Player Matchup

Fenrir
Fenrir
Idrxp1025
Fenrir
Level 105
God Stats
7W - 3L
1,718 SR
Queue Stats
44W - 47L
1,476 Elo+
Party 2
Chronos
Chronos
JurassicJun
Chronos
Level 77
God Stats
5W - 3L
1,552 SR
Queue Stats
351W - 387L
1,446 Elo+
Party 1
Cerberus
Cerberus
KooshKaptain
Cerberus
Level 81
God Stats
29W - 34L
1,287 SR
Queue Stats
626W - 638L
1,422 Elo+
Party 1
Amaterasu
Amaterasu
Nobodys_Gnome16
Amaterasu
Level 68
God Stats
25W - 32L
1,474 SR
Queue Stats
298W - 350L
1,441 Elo+
Party 1
Artemis
Artemis
velociraptor9560
Artemis
Level 100
God Stats
6W - 1L
1,579 SR
Queue Stats
80W - 71L
1,522 Elo+
Party 2
Team Averages
Level 86
1,522 SR
1,462 Elo+

VS

Team Averages
Level 107
1,602 SR
1,497 Elo+
Olorun
Olorun
Estradin04
Olorun
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 265L
1,513 Elo+
Party 3
Cu Chulainn
Cu Chulainn
dreamchaser_stev
Cu Chulainn
Level 103
God Stats
1W - 2L
1,658 SR
Queue Stats
167W - 172L
1,552 Elo+
Solo
Bastet
Bastet
etenetes
Bastet
Level 80
God Stats
12W - 11L
1,626 SR
Queue Stats
73W - 83L
1,466 Elo+
Party 3
Kumbhakarna
Kumbhakarna
josuenatanaelgal
Kumbhakarna
Level 128
God Stats
0W - 2L
1,519 SR
Queue Stats
41W - 32L
1,475 Elo+
Solo
Medusa
Medusa
xUncle Morton
Medusa
Level 106
God Stats
6W - 3L
1,704 SR
Queue Stats
79W - 71L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Idrxp1025
Fenrir
20
17 / 6 / 8
15,119
582
24,317
25,418
17,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chronos
JurassicJun
Chronos
20
3 / 5 / 11
12,835
494
17,259
16,190
5,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
KooshKaptain
Cerberus
16
0 / 4 / 13
10,552
406
7,078
21,703
23,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Nobodys_Gnome16
Amaterasu
20
6 / 2 / 6
13,369
514
8,061
20,158
19,242
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
4 / 2 / 11
12,594
484
19,282
19,754
8,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Estradin04
Olorun
20
7 / 7 / 4
13,002
500
17,662
24,233
10,934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cu Chulainn
dreamchaser_stev
Cu Chulainn
18
3 / 9 / 4
11,640
448
14,275
19,788
23,224
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bastet
etenetes
Bastet
18
2 / 4 / 4
11,451
440
9,029
22,066
8,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
josuenatanaelgal
Kumbhakarna
18
4 / 6 / 5
12,442
479
7,678
24,986
30,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

18
3 / 4 / 4
11,478
441
19,810
16,380
7,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
40
30
Kills
19
19
Deaths
30
49
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Olorun
Estradin04
Olorun
7
7
4
1.29
W
Fenrir
Idrxp1025
Fenrir
17
6
8
3.5
W
Chronos
JurassicJun
Chronos
3
5
11
1.7
W
Cerberus
KooshKaptain
Cerberus
0
4
13
1.63
W
Amaterasu
Nobodys_Gnome16
Amaterasu
6
2
6
4.5
L
Cu Chulainn
dreamchaser_stev
Cu Chulainn
3
9
4
0.56
L
Bastet
etenetes
Bastet
2
4
4
1
L
Kumbhakarna
josuenatanaelgal
Kumbhakarna
4
6
5
1.08
W
4
2
11
4.75
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,997
Damage
68,454
103,223
Taken
107,453
74,174
Mitigated
81,130
35,712
Healing
27,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Estradin04
Olorun
17,662
10,587
826
9,392
24,233
10,934
2,976
5,107
19,126
108,899
0
W
Fenrir
Idrxp1025
Fenrir
24,317
9,062
0
11,283
25,418
17,522
0
5,263
20,155
0
109,124
W
Chronos
JurassicJun
Chronos
17,259
4,672
0
2,868
16,190
5,756
494
5,537
10,653
95,520
0
W
Cerberus
KooshKaptain
Cerberus
7,078
414
662
4,229
21,703
23,485
0
5,897
15,806
34,167
0
W
Amaterasu
Nobodys_Gnome16
Amaterasu
8,061
2,315
0
4,897
20,158
19,242
2,184
2,931
17,227
0
77,633
L
Cu Chulainn
dreamchaser_stev
Cu Chulainn
14,275
1,996
0
1,183
19,788
23,224
0
2,902
16,886
0
65,406
L
Bastet
etenetes
Bastet
9,029
2,993
187
9,320
22,066
8,690
83
3,871
18,195
0
88,099
L
Kumbhakarna
josuenatanaelgal
Kumbhakarna
7,678
851
0
1,753
24,986
30,965
0
10,310
14,676
39,736
0
W
19,282
9,130
731
11,042
19,754
8,169
1,800
5,712
14,042
0
107,370
L
19,810
7,243
0
4,866
16,380
7,317
0
2,147
14,233
0
99,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,469
Gold Earned
60,013
682
Minions Killed
614
0
Camps Cleared
0
2,474,493
Distance Traveled
2,305,865
31
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
13,002
500
154
6
0
433,458
5
W
Fenrir
15,119
582
151
6
0
542,051
2
W
Chronos
12,835
494
156
6
0
502,383
10
W
Cerberus
10,552
406
78
3
0
489,532
17
W
Amaterasu
13,369
514
151
6
0
493,912
1
L
Cu Chulainn
11,640
448
110
4
0
424,604
0
L
Bastet
11,451
440
139
5
0
564,957
1
L
Kumbhakarna
12,442
479
43
2
0
442,021
5
W
Artemis
12,594
484
146
6
0
446,615
1
L
Medusa
11,478
441
168
6
0
440,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role