Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Atlas
Atlas
Ilkhanate
Atlas
Level 72
God Stats
95W - 85L
1,501 SR
Queue Stats
528W - 568L
1,499 Elo+
Solo
Ullr
Ullr
NoNavelNate
Ullr
Level 74
God Stats
1W - 0L
1,577 SR
Queue Stats
17W - 27L
1,315 Elo+
Party 1
Bellona
Bellona
QuasiTTV
Bellona
Level 18
God Stats
8W - 1L
1,778 SR
Queue Stats
25W - 13L
1,563 Elo+
Party 3
Chronos
Chronos
Slacker12714
Chronos
Level 137
God Stats
20W - 25L
1,505 SR
Queue Stats
227W - 219L
1,518 Elo+
Party 1
Team Averages
Level 85
1,572 SR
1,479 Elo+

VS

Team Averages
Level 79
1,501 SR
1,505 Elo+
Merlin
Merlin
 
Merlin
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
GrimmJunior
Loki
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,445 Elo+
Solo
Yu Huang
Yu Huang
XxDoomSlayerxX9
Yu Huang
Level 36
God Stats
2W - 2L
1,500 SR
Queue Stats
72W - 104L
1,403 Elo+
Solo
Gilgamesh
Gilgamesh
ewayLHT
Gilgamesh
Level 28
God Stats
4W - 4L
1,682 SR
Queue Stats
77W - 63L
1,587 Elo+
Party 2
Ymir
Ymir
playboytokyo
Ymir
Level 68
God Stats
3W - 7L
1,323 SR
Queue Stats
151W - 117L
1,592 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
10
7 / 1 / 2
6,568
657
5,342
5,581
1,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Atlas
Ilkhanate
Atlas
8
4 / 2 / 5
6,121
612
4,523
8,120
6,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
2 / 1 / 5
5,961
596
3,354
5,268
1,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
QuasiTTV
Bellona
13
8 / 0 / 4
7,776
778
7,840
8,067
6,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Slacker12714
Chronos
10
0 / 2 / 4
5,741
574
1,949
4,795
1,973
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 4 / 1
5,556
556
2,714
5,293
1,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 4 / 1
4,526
453
2,163
7,395
1,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Yu Huang
9
1 / 4 / 1
5,132
513
3,484
4,599
1,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
ewayLHT
Gilgamesh
6
0 / 6 / 0
4,322
432
1,115
6,537
2,342
Breastplate

Breastplate

+20
Physical Protection

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
2 / 3 / 3
5,434
543
3,241
9,315
5,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
21
Kills
4
6
Deaths
21
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
7
1
2
8
L
Merlin
 
Merlin
1
4
1
0.38
L
0
4
1
0.13
W
Atlas
Ilkhanate
Atlas
4
2
5
3.25
W
2
1
5
4.5
W
Bellona
QuasiTTV
Bellona
8
0
4
10
W
Chronos
Slacker12714
Chronos
0
2
4
1
L
Yu Huang
1
4
1
0.38
L
Gilgamesh
ewayLHT
Gilgamesh
0
6
0
0
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,008
Damage
12,717
31,831
Taken
33,139
18,499
Mitigated
11,490
8,630
Healing
7,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,342
723
0
468
5,581
1,784
169
433
5,148
0
31,244
L
Merlin
 
Merlin
2,714
0
0
677
5,293
1,463
0
461
4,832
33,924
0
L
2,163
437
0
2,228
7,395
1,476
0
934
6,461
0
16,205
W
Atlas
Ilkhanate
Atlas
4,523
2,247
0
1,990
8,120
6,228
64
3,296
4,824
13,845
0
W
3,354
1,333
257
1,475
5,268
1,622
785
2,992
2,276
0
28,834
W
Bellona
QuasiTTV
Bellona
7,840
1,563
0
3,423
8,067
6,892
1,453
1,338
6,729
0
39,182
W
Chronos
Slacker12714
Chronos
1,949
1,123
0
1,017
4,795
1,973
1,846
1,380
3,415
23,910
3,251
L
Yu Huang
3,484
682
0
530
4,599
1,187
0
1,745
2,854
25,262
0
L
Gilgamesh
ewayLHT
Gilgamesh
1,115
206
0
1,256
6,537
2,342
0
0
6,537
0
12,055
L
3,241
935
354
2,037
9,315
5,022
0
2,964
6,351
11,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,167
Gold Earned
24,970
277
Minions Killed
194
0
Camps Cleared
0
1,002,138
Distance Traveled
883,515
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
6,568
657
59
6
0
236,696
2
L
Merlin
5,556
556
70
7
0
177,313
0
L
Loki
4,526
453
34
3
0
203,398
2
W
Atlas
6,121
612
18
2
0
206,250
2
W
Ullr
5,961
596
50
5
0
197,339
2
W
Bellona
7,776
778
90
9
0
188,209
2
W
Chronos
5,741
574
60
6
0
173,644
2
L
Yu Huang
5,132
513
46
5
0
202,782
2
L
Gilgamesh
4,322
432
25
3
0
110,962
3
L
Ymir
5,434
543
19
2
0
189,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role