Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
DEJONGH1530
Baba Yaga
Level 157
God Stats
9W - 8L
1,501 SR
Queue Stats
239W - 245L
1,489 Elo+
Solo
Skadi
Skadi
Kumonai
Skadi
Level 64
God Stats
7W - 8L
1,377 SR
Queue Stats
104W - 99L
1,488 Elo+
Solo
Sun Wukong
Sun Wukong
MilitantBALA
Sun Wukong
Level 69
God Stats
6W - 3L
1,720 SR
Queue Stats
151W - 166L
1,442 Elo+
Solo
Bacchus
Bacchus
PirateKing1600
Bacchus
Level 88
God Stats
3W - 6L
1,257 SR
Queue Stats
327W - 308L
1,454 Elo+
Solo
Team Averages
Level 99
1,471 SR
1,475 Elo+

VS

Team Averages
Level 114
1,533 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
FrozenSymphony
Ymir
Level 122
God Stats
0W - 2L
1,283 SR
Queue Stats
6W - 9L
1,324 Elo+
Party 1
Yu Huang
Yu Huang
ReaperByFate
Yu Huang
Level 66
God Stats
0W - 1L
1,639 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cerberus
Cerberus
levi22312lily
Cerberus
Level 116
God Stats
1W - 1L
1,744 SR
Queue Stats
21W - 24L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
17
8 / 4 / 3
10,386
577
9,368
11,604
6,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baba Yaga
DEJONGH1530
Baba Yaga
15
2 / 5 / 9
9,467
526
8,142
9,834
4,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
Kumonai
Skadi
15
1 / 3 / 6
9,355
520
7,184
8,163
2,524
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
MilitantBALA
Sun Wukong
16
8 / 3 / 1
10,621
590
12,390
16,249
14,647
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
5 / 1 / 8
9,703
539
7,061
14,737
21,192
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
9 / 6 / 1
10,401
578
10,191
16,038
7,325
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
 
Loki
15
1 / 3 / 4
8,987
499
6,997
13,457
7,614
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 6 / 1
7,566
420
2,894
16,056
10,463
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Yu Huang
ReaperByFate
Yu Huang
13
4 / 5 / 4
8,642
480
8,614
9,270
3,399
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cerberus
levi22312lily
Cerberus
13
1 / 4 / 3
8,224
457
3,874
12,615
10,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
29
24
Kills
16
16
Deaths
24
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
8
4
3
2.38
L
Fenrir
 
Fenrir
9
6
1
1.58
L
Loki
 
Loki
1
3
4
1
W
Baba Yaga
DEJONGH1530
Baba Yaga
2
5
9
1.3
L
1
6
1
0.25
W
Skadi
Kumonai
Skadi
1
3
6
1.33
W
Sun Wukong
MilitantBALA
Sun Wukong
8
3
1
2.83
W
5
1
8
9
L
Yu Huang
ReaperByFate
Yu Huang
4
5
4
1.2
L
Cerberus
levi22312lily
Cerberus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,145
Damage
32,570
60,587
Taken
67,436
49,176
Mitigated
39,710
13,909
Healing
11,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
9,368
4,435
0
2,591
11,604
6,378
428
2,271
9,217
0
68,234
L
Fenrir
 
Fenrir
10,191
2,139
0
2,517
16,038
7,325
544
2,343
13,695
0
63,563
L
Loki
 
Loki
6,997
2,059
0
3,351
13,457
7,614
80
479
12,978
0
57,753
W
Baba Yaga
DEJONGH1530
Baba Yaga
8,142
742
0
2,777
9,834
4,435
1,154
3,642
5,880
59,773
0
L
2,894
502
117
1,773
16,056
10,463
549
4,711
11,345
33,775
0
W
Skadi
Kumonai
Skadi
7,184
3,206
0
1,446
8,163
2,524
952
3,697
4,458
0
68,853
W
Sun Wukong
MilitantBALA
Sun Wukong
12,390
3,130
0
6,028
16,249
14,647
614
1,189
14,948
0
57,809
W
7,061
1,640
0
1,067
14,737
21,192
415
3,851
10,702
28,150
8,082
L
Yu Huang
ReaperByFate
Yu Huang
8,614
910
0
500
9,270
3,399
0
4,674
4,596
32,734
0
L
Cerberus
levi22312lily
Cerberus
3,874
424
141
3,263
12,615
10,909
707
2,715
9,900
39,369
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,532
Gold Earned
43,820
474
Minions Killed
418
0
Camps Cleared
0
1,717,479
Distance Traveled
1,573,416
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,386
577
102
6
0
396,291
1
L
Fenrir
10,401
578
96
5
0
320,457
1
L
Loki
8,987
499
116
6
0
344,901
1
W
Baba Yaga
9,467
526
95
5
0
323,526
4
L
Ymir
7,566
420
64
4
0
296,239
0
W
Skadi
9,355
520
109
6
0
306,082
3
W
Sun Wukong
10,621
590
115
6
0
342,482
1
W
Bacchus
9,703
539
53
3
0
349,098
7
L
Yu Huang
8,642
480
68
4
0
322,206
0
L
Cerberus
8,224
457
74
4
0
289,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role