278L
1,675 Elo+
Party 2
Yu Huang
Yu Huang
justvincent
Yu Huang
Level 160
God Stats
8W - 15L
1,500 SR
Queue Stats
867W - 641L
1,593 Elo+
Party 2
Team Averages
Level 108
1,693 SR
1,674 Elo+

VS

Team Averages
Level 54
1,604 SR
1,465 Elo+
Atlas
Atlas
GaryCarmine
Atlas
Level 88
God Stats
14W - 8L
1,637 SR
Queue Stats
168W - 202L
1,434 Elo+
Party 1
Scylla
Scylla
KingOfDaSea
Scylla
Level 47
God Stats
45W - 43L
1,514 SR
Queue Stats
136W - 161L
1,372 Elo+
Party 3
Ymir
Ymir
KingSloth22
Ymir
Level 45
God Stats
104W - 91L
1,533 SR
Queue Stats
171W - 196L
1,425 Elo+
Party 3
Neith
Neith
NeedCookiez
Neith
Level 89
God Stats
15W - 9L
1,834 SR
Queue Stats
185W - 201L
1,475 Elo+
Party 3
Erlang Shen
Erlang Shen
forfosmurff
Erlang Shen
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
LoinPain
Horus
11
1 / 4 / 4
7,078
506
3,219
10,853
4,787
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
2 / 1 / 2
8,825
630
5,682
8,879
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shiva
bobbyidc
Shiva
15
4 / 1 / 3
9,482
677
7,836
10,709
5,125
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
iOmorfia
Cliodhna
15
5 / 0 / 5
9,017
644
6,787
9,369
3,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yu Huang
justvincent
Yu Huang
14
7 / 1 / 3
9,046
646
6,124
4,777
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,508
465
3,621
8,660
6,004
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Scylla
10
2 / 6 / 1
6,483
463
3,009
6,297
1,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

9
1 / 4 / 1
6,222
444
2,978
11,381
5,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
1 / 1 / 1
5,793
414
4,602
6,300
1,443
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
forfosmurff
Erlang Shen
10
1 / 5 / 2
6,573
470
3,180
8,511
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
6
7
Deaths
19
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
L
Scylla
2
6
1
0.42
L
1
4
1
0.38
W
Horus
LoinPain
Horus
1
4
4
0.75
L
1
1
1
1.5
W
2
1
2
3
W
Shiva
bobbyidc
Shiva
4
1
3
5.5
L
Erlang Shen
forfosmurff
Erlang Shen
1
5
2
0.4
W
Cliodhna
iOmorfia
Cliodhna
5
0
5
7.5
W
Yu Huang
justvincent
Yu Huang
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,648
Damage
17,390
44,587
Taken
41,149
17,200
Mitigated
17,432
13,028
Healing
8,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,621
1,438
0
3,038
8,660
6,004
0
0
8,660
28,567
0
L
Scylla
3,009
254
0
280
6,297
1,244
0
2,791
3,506
19,986
0
L
2,978
596
0
1,951
11,381
5,442
289
4,861
6,520
16,348
0
W
Horus
LoinPain
Horus
3,219
1,653
1,928
2,710
10,853
4,787
729
2,159
8,694
0
14,557
L
4,602
1,561
0
2,708
6,300
1,443
355
2,646
3,654
0
25,458
W
5,682
2,782
0
5,200
8,879
2,374
3,189
1,503
7,376
64,471
0
W
Shiva
bobbyidc
Shiva
7,836
2,065
0
1,135
10,709
5,125
438
3,686
7,023
0
56,180
L
Erlang Shen
forfosmurff
Erlang Shen
3,180
1,330
0
996
8,511
3,299
0
1,508
7,003
0
31,316
W
Cliodhna
iOmorfia
Cliodhna
6,787
1,878
0
1,511
9,369
3,421
692
779
8,590
0
60,786
W
Yu Huang
justvincent
Yu Huang
6,124
318
0
544
4,777
1,493
1,388
1,481
3,296
49,632
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,448
Gold Earned
31,579
439
Minions Killed
236
0
Camps Cleared
0
1,442,547
Distance Traveled
1,118,155
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,508
465
66
5
0
180,098
1
L
Scylla
6,483
463
39
3
0
208,185
2
L
Ymir
6,222
444
29
2
0
261,608
2
W
Horus
7,078
506
30
2
0
278,388
0
L
Neith
5,793
414
41
3
0
252,076
6
W
Sol
8,825
630
108
8
0
275,525
4
W
Shiva
9,482
677
119
9
0
269,842
6
L
Erlang Shen
6,573
470
61
4
0
216,188
2
W
Cliodhna
9,017
644
89
6
0
349,518
3
W
Yu Huang
9,046
646
93
7
0
269,274
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role