Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
HeadshotHoodie
Ullr
Level 40
God Stats
5W - 8L
1,296 SR
Queue Stats
116W - 76L
1,596 Elo+
Party 3
Bellona
Bellona
KDubs79
Bellona
Level 71
God Stats
76W - 69L
1,610 SR
Queue Stats
324W - 283L
1,651 Elo+
Party 3
Cabrakan
Cabrakan
NameChanged108
Cabrakan
Level 122
God Stats
3W - 1L
1,352 SR
Queue Stats
584W - 490L
1,613 Elo+
Party 1
Scylla
Scylla
iwontwinthis
Scylla
Level 26
God Stats
1W - 0L
1,888 SR
Queue Stats
172W - 167L
1,452 Elo+
Party 1
Team Averages
Level 81
1,529 SR
1,562 Elo+

VS

Team Averages
Level 67
1,489 SR
1,525 Elo+
Erlang Shen
Erlang Shen
ExtraSoftPillow
Erlang Shen
Level 84
God Stats
8W - 5L
1,781 SR
Queue Stats
227W - 208L
1,540 Elo+
Party 2
Janus
Janus
JonRiverz
Janus
Level 29
God Stats
3W - 5L
1,215 SR
Queue Stats
111W - 131L
1,514 Elo+
Party 2
Bakasura
Bakasura
OGTorify
Bakasura
Level 82
God Stats
5W - 6L
1,473 SR
Queue Stats
68W - 78L
1,438 Elo+
Solo
Tyr
Tyr
W3AKSAUC3
Tyr
Level 121
God Stats
1W - 2L
1,326 SR
Queue Stats
8W - 9L
1,565 Elo+
Party 4
Atlas
Atlas
awakendalive
Atlas
Level 18
God Stats
0W - 1L
1,648 SR
Queue Stats
8W - 8L
1,565 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
17
0 / 3 / 5
9,867
548
6,182
15,545
6,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

19
12 / 2 / 3
12,501
695
15,847
11,265
4,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
KDubs79
Bellona
14
0 / 3 / 5
9,373
521
10,721
15,032
15,314
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cabrakan
14
2 / 1 / 9
9,606
534
6,001
14,806
19,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
16
3 / 0 / 3
9,943
552
9,281
7,413
3,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
ExtraSoftPillow
Erlang Shen
17
5 / 2 / 1
10,216
568
11,759
19,324
19,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Janus
JonRiverz
Janus
16
1 / 1 / 2
9,612
534
9,479
7,431
2,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
OGTorify
Bakasura
16
1 / 2 / 3
9,253
514
4,201
13,719
4,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 6 / 1
7,463
415
4,660
15,670
8,634
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
1 / 6 / 1
8,330
463
4,804
15,101
10,450
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
17
Kills
9
9
Deaths
17
25
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
0
3
5
0.83
L
Erlang Shen
ExtraSoftPillow
Erlang Shen
5
2
1
2.75
W
12
2
3
6.75
L
Janus
JonRiverz
Janus
1
1
2
2
W
Bellona
KDubs79
Bellona
0
3
5
0.83
W
Cabrakan
2
1
9
6.5
L
Bakasura
OGTorify
Bakasura
1
2
3
1.25
L
1
6
1
0.25
L
1
6
1
0.25
W
Scylla
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,032
Damage
34,903
64,061
Taken
71,245
49,875
Mitigated
45,374
21,022
Healing
20,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
6,182
2,677
0
4,243
15,545
6,385
0
3,738
11,627
0
74,955
L
Erlang Shen
ExtraSoftPillow
Erlang Shen
11,759
6,818
0
10,066
19,324
19,548
1,285
3,266
16,058
0
69,627
W
15,847
8,085
0
4,175
11,265
4,855
5,718
3,988
7,277
0
100,010
L
Janus
JonRiverz
Janus
9,479
158
111
4,392
7,431
2,235
0
1,437
5,994
79,449
0
W
Bellona
KDubs79
Bellona
10,721
4,903
0
6,438
15,032
15,314
421
2,271
12,676
64
53,353
W
Cabrakan
6,001
1,118
0
3,567
14,806
19,991
192
6,157
8,649
14,175
7,328
L
Bakasura
OGTorify
Bakasura
4,201
3,119
0
2,494
13,719
4,507
0
2,251
11,468
0
57,792
L
4,660
787
0
1,699
15,670
8,634
0
4,779
10,891
0
30,363
L
4,804
1,737
0
1,560
15,101
10,450
614
2,387
12,714
34,840
0
W
Scylla
9,281
1,958
0
2,599
7,413
3,330
591
2,493
4,780
63,360
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,290
Gold Earned
44,874
539
Minions Killed
508
0
Camps Cleared
0
1,783,756
Distance Traveled
1,918,331
18
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,867
548
126
7
0
402,862
5
L
Erlang Shen
10,216
568
138
8
0
368,181
7
W
Ullr
12,501
695
160
9
0
342,104
1
L
Janus
9,612
534
147
8
0
373,861
13
W
Bellona
9,373
521
109
6
0
393,831
5
W
Cabrakan
9,606
534
34
2
0
311,476
1
L
Bakasura
9,253
514
117
7
0
452,254
1
L
Tyr
7,463
415
45
3
0
381,638
0
L
Atlas
8,330
463
61
3
0
342,397
0
W
Scylla
9,943
552
110
6
0
333,483
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role