Player Matchup

Shiva
Shiva
Archdefender49
Shiva
Level 146
God Stats
10W - 10L
1,624 SR
Queue Stats
40W - 32L
1,661 Elo+
Party 2
Chang'e
Chang'e
KyloStabsFirst1
Chang'e
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 39L
1,692 Elo+
Party 2
Danzaburou
Danzaburou
deadshot950
Danzaburou
Level 146
God Stats
6W - 5L
1,794 SR
Queue Stats
521W - 517L
1,455 Elo+
Solo
Atlas
Atlas
gunloader27
Atlas
Level 112
God Stats
15W - 6L
1,693 SR
Queue Stats
31W - 21L
1,667 Elo+
Party 2
Tiamat
Tiamat
iTz-MagicSheep
Tiamat
Level 121
God Stats
3W - 0L
1,722 SR
Queue Stats
32W - 41L
1,363 Elo+
Solo
Team Averages
Level 130
1,667 SR
1,568 Elo+

VS

Team Averages
Level 82
1,545 SR
1,558 Elo+
Ratatoskr
Ratatoskr
Aquairia
Ratatoskr
Level 101
God Stats
1W - 2L
1,289 SR
Queue Stats
34W - 45L
1,594 Elo+
Party 1
Sun Wukong
Sun Wukong
Elysian03
Sun Wukong
Level 98
God Stats
16W - 6L
1,552 SR
Queue Stats
55W - 51L
1,594 Elo+
Party 1
Yu Huang
Yu Huang
Zenith01
Yu Huang
Level 119
God Stats
5W - 3L
1,434 SR
Queue Stats
32W - 39L
1,669 Elo+
Party 1
Sol
Sol
iaanzao
Sol
Level 33
God Stats
0W - 3L
1,686 SR
Queue Stats
22W - 33L
1,481 Elo+
Solo
Bellona
Bellona
sauron_1133
Bellona
Level 57
God Stats
1W - 1L
1,765 SR
Queue Stats
156W - 173L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
10,552
555
16,985
13,102
14,214
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
6 / 4 / 3
10,622
559
7,933
13,066
5,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
deadshot950
Danzaburou
14
4 / 2 / 11
9,089
478
13,228
14,619
4,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
6 / 0 / 12
10,049
529
13,543
16,728
17,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 9
10,277
541
9,893
11,610
7,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Aquairia
Ratatoskr
14
6 / 5 / 1
9,250
487
10,141
13,571
4,505
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Elysian03
Sun Wukong
17
0 / 2 / 3
10,074
530
6,662
15,123
9,505
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yu Huang
Zenith01
Yu Huang
15
1 / 4 / 3
9,304
490
6,119
11,193
3,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sol
14
1 / 8 / 1
8,436
444
10,163
15,346
4,888
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
sauron_1133
Bellona
11
1 / 8 / 3
7,271
383
9,559
23,539
11,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
20
27
Kills
9
9
Deaths
27
42
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
Aquairia
Ratatoskr
6
5
1
1.3
W
4
1
7
7.5
L
Sun Wukong
Elysian03
Sun Wukong
0
2
3
0.75
W
6
4
3
1.88
L
Yu Huang
Zenith01
Yu Huang
1
4
3
0.63
W
Danzaburou
deadshot950
Danzaburou
4
2
11
4.75
W
6
0
12
12
W
7
2
9
5.75
L
Sol
1
8
1
0.19
L
Bellona
sauron_1133
Bellona
1
8
3
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,582
Damage
42,644
69,125
Taken
78,772
48,350
Mitigated
33,561
33,185
Healing
16,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
Aquairia
Ratatoskr
10,141
3,253
0
2,088
13,571
4,505
0
7,091
6,437
0
58,330
W
16,985
3,139
140
5,435
13,102
14,214
0
1,720
11,382
0
74,302
L
Sun Wukong
Elysian03
Sun Wukong
6,662
1,515
0
7,072
15,123
9,505
244
1,939
11,976
0
76,579
W
7,933
364
3,436
4,966
13,066
5,183
431
3,077
9,989
73,731
0
L
Yu Huang
Zenith01
Yu Huang
6,119
610
0
1,094
11,193
3,589
0
5,149
5,933
59,607
0
W
Danzaburou
deadshot950
Danzaburou
13,228
5,649
716
6,972
14,619
4,690
997
4,358
10,261
0
49,785
W
13,543
5,339
468
4,242
16,728
17,085
202
5,865
10,863
41,415
0
W
9,893
335
303
6,507
11,610
7,178
156
1,710
9,900
61,246
0
L
Sol
10,163
3,870
0
4,103
15,346
4,888
950
8,057
7,245
51,531
0
L
Bellona
sauron_1133
Bellona
9,559
2,097
507
1,966
23,539
11,074
190
9,133
14,055
0
27,056

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,589
Gold Earned
44,335
496
Minions Killed
518
0
Camps Cleared
0
1,896,579
Distance Traveled
1,799,363
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
9,250
487
94
5
0
417,726
7
W
Shiva
10,552
555
130
7
0
410,703
6
L
Sun Wukong
10,074
530
169
9
0
383,632
10
W
Chang'e
10,622
559
138
7
0
356,964
5
L
Yu Huang
9,304
490
124
7
0
348,540
6
W
Danzaburou
9,089
478
67
4
0
357,507
1
W
Atlas
10,049
529
53
3
0
361,384
2
W
Tiamat
10,277
541
108
6
0
410,021
2
L
Sol
8,436
444
96
5
0
290,645
0
L
Bellona
7,271
383
35
2
0
358,820
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role