Player Matchup

Fenrir
Fenrir
Cadu0509
Fenrir
Level 86
God Stats
1W - 2L
1,486 SR
Queue Stats
47W - 51L
1,467 Elo+
Solo
Hachiman
Hachiman
Grazery
Hachiman
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 170L
1,502 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Guner
Kumbhakarna
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 50L
1,485 Elo+
Party 1
Shiva
Shiva
LegitGangFG
Shiva
Level 109
God Stats
43W - 29L
1,355 SR
Queue Stats
256W - 237L
1,450 Elo+
Party 2
Yu Huang
Yu Huang
akumaas-shadow
Yu Huang
Level 138
God Stats
4W - 5L
1,500 SR
Queue Stats
224W - 232L
1,485 Elo+
Party 2
Team Averages
Level 106
1,468 SR
1,478 Elo+

VS

Team Averages
Level 98
1,603 SR
1,468 Elo+
Arachne
Arachne
 
Arachne
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
Big0rangeNati0n
Charybdis
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
117W - 100L
1,345 Elo+
Solo
Sun Wukong
Sun Wukong
Brihandyr
Sun Wukong
Level 117
God Stats
1W - 2L
1,718 SR
Queue Stats
240W - 248L
1,517 Elo+
Solo
Ra
Ra
Cheztek0918
Ra
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 45L
1,481 Elo+
Solo
Ganesha
Ganesha
cheesecheerios
Ganesha
Level 68
God Stats
0W - 2L
1,796 SR
Queue Stats
0W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cadu0509
Fenrir
12
6 / 2 / 4
7,494
576
4,903
7,563
3,613
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Hachiman
Grazery
Hachiman
12
5 / 4 / 2
7,478
575
10,813
10,886
3,489
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kumbhakarna
Guner
Kumbhakarna
11
3 / 0 / 9
7,172
552
5,993
10,913
7,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
0 / 1 / 2
7,051
542
8,072
8,406
8,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Yu Huang
13
4 / 0 / 2
7,400
569
7,449
6,893
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
11
2 / 3 / 2
6,961
535
4,309
11,078
5,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
Big0rangeNati0n
Charybdis
11
4 / 5 / 2
6,960
535
8,026
10,294
2,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Brihandyr
Sun Wukong
13
0 / 1 / 2
7,568
582
5,427
12,374
7,085
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
1 / 6 / 0
6,874
529
5,566
8,614
2,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 4
6,084
468
3,846
12,468
7,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
7
7
Deaths
19
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
2
1
L
Charybdis
Big0rangeNati0n
Charybdis
4
5
2
1
L
Sun Wukong
Brihandyr
Sun Wukong
0
1
2
1
W
Fenrir
Cadu0509
Fenrir
6
2
4
4
L
1
6
0
0.17
W
Hachiman
Grazery
Hachiman
5
4
2
1.5
W
Kumbhakarna
Guner
Kumbhakarna
3
0
9
7.5
W
0
1
2
1
W
Yu Huang
4
0
2
5
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,230
Damage
27,174
44,661
Taken
54,828
25,125
Mitigated
25,380
12,063
Healing
12,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,309
2,078
0
3,713
11,078
5,638
715
3,045
7,961
0
40,656
L
Charybdis
Big0rangeNati0n
Charybdis
8,026
3,870
0
2,444
10,294
2,565
396
2,547
7,747
0
37,990
L
Sun Wukong
Brihandyr
Sun Wukong
5,427
1,444
0
2,355
12,374
7,085
0
1,868
9,850
0
52,376
W
Fenrir
Cadu0509
Fenrir
4,903
1,166
0
1,370
7,563
3,613
0
1,151
6,298
0
33,978
L
5,566
713
171
1,290
8,614
2,778
0
3,715
4,863
38,704
0
W
Hachiman
Grazery
Hachiman
10,813
6,104
0
2,881
10,886
3,489
1,092
2,928
7,892
0
46,774
W
Kumbhakarna
Guner
Kumbhakarna
5,993
1,262
329
3,766
10,913
7,551
0
2,299
8,518
21,763
0
W
8,072
2,005
248
3,094
8,406
8,178
0
252
8,132
0
45,034
W
Yu Huang
7,449
611
0
375
6,893
2,294
0
2,322
4,409
46,976
0
L
3,846
538
265
2,545
12,468
7,314
46
2,267
10,165
13,718
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,595
Gold Earned
34,447
346
Minions Killed
380
0
Camps Cleared
0
1,351,644
Distance Traveled
1,295,534
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,961
535
75
6
0
295,947
2
L
Charybdis
6,960
535
84
6
0
222,150
5
L
Sun Wukong
7,568
582
130
10
0
262,173
3
W
Fenrir
7,494
576
63
5
0
275,959
2
L
Ra
6,874
529
86
7
0
255,353
2
W
Hachiman
7,478
575
73
6
0
236,735
1
W
Kumbhakarna
7,172
552
28
2
0
296,392
3
W
Shiva
7,051
542
91
7
0
267,258
2
W
Yu Huang
7,400
569
91
7
0
275,300
3
L
Ganesha
6,084
468
5
0
0
259,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role