Player Matchup

Sol
Sol
Brucelee2388
Sol
Level 138
God Stats
1W - 0L
1,145 SR
Queue Stats
41W - 10L
1,903 Elo+
Party 1
Nike
Nike
N5PokeMaster
Nike
Level 147
God Stats
5W - 3L
1,412 SR
Queue Stats
328W - 125L
1,721 Elo+
Party 1
Geb
Geb
SWCarrot
Geb
Level 156
God Stats
2W - 2L
1,513 SR
Queue Stats
95W - 46L
1,780 Elo+
Party 1
Team Averages
Level 147
1,357 SR
1,801 Elo+

VS

Team Averages
Level 121
1,372 SR
1,552 Elo+
Loki
Loki
HELMO255
Loki
Level 109
God Stats
0W - 2L
1,309 SR
Queue Stats
4W - 9L
1,440 Elo+
Solo
Gilgamesh
Gilgamesh
NordicBloodEagle
Gilgamesh
Level 126
God Stats
8W - 21L
1,305 SR
Queue Stats
440W - 431L
1,648 Elo+
Party 2
Yu Huang
Yu Huang
OdellisaurusRex
Yu Huang
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
182W - 161L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 1 / 4
9,731
885
12,109
9,850
3,230
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
4 / 3 / 5
8,580
780
13,792
11,340
11,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 0 / 10
9,136
831
2,946
10,479
9,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
11
0 / 2 / 3
7,005
637
5,202
9,063
2,870
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Gilgamesh
11
2 / 5 / 2
7,673
698
7,378
14,338
10,573
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Yu Huang
11
2 / 5 / 1
7,451
677
7,024
9,977
3,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
12
Kills
4
4
Deaths
12
19
Assists
6
Player
Kills
Deaths
Assists
KDA
W
7
1
4
9
L
Loki
0
2
3
0.75
W
4
3
5
2.17
L
Gilgamesh
2
5
2
0.6
L
Yu Huang
2
5
1
0.5
W
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,847
Damage
19,604
31,669
Taken
33,378
24,006
Mitigated
16,515
10,832
Healing
4,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,109
5,804
0
4,792
9,850
3,230
1,673
2,355
7,495
55,735
0
L
Loki
5,202
202
0
1,104
9,063
2,870
0
3,849
4,921
0
16,581
W
13,792
3,330
421
2,533
11,340
11,378
322
3,465
7,875
0
30,527
L
Gilgamesh
7,378
1,253
290
2,394
14,338
10,573
0
6,418
7,605
3,021
14,332
L
Yu Huang
7,024
1,136
0
940
9,977
3,072
0
4,924
4,765
20,655
0
W
2,946
215
0
3,086
10,479
9,398
272
2,837
7,642
9,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,447
Gold Earned
22,129
142
Minions Killed
74
6
Camps Cleared
3
634,009
Distance Traveled
607,370
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,731
885
88
8
5
201,690
1
L
Loki
7,005
637
19
2
1
225,124
1
W
Nike
8,580
780
41
4
0
207,202
1
L
Gilgamesh
7,673
698
22
2
2
198,922
0
L
Yu Huang
7,451
677
33
3
0
183,324
1
W
Geb
9,136
831
13
1
1
225,117
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role