Player Matchup

Cthulhu
Cthulhu
Death Klassify
Cthulhu
Level 14
God Stats
5W - 6L
1,756 SR
Queue Stats
72W - 94L
1,330 Elo+
Party 1
Bakasura
Bakasura
Lawlessgamer775
Bakasura
Level 28
God Stats
0W - 1L
1,254 SR
Queue Stats
20W - 45L
1,339 Elo+
Party 2
Nu Wa
Nu Wa
MAJ3STIC R3D
Nu Wa
Level 123
God Stats
10W - 19L
1,442 SR
Queue Stats
37W - 65L
1,348 Elo+
Party 2
Vamana
Vamana
SoftMeatBiscuit
Vamana
Level 88
God Stats
4W - 5L
1,663 SR
Queue Stats
134W - 153L
1,450 Elo+
Party 1
Jing Wei
Jing Wei
i ZuuK
Jing Wei
Level 69
God Stats
8W - 8L
1,522 SR
Queue Stats
156W - 189L
1,423 Elo+
Party 1
Team Averages
Level 64
1,527 SR
1,378 Elo+

VS

Team Averages
Level 80
1,557 SR
1,579 Elo+
Morgan Le Fay
Morgan Le Fay
Derysive
Morgan Le Fay
Level 155
God Stats
7W - 6L
1,575 SR
Queue Stats
297W - 275L
1,564 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Sinepslien
Kumbhakarna
Level 105
God Stats
1W - 2L
1,285 SR
Queue Stats
147W - 138L
1,526 Elo+
Party 3
Bellona
Bellona
Turtle_Approved
Bellona
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 0L
1,633 Elo+
Solo
Danzaburou
Danzaburou
nlang600
Danzaburou
Level 128
God Stats
56W - 41L
1,645 SR
Queue Stats
211W - 185L
1,604 Elo+
Party 3
Loki
Loki
salsamonkey
Loki
Level 8
God Stats
5W - 1L
1,782 SR
Queue Stats
8W - 4L
1,570 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 2
7,950
663
9,236
16,137
12,102
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bakasura
13
0 / 12 / 1
7,617
635
1,658
16,633
6,889
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
1 / 6 / 0
8,005
667
8,970
11,318
3,930
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
1 / 3 / 1
8,398
700
7,704
20,089
13,052
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Jing Wei
i ZuuK
Jing Wei
15
0 / 2 / 2
8,276
690
5,456
11,817
4,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Derysive
Morgan Le Fay
18
4 / 0 / 9
10,312
859
14,055
6,673
2,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
Sinepslien
Kumbhakarna
16
4 / 2 / 10
9,830
819
6,664
14,731
17,063
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
5 / 2 / 11
9,894
825
15,175
14,418
15,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
nlang600
Danzaburou
17
8 / 0 / 4
10,397
866
13,300
7,661
3,259
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
9 / 0 / 5
10,541
878
13,448
8,459
3,131
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
3
Kills
30
30
Deaths
4
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
1
7
2
0.29
W
Morgan Le Fay
Derysive
Morgan Le Fay
4
0
9
8.5
L
Bakasura
0
12
1
0.04
L
1
6
0
0.17
W
Kumbhakarna
Sinepslien
Kumbhakarna
4
2
10
4.5
L
1
3
1
0.5
W
5
2
11
5.25
L
Jing Wei
i ZuuK
Jing Wei
0
2
2
0.5
W
Danzaburou
nlang600
Danzaburou
8
0
4
10
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,024
Damage
62,642
75,994
Taken
51,942
40,142
Mitigated
41,810
14,499
Healing
9,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,236
1,207
0
257
16,137
12,102
19
4,386
11,751
28,826
0
W
Morgan Le Fay
Derysive
Morgan Le Fay
14,055
1,591
0
228
6,673
2,921
1,569
2,275
4,398
59,439
0
L
Bakasura
1,658
1,263
0
1,198
16,633
6,889
586
5,389
11,244
0
7,718
L
8,970
3,364
68
1,007
11,318
3,930
363
3,116
8,202
29,363
0
W
Kumbhakarna
Sinepslien
Kumbhakarna
6,664
504
0
3,076
14,731
17,063
608
5,060
9,671
13,978
0
L
7,704
3,525
1,598
6,870
20,089
13,052
0
4,327
15,762
0
19,686
W
15,175
5,748
0
3,245
14,418
15,436
974
5,931
8,487
0
35,794
L
Jing Wei
i ZuuK
Jing Wei
5,456
4,037
0
3,501
11,817
4,169
0
3,501
8,316
0
34,406
W
Danzaburou
nlang600
Danzaburou
13,300
5,599
0
2,118
7,661
3,259
5,447
1,649
6,012
0
46,871
W
13,448
1,677
479
797
8,459
3,131
1,235
3,291
5,168
0
43,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,246
Gold Earned
50,974
188
Minions Killed
287
0
Camps Cleared
0
1,096,794
Distance Traveled
1,350,364
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,950
663
32
3
0
220,483
0
W
Morgan Le Fay
10,312
859
92
8
0
263,545
0
L
Bakasura
7,617
635
26
2
0
201,345
0
L
Nu Wa
8,005
667
38
3
0
167,129
0
W
Kumbhakarna
9,830
819
18
2
0
250,924
2
L
Vamana
8,398
700
28
2
0
267,358
1
W
Bellona
9,894
825
49
4
0
270,723
0
L
Jing Wei
8,276
690
64
5
0
240,479
3
W
Danzaburou
10,397
866
54
5
0
275,929
0
W
Loki
10,541
878
74
6
0
289,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role