Player Matchup

Cthulhu
Cthulhu
DingersToTheDome
Cthulhu
Level 19
God Stats
1W - 11L
968 SR
Queue Stats
1W - 13L
938 Elo+
Party 2
Bellona
Bellona
Guff The Goon
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,370 Elo+
Party 3
Scylla
Scylla
Issabird01
Scylla
Level 40
God Stats
1W - 8L
1,388 SR
Queue Stats
132W - 152L
1,236 Elo+
Party 2
Horus
Horus
MonkeyboyLuffy
Horus
Level 26
God Stats
66W - 71L
1,155 SR
Queue Stats
68W - 87L
1,070 Elo+
Party 2
Cliodhna
Cliodhna
Sniping Blur
Cliodhna
Level 51
God Stats
10W - 4L
1,660 SR
Queue Stats
23W - 24L
1,478 Elo+
Party 3
Team Averages
Level 33
1,334 SR
1,218 Elo+

VS

Team Averages
Level 62
1,366 SR
1,387 Elo+
Gilgamesh
Gilgamesh
DigitaI_Malakai
Gilgamesh
Level 42
God Stats
1W - 1L
1,100 SR
Queue Stats
35W - 27L
1,421 Elo+
Party 1
Medusa
Medusa
Just_Chocola
Medusa
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 60L
1,389 Elo+
Party 1
Aphrodite
Aphrodite
Sickruinedx
Aphrodite
Level 65
God Stats
9W - 8L
1,522 SR
Queue Stats
47W - 41L
1,379 Elo+
Party 1
Arachne
Arachne
WhyNutDonut
Arachne
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 96L
1,364 Elo+
Solo
Izanami
Izanami
ricroc02
Izanami
Level 37
God Stats
11W - 10L
1,207 SR
Queue Stats
38W - 31L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 7 / 5
10,907
376
13,378
29,128
39,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
19
4 / 9 / 6
12,093
417
14,433
29,953
24,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
Issabird01
Scylla
15
2 / 15 / 6
10,562
364
16,359
25,019
4,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 8 / 5
10,848
374
10,120
28,774
33,514
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cliodhna
Sniping Blur
Cliodhna
19
9 / 9 / 4
12,564
433
30,067
29,503
10,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DigitaI_Malakai
Gilgamesh
19
1 / 2 / 11
12,891
445
13,025
20,727
14,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
20
35 / 3 / 8
18,095
624
65,813
46,586
18,958
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Aphrodite
Sickruinedx
Aphrodite
20
5 / 1 / 27
14,704
507
19,445
17,761
9,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
WhyNutDonut
Arachne
19
5 / 8 / 8
12,887
444
10,391
30,145
10,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
ricroc02
Izanami
18
1 / 5 / 11
12,240
422
7,134
18,560
6,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
112
19
Kills
47
48
Deaths
19
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DigitaI_Malakai
Gilgamesh
1
2
11
3.25
L
1
7
5
0.5
L
Bellona
4
9
6
0.78
L
Scylla
Issabird01
Scylla
2
15
6
0.33
W
Medusa
35
3
8
13
L
3
8
5
0.69
W
Aphrodite
Sickruinedx
Aphrodite
5
1
27
18.5
L
Cliodhna
Sniping Blur
Cliodhna
9
9
4
1.22
W
Arachne
WhyNutDonut
Arachne
5
8
8
1.13
W
Izanami
ricroc02
Izanami
1
5
11
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,357
Damage
115,808
142,377
Taken
133,779
112,984
Mitigated
59,484
20,296
Healing
71,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DigitaI_Malakai
Gilgamesh
13,025
3,599
0
4,384
20,727
14,492
1,415
3,281
15,693
13,325
65,887
L
13,378
483
160
1,419
29,128
39,370
421
6,074
23,054
56,255
0
L
Bellona
14,433
3,455
0
3,444
29,953
24,878
95
5,351
24,602
0
65,332
L
Scylla
Issabird01
Scylla
16,359
1,328
0
803
25,019
4,338
0
1,807
23,212
55,095
0
W
Medusa
65,813
39,103
0
16,343
46,586
18,958
4,703
16,080
30,506
0
151,894
L
10,120
2,492
3,874
4,322
28,774
33,514
131
5,690
23,084
9,181
25,336
W
Aphrodite
Sickruinedx
Aphrodite
19,445
1,729
19,305
13,093
17,761
9,486
1,878
4,701
13,060
63,179
0
L
Cliodhna
Sniping Blur
Cliodhna
30,067
1,714
0
6,274
29,503
10,884
0
2,427
27,076
0
109,059
W
Arachne
WhyNutDonut
Arachne
10,391
8,333
0
12,825
30,145
10,378
292
5,601
24,544
0
75,671
W
Izanami
ricroc02
Izanami
7,134
3,766
542
4,529
18,560
6,170
6,316
3,929
14,631
0
78,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,974
Gold Earned
70,817
456
Minions Killed
595
0
Camps Cleared
0
2,451,107
Distance Traveled
2,702,355
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,891
445
130
4
0
527,680
2
L
Cthulhu
10,907
376
77
3
0
465,414
8
L
Bellona
12,093
417
110
4
0
505,398
4
L
Scylla
10,562
364
64
2
0
426,283
2
W
Medusa
18,095
624
158
5
0
550,991
4
L
Horus
10,848
374
63
2
0
520,767
5
W
Aphrodite
14,704
507
74
3
0
602,623
2
L
Cliodhna
12,564
433
142
5
0
533,245
0
W
Arachne
12,887
444
94
3
0
530,714
1
W
Izanami
12,240
422
139
5
0
490,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role