Player Matchup

Bacchus
Bacchus
Faeyo
Bacchus
Level 25
God Stats
3W - 5L
1,583 SR
Queue Stats
117W - 55L
1,580 Elo+
Party 1
Cerberus
Cerberus
MISTYMARIN
Cerberus
Level 27
God Stats
80W - 24L
1,921 SR
Queue Stats
117W - 56L
1,580 Elo+
Party 1
Cabrakan
Cabrakan
TurtleHurdle987
Cabrakan
Level 38
God Stats
5W - 5L
1,535 SR
Queue Stats
166W - 120L
1,547 Elo+
Party 1
Team Averages
Level 30
1,680 SR
1,569 Elo+

VS

Team Averages
Level 67
1,453 SR
1,498 Elo+
Kukulkan
Kukulkan
NinjaDTG
Kukulkan
Level 19
God Stats
14W - 4L
1,526 SR
Queue Stats
39W - 26L
1,518 Elo+
Party 2
Izanami
Izanami
Smelly Bast
Izanami
Level 78
God Stats
2W - 1L
1,185 SR
Queue Stats
89W - 71L
1,513 Elo+
Party 2
Gilgamesh
Gilgamesh
TheresTooMany
Gilgamesh
Level 105
God Stats
4W - 0L
1,647 SR
Queue Stats
62W - 60L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Faeyo
Bacchus
17
3 / 4 / 9
12,174
641
17,631
20,851
27,529
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cerberus
MISTYMARIN
Cerberus
17
4 / 3 / 9
12,164
640
6,331
30,851
37,132
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cabrakan
17
5 / 10 / 4
12,707
669
7,384
22,309
16,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
NinjaDTG
Kukulkan
16
2 / 6 / 11
12,445
655
17,089
14,629
4,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Smelly Bast
Izanami
19
5 / 3 / 12
13,943
734
22,832
8,973
3,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
TheresTooMany
Gilgamesh
20
10 / 4 / 7
14,843
781
23,870
15,543
13,582
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
47
12
Kills
17
17
Deaths
13
22
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Faeyo
Bacchus
3
4
9
1.88
L
Cerberus
MISTYMARIN
Cerberus
4
3
9
2.83
W
Kukulkan
NinjaDTG
Kukulkan
2
6
11
1.25
W
Izanami
Smelly Bast
Izanami
5
3
12
3.67
W
Gilgamesh
TheresTooMany
Gilgamesh
10
4
7
3.38
L
Cabrakan
5
10
4
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,346
Damage
63,791
74,011
Taken
39,145
81,066
Mitigated
21,586
9,026
Healing
6,541
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Faeyo
Bacchus
17,631
1,258
714
1,802
20,851
27,529
168
3,920
16,516
45,991
0
L
Cerberus
MISTYMARIN
Cerberus
6,331
464
656
2,780
30,851
37,132
432
7,643
22,955
30,893
0
W
Kukulkan
NinjaDTG
Kukulkan
17,089
733
0
1,179
14,629
4,316
96
13,131
1,366
55,181
0
W
Izanami
Smelly Bast
Izanami
22,832
14,853
0
1,812
8,973
3,688
1,471
6,958
2,015
0
79,459
W
Gilgamesh
TheresTooMany
Gilgamesh
23,870
6,761
0
3,550
15,543
13,582
263
11,808
3,478
0
43,080
L
Cabrakan
7,384
1,778
684
2,390
22,309
16,405
1,064
5,955
16,110
37,634
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,045
Gold Earned
41,231
161
Minions Killed
221
7
Camps Cleared
8
894,612
Distance Traveled
955,521
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
12,174
641
46
2
2
343,480
2
L
Cerberus
12,164
640
42
2
2
291,992
1
W
Kukulkan
12,445
655
80
4
2
309,508
2
W
Izanami
13,943
734
104
5
6
314,288
7
W
Gilgamesh
14,843
781
37
2
0
331,725
4
L
Cabrakan
12,707
669
73
4
3
259,140
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role