Player Matchup

Baron Samedi
Baron Samedi
FaZeJJFish
Baron Samedi
Level 100
God Stats
1W - 1L
1,745 SR
Queue Stats
3W - 6L
1,465 Elo+
Party 1
Charybdis
Charybdis
Stier-Havi
Charybdis
Level 128
God Stats
9W - 11L
1,472 SR
Queue Stats
597W - 599L
1,518 Elo+
Solo
Bastet
Bastet
Syncropolis
Bastet
Level 102
God Stats
4W - 3L
1,541 SR
Queue Stats
361W - 307L
1,606 Elo+
Party 1
Susano
Susano
XGN Uzumaki
Susano
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 34L
1,676 Elo+
Party 1
Jormungandr
Jormungandr
clxrk19
Jormungandr
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,423 Elo+
Party 1
Team Averages
Level 95
1,552 SR
1,538 Elo+

VS

Team Averages
Level 95
1,611 SR
1,521 Elo+
Bellona
Bellona
 
Bellona
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
 
Cliodhna
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
DirtyVerdi
Hachiman
Level 49
God Stats
2W - 0L
1,644 SR
Queue Stats
70W - 54L
1,574 Elo+
Party 2
Ares
Ares
GregRiley
Ares
Level 62
God Stats
12W - 4L
1,632 SR
Queue Stats
82W - 88L
1,484 Elo+
Party 2
Agni
Agni
PilsburyD0uhB0y
Agni
Level 117
God Stats
7W - 0L
1,778 SR
Queue Stats
111W - 89L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FaZeJJFish
Baron Samedi
17
2 / 5 / 4
10,778
513
12,457
13,851
6,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Stier-Havi
Charybdis
15
1 / 8 / 2
9,691
461
5,300
16,524
5,224
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
16
3 / 7 / 3
10,173
484
11,963
21,202
7,529
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Susano
18
4 / 4 / 1
10,648
507
7,814
18,083
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
clxrk19
Jormungandr
14
1 / 6 / 1
8,878
423
2,952
17,143
20,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
20
4 / 2 / 11
12,590
600
12,901
17,907
17,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cliodhna
 
Cliodhna
19
16 / 4 / 8
12,532
597
21,192
15,868
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
DirtyVerdi
Hachiman
18
4 / 2 / 10
11,492
547
13,276
9,759
3,655
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ares
16
2 / 2 / 11
10,584
504
6,604
15,302
17,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
4 / 1 / 12
11,703
557
10,261
7,547
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
82
11
Kills
30
30
Deaths
11
11
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
11
4.75
W
Cliodhna
 
Cliodhna
16
4
8
5
W
Hachiman
DirtyVerdi
Hachiman
4
2
10
4.5
L
Baron Samedi
FaZeJJFish
Baron Samedi
2
5
4
0.8
W
Ares
2
2
11
3.75
W
4
1
12
10
L
Charybdis
Stier-Havi
Charybdis
1
8
2
0.25
L
Bastet
3
7
3
0.64
L
Susano
4
4
1
1.13
L
Jormungandr
clxrk19
Jormungandr
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,486
Damage
64,234
86,803
Taken
66,383
46,233
Mitigated
48,478
20,951
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
12,901
3,768
0
5,360
17,907
17,931
3,001
4,904
13,003
0
87,900
W
Cliodhna
 
Cliodhna
21,192
1,148
0
5,502
15,868
6,456
2,206
4,049
11,819
0
74,658
W
Hachiman
DirtyVerdi
Hachiman
13,276
6,804
0
377
9,759
3,655
4,118
601
9,158
0
72,516
L
Baron Samedi
FaZeJJFish
Baron Samedi
12,457
542
1,048
3,416
13,851
6,331
0
3,626
10,225
79,017
0
W
Ares
6,604
356
489
1,875
15,302
17,731
943
4,393
10,909
34,388
0
W
10,261
524
138
1,693
7,547
2,705
1,096
1,462
6,085
65,734
0
L
Charybdis
Stier-Havi
Charybdis
5,300
1,965
0
4,234
16,524
5,224
467
2,673
13,674
0
71,893
L
Bastet
11,963
3,193
0
6,040
21,202
7,529
0
4,317
16,885
0
57,820
L
Susano
7,814
1,393
0
5,561
18,083
6,866
0
3,229
14,854
0
73,548
L
Jormungandr
clxrk19
Jormungandr
2,952
626
0
652
17,143
20,283
427
3,020
14,123
34,570
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
58,901
581
Minions Killed
623
0
Camps Cleared
0
2,021,017
Distance Traveled
2,100,438
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,590
600
189
9
0
387,193
4
W
Cliodhna
12,532
597
108
5
0
471,242
3
W
Hachiman
11,492
547
141
7
0
394,974
4
L
Baron Samedi
10,778
513
141
7
0
391,652
5
W
Ares
10,584
504
62
3
0
396,335
0
W
Agni
11,703
557
123
6
0
450,694
5
L
Charybdis
9,691
461
140
7
0
325,474
1
L
Bastet
10,173
484
112
5
0
446,344
1
L
Susano
10,648
507
136
6
0
476,475
1
L
Jormungandr
8,878
423
52
2
0
381,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role