Player Matchup

Janus
Janus
 
Janus
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Galaxys-san
Nox
Level 121
God Stats
1W - 1L
1,508 SR
Queue Stats
150W - 158L
1,506 Elo+
Party 2
King Arthur
King Arthur
Keroes2000
King Arthur
Level 66
God Stats
20W - 21L
1,500 SR
Queue Stats
309W - 327L
1,437 Elo+
Party 2
Rama
Rama
Zantetsuken_XZ
Rama
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,671 Elo+
Party 2
Tiamat
Tiamat
Ziir0TapZ
Tiamat
Level 22
God Stats
16W - 21L
1,787 SR
Queue Stats
34W - 43L
1,749 Elo+
Party 2
Team Averages
Level 80
1,559 SR
1,573 Elo+

VS

Team Averages
Level 105
1,556 SR
1,465 Elo+
Morgan Le Fay
Morgan Le Fay
BIGBLACK_22s
Morgan Le Fay
Level 147
God Stats
4W - 3L
1,760 SR
Queue Stats
68W - 68L
1,478 Elo+
Party 1
Bellona
Bellona
CANlBEATOP
Bellona
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,235 Elo+
Party 3
Izanami
Izanami
FairyOps
Izanami
Level 132
God Stats
13W - 15L
1,474 SR
Queue Stats
163W - 118L
1,526 Elo+
Party 3
Hercules
Hercules
RockyBear01
Hercules
Level 157
God Stats
11W - 13L
1,598 SR
Queue Stats
585W - 499L
1,648 Elo+
Party 1
Nemesis
Nemesis
snifflesXD
Nemesis
Level 45
God Stats
2W - 2L
1,449 SR
Queue Stats
60W - 64L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
10
1 / 6 / 0
6,499
433
2,680
9,985
2,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 5 / 1
6,429
429
3,113
10,502
4,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Keroes2000
King Arthur
13
0 / 5 / 0
7,648
510
7,009
15,003
14,475
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 3 / 1
7,640
509
5,363
10,791
3,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tiamat
Ziir0TapZ
Tiamat
12
0 / 5 / 1
6,968
465
3,007
10,460
4,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BIGBLACK_22s
Morgan Le Fay
15
6 / 1 / 5
9,112
607
9,791
6,327
2,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
CANlBEATOP
Bellona
17
4 / 0 / 1
10,155
677
10,574
11,509
13,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
FairyOps
Izanami
15
5 / 2 / 6
8,940
596
6,302
9,507
3,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
RockyBear01
Hercules
13
5 / 0 / 8
8,691
579
6,553
9,423
11,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
snifflesXD
Nemesis
14
4 / 0 / 9
8,394
560
7,719
9,883
3,431
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
53
2
Kills
24
24
Deaths
3
3
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
W
Morgan Le Fay
BIGBLACK_22s
Morgan Le Fay
6
1
5
8.5
W
Bellona
CANlBEATOP
Bellona
4
0
1
4.5
W
Izanami
FairyOps
Izanami
5
2
6
4
L
0
5
1
0.1
L
King Arthur
Keroes2000
King Arthur
0
5
0
0
W
Hercules
RockyBear01
Hercules
5
0
8
9
L
1
3
1
0.5
L
Tiamat
Ziir0TapZ
Tiamat
0
5
1
0.1
W
Nemesis
snifflesXD
Nemesis
4
0
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,172
Damage
40,939
56,741
Taken
46,649
28,424
Mitigated
33,471
13,247
Healing
17,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,680
47
0
2,224
9,985
2,097
0
1,919
8,066
27,002
0
W
Morgan Le Fay
BIGBLACK_22s
Morgan Le Fay
9,791
1,845
0
1,739
6,327
2,231
0
1,928
4,109
56,216
0
W
Bellona
CANlBEATOP
Bellona
10,574
4,744
0
5,020
11,509
13,268
0
53
11,456
0
78,718
W
Izanami
FairyOps
Izanami
6,302
4,145
0
2,627
9,507
3,405
62
2,193
7,312
0
58,605
L
3,113
574
0
1,293
10,502
4,481
0
835
9,667
23,244
0
L
King Arthur
Keroes2000
King Arthur
7,009
717
0
3,038
15,003
14,475
0
0
15,003
0
51,707
W
Hercules
RockyBear01
Hercules
6,553
1,344
0
2,590
9,423
11,136
347
1,351
7,843
0
32,631
L
5,363
4,586
0
3,892
10,791
3,068
330
476
10,315
0
44,797
L
Tiamat
Ziir0TapZ
Tiamat
3,007
199
0
2,800
10,460
4,303
0
6,561
3,899
33,142
0
W
Nemesis
snifflesXD
Nemesis
7,719
2,120
0
5,133
9,883
3,431
80
2,929
6,900
0
48,692

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,184
Gold Earned
45,292
405
Minions Killed
531
0
Camps Cleared
0
1,469,571
Distance Traveled
1,579,219
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,499
433
53
4
0
303,152
6
W
Morgan Le Fay
9,112
607
129
9
0
315,443
0
W
Bellona
10,155
677
167
11
0
295,402
2
W
Izanami
8,940
596
115
8
0
294,610
1
L
Nox
6,429
429
39
3
0
294,875
2
L
King Arthur
7,648
510
132
9
0
297,041
1
W
Hercules
8,691
579
45
3
0
318,441
0
L
Rama
7,640
509
91
6
0
285,378
2
L
Tiamat
6,968
465
90
6
0
289,125
0
W
Nemesis
8,394
560
75
5
0
355,323
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role