Player Matchup

Cernunnos
Cernunnos
Davidvgr
Cernunnos
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 39L
1,493 Elo+
Solo
Skadi
Skadi
DrDirtStar
Skadi
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,121 Elo+
Solo
Da Ji
Da Ji
Rogue Shadow367
Da Ji
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
248W - 251L
1,480 Elo+
Solo
Achilles
Achilles
SAS-Ghost_1-4-1
Achilles
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
148W - 168L
1,452 Elo+
Solo
Ah Puch
Ah Puch
Wrask
Ah Puch
Level 124
God Stats
5W - 3L
1,792 SR
Queue Stats
156W - 133L
1,496 Elo+
Solo
Team Averages
Level 131
1,558 SR
1,408 Elo+

VS

Team Averages
Level 112
1,557 SR
1,469 Elo+
Charybdis
Charybdis
PettyEvade
Charybdis
Level 67
God Stats
2W - 1L
1,515 SR
Queue Stats
40W - 38L
1,473 Elo+
Party 1
Nox
Nox
WobboidxMump
Nox
Level 125
God Stats
1W - 1L
1,270 SR
Queue Stats
5W - 8L
1,417 Elo+
Party 1
Chernobog
Chernobog
iNHaLe xTHCx
Chernobog
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 27L
1,444 Elo+
Party 1
Tyr
Tyr
iiTwizUpS
Tyr
Level 160
God Stats
3W - 0L
2,003 SR
Queue Stats
53W - 57L
1,470 Elo+
Party 1
Hades
Hades
toak9
Hades
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
492W - 491L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Davidvgr
Cernunnos
9
3 / 0 / 2
10,176
463
2,552
1,750
535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Skadi
20
10 / 10 / 23
17,225
783
31,493
23,288
10,056
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
8 / 11 / 21
15,301
696
19,508
19,189
8,621
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Achilles
20
8 / 12 / 23
14,763
671
21,405
35,356
52,710
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ah Puch
Wrask
Ah Puch
20
12 / 10 / 20
17,481
795
41,605
20,608
12,805
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PettyEvade
Charybdis
20
3 / 9 / 18
14,236
647
16,897
22,839
9,458
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
14 / 10 / 16
17,057
775
15,742
20,728
11,182
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
iNHaLe xTHCx
Chernobog
20
7 / 8 / 21
15,269
694
17,735
24,103
11,536
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
13 / 6 / 20
18,194
827
27,510
33,779
36,980
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
toak9
Hades
20
6 / 8 / 14
14,045
638
12,107
30,096
32,340
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
132
41
Kills
43
43
Deaths
41
89
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Davidvgr
Cernunnos
3
0
2
4
L
Skadi
10
10
23
2.15
W
Charybdis
PettyEvade
Charybdis
3
9
18
1.33
L
8
11
21
1.68
L
Achilles
8
12
23
1.63
W
14
10
16
2.2
L
Ah Puch
Wrask
Ah Puch
12
10
20
2.2
W
Chernobog
iNHaLe xTHCx
Chernobog
7
8
21
2.19
W
13
6
20
3.83
W
Hades
toak9
Hades
6
8
14
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,563
Damage
89,991
100,191
Taken
131,545
84,727
Mitigated
101,496
15,330
Healing
44,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Davidvgr
Cernunnos
2,552
1,066
136
452
1,750
535
0
474
1,232
0
5,113
L
Skadi
31,493
17,094
868
3,506
23,288
10,056
2,645
6,276
16,855
0
63,634
W
Charybdis
PettyEvade
Charybdis
16,897
8,922
1,829
6,175
22,839
9,458
1,927
10,298
12,541
0
32,225
L
19,508
3,292
1,016
1,484
19,189
8,621
1,479
6,142
12,867
0
28,975
L
Achilles
21,405
3,529
562
4,711
35,356
52,710
94
8,984
26,005
0
31,101
W
15,742
1,370
1,440
3,420
20,728
11,182
448
6,976
13,752
30,853
0
L
Ah Puch
Wrask
Ah Puch
41,605
726
753
1,842
20,608
12,805
774
5,073
15,383
85,366
0
W
Chernobog
iNHaLe xTHCx
Chernobog
17,735
10,258
1,335
6,417
24,103
11,536
1,153
7,289
16,505
0
53,341
W
27,510
3,495
845
12,795
33,779
36,980
840
8,394
25,385
0
57,219
W
Hades
toak9
Hades
12,107
1,188
2,564
8,069
30,096
32,340
1,485
8,648
21,448
27,502
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,946
Gold Earned
78,801
192
Minions Killed
235
0
Camps Cleared
0
1,338,331
Distance Traveled
1,819,471
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
10,176
463
6
0
0
83,126
0
L
Skadi
17,225
783
53
2
0
309,426
3
W
Charybdis
14,236
647
34
2
0
345,134
2
L
Da Ji
15,301
696
25
1
0
307,421
1
L
Achilles
14,763
671
11
1
0
296,264
1
W
Nox
17,057
775
42
2
0
346,630
0
L
Ah Puch
17,481
795
97
4
0
342,094
1
W
Chernobog
15,269
694
59
3
0
400,323
0
W
Tyr
18,194
827
62
3
0
403,430
1
W
Hades
14,045
638
38
2
0
323,954
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role