Player Matchup

Hera
Hera
AngelduxxCH
Hera
Level 69
God Stats
10W - 3L
1,733 SR
Queue Stats
387W - 446L
1,413 Elo+
Solo
Cerberus
Cerberus
Finnestooo
Cerberus
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,362 Elo+
Party 3
Achilles
Achilles
TinyMeat_-
Achilles
Level 27
God Stats
1W - 1L
1,264 SR
Queue Stats
12W - 20L
1,347 Elo+
Party 3
Ganesha
Ganesha
kingsta210
Ganesha
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 35L
1,351 Elo+
Solo
Rama
Rama
xPREDATORxAPEX
Rama
Level 64
God Stats
3W - 0L
1,838 SR
Queue Stats
85W - 109L
1,325 Elo+
Solo
Team Averages
Level 52
1,567 SR
1,360 Elo+

VS

Team Averages
Level 99
1,489 SR
1,439 Elo+
He Bo
He Bo
Jony Dangerous
He Bo
Level 76
God Stats
1W - 3L
1,299 SR
Queue Stats
165W - 251L
1,316 Elo+
Party 2
Skadi
Skadi
TheBeagle92
Skadi
Level 99
God Stats
2W - 5L
1,500 SR
Queue Stats
211W - 251L
1,500 Elo+
Party 1
Raijin
Raijin
ToxicAngel43
Raijin
Level 132
God Stats
10W - 13L
1,649 SR
Queue Stats
353W - 439L
1,328 Elo+
Party 2
Jing Wei
Jing Wei
Vallen-Dark
Jing Wei
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 47L
1,551 Elo+
Solo
Hera
Hera
librasagitta
Hera
Level 67
God Stats
5W - 3L
1,500 SR
Queue Stats
167W - 185L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 2 / 10
14,931
878
27,419
10,407
4,806
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
Finnestooo
Cerberus
19
2 / 7 / 11
11,468
675
10,410
16,879
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
TinyMeat_-
Achilles
11
2 / 1 / 4
9,278
546
2,043
4,860
3,721
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
kingsta210
Ganesha
20
1 / 1 / 25
12,024
707
9,413
13,992
12,127
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 8 / 11
12,539
738
11,536
13,915
5,798
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 8 / 9
10,250
603
8,189
13,141
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 4 / 6
12,514
736
13,556
13,412
4,737
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Raijin
17
2 / 5 / 7
11,339
667
11,623
13,322
4,864
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Vallen-Dark
Jing Wei
18
4 / 6 / 9
11,020
648
9,809
16,931
5,449
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
2 / 5 / 7
10,881
640
7,126
11,579
3,097
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
57
28
Kills
19
19
Deaths
28
61
Assists
38
Player
Kills
Deaths
Assists
KDA
W
17
2
10
11
W
Cerberus
Finnestooo
Cerberus
2
7
11
1.07
L
1
8
9
0.69
L
10
4
6
3.25
W
Achilles
TinyMeat_-
Achilles
2
1
4
4
L
Raijin
2
5
7
1.1
L
Jing Wei
Vallen-Dark
Jing Wei
4
6
9
1.42
W
Ganesha
kingsta210
Ganesha
1
1
25
13.5
L
2
5
7
1.1
W
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,821
Damage
50,303
60,053
Taken
68,385
33,771
Mitigated
21,923
22,457
Healing
19,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,419
5,056
704
3,382
10,407
4,806
2,758
5,727
4,680
66,595
0
W
Cerberus
Finnestooo
Cerberus
10,410
250
3,087
3,588
16,879
7,319
595
8,277
8,602
39,625
0
L
8,189
889
948
2,503
13,141
3,776
118
9,877
3,264
23,092
0
L
13,556
4,830
848
2,966
13,412
4,737
526
8,624
4,788
0
35,404
W
Achilles
TinyMeat_-
Achilles
2,043
261
841
821
4,860
3,721
450
1,185
3,675
0
3,628
L
Raijin
11,623
1,198
2,872
2,929
13,322
4,864
210
9,871
3,451
25,412
0
L
Jing Wei
Vallen-Dark
Jing Wei
9,809
7,688
829
2,910
16,931
5,449
1,256
10,067
6,864
0
23,993
W
Ganesha
kingsta210
Ganesha
9,413
165
2,370
4,611
13,992
12,127
372
5,820
8,172
19,851
0
L
7,126
2,048
994
2,000
11,579
3,097
222
8,803
2,776
21,099
0
W
11,536
10,230
1,999
1,054
13,915
5,798
1,375
5,929
7,986
0
25,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,240
Gold Earned
56,004
181
Minions Killed
169
0
Camps Cleared
0
1,406,419
Distance Traveled
1,410,533
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,931
878
83
5
0
306,089
0
W
Cerberus
11,468
675
59
3
0
302,783
0
L
He Bo
10,250
603
33
2
0
285,158
2
L
Skadi
12,514
736
43
3
0
315,196
1
W
Achilles
9,278
546
5
0
0
191,578
0
L
Raijin
11,339
667
26
2
0
252,921
2
L
Jing Wei
11,020
648
36
2
0
281,984
0
W
Ganesha
12,024
707
1
0
0
365,145
0
L
Hera
10,881
640
31
2
0
275,274
0
W
Rama
12,539
738
33
2
0
240,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role