Player Matchup

Thor
Thor
GanjaLuffy
Thor
Level 64
God Stats
6W - 11L
1,403 SR
Queue Stats
76W - 96L
1,465 Elo+
Solo
Hou Yi
Hou Yi
Troia_Mista
Hou Yi
Level 48
God Stats
1W - 5L
1,521 SR
Queue Stats
2W - 9L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
VelikThaGod
Gilgamesh
Level 88
God Stats
0W - 1L
1,575 SR
Queue Stats
0W - 5L
1,266 Elo+
Party 2
Ares
Ares
dead_aim_killer
Ares
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
tru_blue_2134
Danzaburou
Level 48
God Stats
152W - 209L
1,335 SR
Queue Stats
562W - 652L
1,367 Elo+
Solo
Team Averages
Level 75
1,467 SR
1,420 Elo+

VS

Team Averages
Level 40
1,570 SR
1,420 Elo+
Cthulhu
Cthulhu
Death Klassify
Cthulhu
Level 14
God Stats
5W - 6L
1,697 SR
Queue Stats
72W - 94L
1,305 Elo+
Party 1
Artemis
Artemis
Joepa27
Artemis
Level 19
God Stats
9W - 11L
1,617 SR
Queue Stats
12W - 20L
1,483 Elo+
Party 3
Agni
Agni
NantoJaroGeki
Agni
Level 7
God Stats
4W - 5L
1,501 SR
Queue Stats
4W - 6L
1,452 Elo+
Party 3
King Arthur
King Arthur
SoftMeatBiscuit
King Arthur
Level 89
God Stats
14W - 12L
1,507 SR
Queue Stats
134W - 153L
1,443 Elo+
Party 1
Ao Kuang
Ao Kuang
i ZuuK
Ao Kuang
Level 69
God Stats
22W - 21L
1,529 SR
Queue Stats
156W - 189L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 11 / 4
8,782
676
3,685
15,653
7,470
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
16
1 / 7 / 7
9,104
700
9,831
15,184
6,036
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
VelikThaGod
Gilgamesh
14
0 / 6 / 4
8,448
650
4,768
17,687
8,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
6 / 7 / 2
10,527
810
11,873
21,955
26,474
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
tru_blue_2134
Danzaburou
15
1 / 6 / 4
8,838
680
7,760
13,246
8,335
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 12
10,991
845
11,637
10,832
9,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
Joepa27
Artemis
18
9 / 4 / 10
11,288
868
15,847
12,486
4,926
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
3 / 1 / 10
10,393
799
11,691
7,253
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

King Arthur
SoftMeatBiscuit
King Arthur
18
6 / 2 / 14
11,050
850
13,897
15,259
16,486
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ao Kuang
i ZuuK
Ao Kuang
20
15 / 1 / 7
12,364
951
18,856
13,632
7,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
90
9
Kills
37
37
Deaths
11
21
Assists
53
Player
Kills
Deaths
Assists
KDA
W
4
3
12
3.33
L
1
11
4
0.27
W
Artemis
Joepa27
Artemis
9
4
10
3.5
W
3
1
10
8
W
King Arthur
SoftMeatBiscuit
King Arthur
6
2
14
6.5
L
Hou Yi
1
7
7
0.64
L
Gilgamesh
VelikThaGod
Gilgamesh
0
6
4
0.33
L
6
7
2
1
W
Ao Kuang
i ZuuK
Ao Kuang
15
1
7
18.5
L
Danzaburou
tru_blue_2134
Danzaburou
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,917
Damage
71,928
83,725
Taken
59,462
57,133
Mitigated
40,527
5,490
Healing
12,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,637
983
490
241
10,832
9,572
390
1,611
9,221
41,601
0
L
3,685
1,003
135
374
15,653
7,470
648
8,421
7,232
0
15,780
W
Artemis
Joepa27
Artemis
15,847
8,833
0
2,787
12,486
4,926
4,536
3,053
9,433
0
35,385
W
11,691
1,139
0
125
7,253
2,393
2,636
942
6,311
31,208
0
W
King Arthur
SoftMeatBiscuit
King Arthur
13,897
2,079
0
2,791
15,259
16,486
140
2,787
12,472
53
34,800
L
Hou Yi
9,831
6,662
872
2,072
15,184
6,036
0
6,560
8,624
0
29,081
L
Gilgamesh
VelikThaGod
Gilgamesh
4,768
1,807
0
484
17,687
8,818
256
9,478
8,209
0
20,029
L
11,873
812
0
421
21,955
26,474
0
11,064
10,891
18,199
0
W
Ao Kuang
i ZuuK
Ao Kuang
18,856
6,300
0
6,499
13,632
7,150
602
3,480
10,152
48,011
0
L
Danzaburou
tru_blue_2134
Danzaburou
7,760
2,394
0
1,132
13,246
8,335
0
6,714
6,532
0
24,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,699
Gold Earned
56,086
161
Minions Killed
265
0
Camps Cleared
0
1,082,513
Distance Traveled
1,427,050
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,991
845
54
4
0
285,507
0
L
Thor
8,782
676
28
2
0
203,527
0
W
Artemis
11,288
868
47
4
0
255,135
1
W
Agni
10,393
799
46
4
0
261,588
1
W
King Arthur
11,050
850
53
4
0
315,438
0
L
Hou Yi
9,104
700
51
4
0
197,367
1
L
Gilgamesh
8,448
650
33
3
0
236,871
3
L
Ares
10,527
810
9
1
0
229,084
1
W
Ao Kuang
12,364
951
65
5
0
309,382
7
L
Danzaburou
8,838
680
40
3
0
215,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role