Player Matchup

Fenrir
Fenrir
Birdimedes
Fenrir
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,614 Elo+
Party 2
Eset
Eset
Brandoonicorn
Eset
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,614 Elo+
Party 2
Khepri
Khepri
Freezyweezy
Khepri
Level 45
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 6L
1,614 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,614 Elo+

VS

Team Averages
Level 97
1,541 SR
1,538 Elo+
Atlas
Atlas
 
Atlas
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
NAGELAX
Ah Muzen Cab
Level 67
God Stats
0W - 1L
1,623 SR
Queue Stats
24W - 39L
1,404 Elo+
Solo
Yu Huang
Yu Huang
wildhot349
Yu Huang
Level 119
God Stats
2W - 5L
1,500 SR
Queue Stats
188W - 101L
1,711 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Birdimedes
Fenrir
14
12 / 0 / 1
9,145
915
8,764
6,158
3,267
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 4 / 8
7,416
742
3,309
5,727
2,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
12
0 / 0 / 13
8,112
811
3,457
7,229
6,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
1 / 3 / 3
6,732
673
6,154
7,071
5,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ah Muzen Cab
NAGELAX
Ah Muzen Cab
10
1 / 5 / 3
6,940
694
3,417
7,250
2,763
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yu Huang
wildhot349
Yu Huang
11
2 / 5 / 2
7,035
704
5,189
5,363
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
12
13
Kills
4
4
Deaths
13
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
1
3
3
0.83
W
Fenrir
Birdimedes
Fenrir
12
0
1
12.5
W
1
4
8
1.25
W
Khepri
0
0
13
6.5
L
Ah Muzen Cab
NAGELAX
Ah Muzen Cab
1
5
3
0.5
L
Yu Huang
wildhot349
Yu Huang
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,530
Damage
14,760
19,114
Taken
19,684
11,568
Mitigated
9,986
4,903
Healing
1,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
6,154
2,686
33
703
7,071
5,356
0
1,980
5,047
19,604
0
W
Fenrir
Birdimedes
Fenrir
8,764
3,521
0
1,161
6,158
3,267
830
3,682
2,476
0
14,997
W
3,309
0
271
551
5,727
2,136
350
4,048
1,679
26,448
0
W
Khepri
3,457
612
532
2,388
7,229
6,165
272
3,836
3,393
16,430
0
L
Ah Muzen Cab
NAGELAX
Ah Muzen Cab
3,417
1,047
0
344
7,250
2,763
0
4,028
3,064
0
14,245
L
Yu Huang
wildhot349
Yu Huang
5,189
77
0
0
5,363
1,867
0
1,132
4,093
25,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,673
Gold Earned
20,707
106
Minions Killed
106
5
Camps Cleared
5
568,871
Distance Traveled
494,382
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
6,732
673
23
2
1
177,788
1
W
Fenrir
9,145
915
27
3
2
203,438
0
W
Eset
7,416
742
61
6
2
162,278
4
W
Khepri
8,112
811
18
2
1
203,155
3
L
Ah Muzen Cab
6,940
694
36
4
1
141,044
0
L
Yu Huang
7,035
704
47
5
3
175,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role