Player Matchup

Neith
Neith
 
Neith
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
EWWYOURFACE
Kukulkan
Level 39
God Stats
2W - 3L
1,649 SR
Queue Stats
10W - 17L
1,359 Elo+
Party 1
Gilgamesh
Gilgamesh
dZieN
Gilgamesh
Level 158
God Stats
0W - 3L
1,390 SR
Queue Stats
13W - 21L
1,403 Elo+
Party 1
Team Averages
Level 104
1,513 SR
1,421 Elo+

VS

Team Averages
Level 77
1,480 SR
1,506 Elo+
Ymir
Ymir
AquaDaemone
Ymir
Level 127
God Stats
4W - 5L
1,348 SR
Queue Stats
106W - 113L
1,533 Elo+
Solo
Ullr
Ullr
Roya1MrPink
Ullr
Level 65
God Stats
6W - 6L
1,500 SR
Queue Stats
110W - 102L
1,465 Elo+
Party 2
Tiamat
Tiamat
SirWhite1999
Tiamat
Level 39
God Stats
32W - 29L
1,591 SR
Queue Stats
70W - 62L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
0 / 3 / 3
6,621
602
5,493
6,511
1,710
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
EWWYOURFACE
Kukulkan
12
3 / 4 / 1
7,678
698
3,800
6,115
1,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
dZieN
Gilgamesh
11
2 / 4 / 3
7,639
694
7,157
9,564
3,869
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 9
8,108
737
4,390
9,471
7,622
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 3 / 5
8,125
739
4,632
7,465
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
14
7 / 3 / 2
9,053
823
9,557
5,903
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
27
5
Kills
11
11
Deaths
6
7
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
3
0.5
W
1
0
9
5.5
L
Kukulkan
EWWYOURFACE
Kukulkan
3
4
1
0.88
W
3
3
5
1.83
W
Tiamat
7
3
2
2.67
L
Gilgamesh
dZieN
Gilgamesh
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,450
Damage
18,579
22,190
Taken
22,839
7,204
Mitigated
13,485
4,027
Healing
4,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,493
946
0
1,397
6,511
1,710
0
3,230
3,105
0
22,990
W
4,390
650
0
872
9,471
7,622
40
2,115
7,238
17,622
0
L
Kukulkan
EWWYOURFACE
Kukulkan
3,800
80
0
733
6,115
1,625
0
4,301
1,402
17,837
0
W
4,632
2,091
193
2,223
7,465
2,091
1,161
786
6,409
0
13,775
W
Tiamat
9,557
753
0
910
5,903
3,772
204
1,232
4,622
30,666
0
L
Gilgamesh
dZieN
Gilgamesh
7,157
1,799
0
1,897
9,564
3,869
0
5,935
3,083
0
19,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,938
Gold Earned
25,286
106
Minions Killed
107
5
Camps Cleared
4
570,130
Distance Traveled
618,116
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,621
602
34
3
2
181,240
6
W
Ymir
8,108
737
27
2
2
224,659
4
L
Kukulkan
7,678
698
40
4
2
190,203
1
W
Ullr
8,125
739
27
2
0
186,939
1
W
Tiamat
9,053
823
53
5
2
206,518
2
L
Gilgamesh
7,639
694
32
3
1
198,687
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role