Player Matchup

Yu Huang
Yu Huang
BallsInYahMouf
Yu Huang
Level 60
God Stats
2W - 1L
1,716 SR
Queue Stats
145W - 51L
1,810 Elo+
Party 2
Baron Samedi
Baron Samedi
Caderaider343
Baron Samedi
Level 121
God Stats
29W - 7L
1,980 SR
Queue Stats
123W - 42L
1,815 Elo+
Party 2
Rama
Rama
MixerMan
Rama
Level 60
God Stats
3W - 4L
1,555 SR
Queue Stats
142W - 49L
1,830 Elo+
Party 2
Awilix
Awilix
QuinnMoment
Awilix
Level 49
God Stats
26W - 5L
1,963 SR
Queue Stats
107W - 29L
1,855 Elo+
Party 2
Zeus
Zeus
RoofVertibird
Zeus
Level 105
God Stats
24W - 4L
2,027 SR
Queue Stats
132W - 47L
1,798 Elo+
Party 2
Team Averages
Level 79
1,848 SR
1,822 Elo+

VS

Team Averages
Level 73
1,409 SR
1,508 Elo+
Neith
Neith
CoomKingOverlord
Neith
Level 21
God Stats
5W - 2L
1,472 SR
Queue Stats
42W - 32L
1,546 Elo+
Party 1
Yu Huang
Yu Huang
DungGietEmPlz
Yu Huang
Level 88
God Stats
5W - 3L
1,178 SR
Queue Stats
273W - 286L
1,501 Elo+
Solo
Gilgamesh
Gilgamesh
Elohh
Gilgamesh
Level 46
God Stats
5W - 4L
1,637 SR
Queue Stats
92W - 98L
1,411 Elo+
Solo
Osiris
Osiris
NewToSmit3
Osiris
Level 78
God Stats
0W - 1L
1,285 SR
Queue Stats
159W - 127L
1,549 Elo+
Party 1
Terra
Terra
TheGreenSage
Terra
Level 130
God Stats
2W - 2L
1,475 SR
Queue Stats
164W - 139L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
1 / 0 / 14
8,447
563
5,233
9,798
6,742
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Baron Samedi
Caderaider343
Baron Samedi
13
5 / 1 / 6
8,562
571
7,256
8,051
7,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Rama
16
9 / 0 / 4
10,249
683
10,131
9,425
2,983
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
16
5 / 1 / 3
9,358
624
6,794
8,802
3,093
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 4
8,804
587
7,734
4,576
1,507
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
7,606
507
2,247
5,186
1,548
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Yu Huang
DungGietEmPlz
Yu Huang
13
0 / 5 / 1
7,520
501
4,066
7,817
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Elohh
Gilgamesh
9
0 / 10 / 0
5,745
383
3,091
14,380
7,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
NewToSmit3
Osiris
14
2 / 2 / 0
7,783
519
4,753
8,881
6,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 7 / 0
5,715
381
7,380
12,459
3,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
25
Kills
2
2
Deaths
25
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Yu Huang
1
0
14
8
W
Baron Samedi
Caderaider343
Baron Samedi
5
1
6
8
L
0
1
0
0
L
Yu Huang
DungGietEmPlz
Yu Huang
0
5
1
0.1
L
Gilgamesh
Elohh
Gilgamesh
0
10
0
0
W
Rama
9
0
4
11
L
Osiris
NewToSmit3
Osiris
2
2
0
1
W
Awilix
5
1
3
6.5
W
5
0
4
7
L
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,148
Damage
21,537
40,652
Taken
48,723
21,981
Mitigated
21,610
15,333
Healing
7,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yu Huang
5,233
1,018
1,727
2,468
9,798
6,742
252
2,746
6,580
20,226
4,222
W
Baron Samedi
Caderaider343
Baron Samedi
7,256
771
335
3,054
8,051
7,656
246
3,102
4,852
38,627
0
L
2,247
412
0
1,413
5,186
1,548
0
3,434
1,719
0
53,718
L
Yu Huang
DungGietEmPlz
Yu Huang
4,066
192
0
1,317
7,817
2,847
887
4,159
3,270
40,846
0
L
Gilgamesh
Elohh
Gilgamesh
3,091
618
0
1,817
14,380
7,220
0
2,890
11,413
0
20,623
W
Rama
10,131
8,665
0
5,138
9,425
2,983
2,817
2,786
6,417
0
85,214
L
Osiris
NewToSmit3
Osiris
4,753
1,662
0
990
8,881
6,967
0
2,471
6,375
0
55,584
W
Awilix
6,794
2,734
0
1,183
8,802
3,093
225
1,506
7,263
0
65,165
W
7,734
377
0
1,428
4,576
1,507
459
1,306
3,270
54,398
0
L
7,380
235
529
1,739
12,459
3,028
0
6,206
6,141
28,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
34,369
460
Minions Killed
401
0
Camps Cleared
0
1,555,607
Distance Traveled
1,486,479
26
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yu Huang
8,447
563
38
3
0
288,479
4
W
Baron Samedi
8,562
571
68
5
0
306,277
3
L
Neith
7,606
507
127
8
0
291,975
4
L
Yu Huang
7,520
501
104
7
0
280,976
3
L
Gilgamesh
5,745
383
34
2
0
272,182
0
W
Rama
10,249
683
155
10
0
263,535
7
L
Osiris
7,783
519
96
6
0
342,981
3
W
Awilix
9,358
624
102
7
0
378,734
4
W
Zeus
8,804
587
97
6
0
318,582
8
L
Terra
5,715
381
40
3
0
298,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role