Player Matchup

Morgan Le Fay
Morgan Le Fay
Gold V
DPeStrogen
Morgan Le Fay
Gold V
Level 107
God Stats
1W - 2L
1,316 SR
Queue Stats
122W - 126L
1,452 MMR
Solo
Ullr
Ullr
Bronze V
R34LG4NG
Ullr
Bronze V
Level 60
God Stats
7W - 10L
1,433 SR
Queue Stats
24W - 43L
1,401 MMR
Solo
Hun Batz
Hun Batz
Gold IV
Uitwaaien
Hun Batz
Gold IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 160L
1,461 MMR
Solo
Geb
Geb
Gold IV
hamoddaa
Geb
Gold IV
Level 145
God Stats
0W - 2L
1,311 SR
Queue Stats
330W - 322L
1,440 MMR
Solo
Apollo
Apollo
Silver II
xJackasaurus
Apollo
Silver II
Level 118
God Stats
1W - 4L
1,408 SR
Queue Stats
11W - 21L
1,410 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,393 SR
1,433 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,606 SR
1,473 MMR
Ne Zha
Ne Zha
Gold IV
 
Ne Zha
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chiron
Chiron
Gold III
 
Chiron
Gold III
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cthulhu
Cthulhu
Silver I
FlowerPatch
Cthulhu
Silver I
Level 157
God Stats
3W - 1L
1,750 SR
Queue Stats
17W - 20L
1,416 MMR
Solo
Danzaburou
Danzaburou
Bronze III
HllmPauI
Danzaburou
Bronze III
Level 69
God Stats
1W - 0L
1,608 SR
Queue Stats
19W - 21L
1,500 MMR
Solo
Poseidon
Poseidon
Gold IV
Iamasimp9180
Poseidon
Gold IV
Level 66
God Stats
71W - 48L
1,670 SR
Queue Stats
577W - 594L
1,449 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DPeStrogen
Morgan Le Fay
10
3 / 3 / 3
6,237
520
9,664
8,810
3,132
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ullr
10
0 / 4 / 1
5,602
467
3,662
8,227
2,392
Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
Uitwaaien
Hun Batz
11
3 / 2 / 3
6,341
528
4,212
8,321
2,432
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
0 / 2 / 4
5,409
451
3,746
10,244
5,475
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
10
1 / 4 / 1
6,036
503
1,320
7,054
1,417
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
ArachneCliodhnaAtlas

VS

Bans
AgniArtioGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
1 / 1 / 3
7,480
623
5,632
11,131
4,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chiron
 
Chiron
12
3 / 3 / 2
7,058
588
6,380
9,100
3,358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
FlowerPatch
Cthulhu
10
3 / 2 / 2
6,240
520
5,535
9,260
7,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
HllmPauI
Danzaburou
12
4 / 2 / 1
7,834
653
6,674
7,435
2,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Iamasimp9180
Poseidon
13
3 / 0 / 2
7,374
615
8,242
5,273
1,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
24
7
Kills
14
15
Deaths
8
12
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
1
1
3
2.5
W
Chiron
 
Chiron
3
3
2
1.33
L
Morgan Le Fay
DPeStrogen
Morgan Le Fay
3
3
3
1.5
W
Cthulhu
FlowerPatch
Cthulhu
3
2
2
2
W
Danzaburou
HllmPauI
Danzaburou
4
2
1
2.25
W
Poseidon
Iamasimp9180
Poseidon
3
0
2
4
L
Ullr
0
4
1
0.13
L
Hun Batz
Uitwaaien
Hun Batz
3
2
3
2.25
L
0
2
4
1
L
Apollo
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,604
Damage
32,463
42,656
Taken
42,199
14,848
Mitigated
19,216
9,609
Healing
13,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
5,632
891
0
3,827
11,131
4,670
360
3,134
7,997
0
43,314
W
Chiron
 
Chiron
6,380
2,319
255
3,441
9,100
3,358
70
2,814
6,286
0
44,859
L
Morgan Le Fay
DPeStrogen
Morgan Le Fay
9,664
1,198
0
1,594
8,810
3,132
0
3,607
5,132
39,202
0
W
Cthulhu
FlowerPatch
Cthulhu
5,535
817
332
1,437
9,260
7,070
0
3,801
5,459
23,455
1,863
W
Danzaburou
HllmPauI
Danzaburou
6,674
2,777
0
2,556
7,435
2,642
529
960
6,475
0
44,496
W
Poseidon
Iamasimp9180
Poseidon
8,242
1,247
0
1,596
5,273
1,476
138
2,701
2,572
49,606
0
L
Ullr
3,662
1,487
0
535
8,227
2,392
0
1,922
5,908
0
26,885
L
Hun Batz
Uitwaaien
Hun Batz
4,212
821
0
3,368
8,321
2,432
0
1,909
6,341
0
31,278
L
3,746
279
0
1,808
10,244
5,475
0
5,172
5,036
10,812
0
L
Apollo
1,320
802
0
2,304
7,054
1,417
0
615
6,439
0
32,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,625
Gold Earned
35,986
238
Minions Killed
404
0
Camps Cleared
0
1,226,983
Distance Traveled
1,281,100
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,480
623
99
8
0
260,383
0
W
Chiron
7,058
588
78
7
0
260,722
0
L
Morgan Le Fay
6,237
520
56
5
0
253,879
3
W
Cthulhu
6,240
520
28
2
0
248,074
4
W
Danzaburou
7,834
653
97
8
0
244,126
1
W
Poseidon
7,374
615
102
9
0
267,795
6
L
Ullr
5,602
467
44
4
0
215,800
3
L
Hun Batz
6,341
528
68
6
0
266,034
7
L
Geb
5,409
451
10
1
0
252,098
1
L
Apollo
6,036
503
60
5
0
239,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role