Player Matchup

Hun Batz
Hun Batz
Nrpman15
Hun Batz
Level 123
God Stats
9W - 4L
1,757 SR
Queue Stats
495W - 426L
1,625 Elo+
Party 2
Freya
Freya
O1Shimbo
Freya
Level 101
God Stats
7W - 9L
1,378 SR
Queue Stats
267W - 210L
1,626 Elo+
Party 2
Artio
Artio
PieroScaruffi
Artio
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
357W - 282L
1,612 Elo+
Party 2
Team Averages
Level 116
1,545 SR
1,621 Elo+

VS

Team Averages
Level 75
1,512 SR
1,303 Elo+
Nox
Nox
AetherCowboy
Nox
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,208 Elo+
Party 1
Sylvanus
Sylvanus
Sandman0619
Sylvanus
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,208 Elo+
Party 1
Medusa
Medusa
ShadowhunterLV
Medusa
Level 105
God Stats
5W - 4L
1,537 SR
Queue Stats
62W - 69L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Nrpman15
Hun Batz
16
6 / 6 / 8
11,833
740
17,382
16,852
6,850
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Freya
O1Shimbo
Freya
18
10 / 2 / 6
12,422
776
16,412
13,808
6,003
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

16
2 / 2 / 12
11,699
731
4,530
18,132
20,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 4
10,393
650
9,500
11,370
4,053
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Sandman0619
Sylvanus
16
3 / 5 / 6
11,862
741
7,104
20,427
24,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
4 / 6 / 5
11,138
696
14,250
12,993
5,194
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
10
10
Deaths
18
26
Assists
15
Player
Kills
Deaths
Assists
KDA
L
3
7
4
0.71
W
Hun Batz
Nrpman15
Hun Batz
6
6
8
1.67
W
Freya
O1Shimbo
Freya
10
2
6
6.5
W
2
2
12
4
L
Sylvanus
Sandman0619
Sylvanus
3
5
6
1.2
L
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,324
Damage
30,854
48,792
Taken
44,790
32,936
Mitigated
33,682
8,812
Healing
8,471
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,500
1,164
433
789
11,370
4,053
0
4,070
7,300
19,426
0
W
Hun Batz
Nrpman15
Hun Batz
17,382
2,766
0
917
16,852
6,850
1,614
6,758
10,094
0
46,373
W
Freya
O1Shimbo
Freya
16,412
5,030
0
3,070
13,808
6,003
1,333
5,430
8,378
52,268
0
W
4,530
671
440
4,385
18,132
20,083
251
5,237
12,895
24,568
0
L
Sylvanus
Sandman0619
Sylvanus
7,104
1,899
1,215
5,029
20,427
24,435
400
12,028
8,399
13,916
0
L
14,250
4,645
69
936
12,993
5,194
1,106
5,385
7,608
0
62,461

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,954
Gold Earned
33,393
171
Minions Killed
126
10
Camps Cleared
2
857,589
Distance Traveled
698,984
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
10,393
650
20
1
0
221,933
4
W
Hun Batz
11,833
740
63
4
1
264,610
0
W
Freya
12,422
776
78
5
7
275,752
2
W
Artio
11,699
731
30
2
2
317,227
3
L
Sylvanus
11,862
741
20
1
0
220,037
0
L
Medusa
11,138
696
86
5
2
257,014
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role