Player Matchup

Gilgamesh
Gilgamesh
Dixuz
Gilgamesh
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
122W - 103L
1,527 Elo+
Party 2
King Arthur
King Arthur
HoldenTheLine
King Arthur
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
81W - 118L
1,385 Elo+
Solo
Eset
Eset
Khris31137651
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
MINALIES2706
Neith
Level 158
God Stats
4W - 4L
1,621 SR
Queue Stats
197W - 181L
1,510 Elo+
Party 2
Ao Kuang
Ao Kuang
levisquad
Ao Kuang
Level 109
God Stats
2W - 6L
1,468 SR
Queue Stats
203W - 194L
1,524 Elo+
Solo
Team Averages
Level 94
1,518 SR
1,489 Elo+

VS

Team Averages
Level 43
1,679 SR
1,586 Elo+
Jormungandr
Jormungandr
BasedGodSwifty
Jormungandr
Level 129
God Stats
3W - 0L
2,088 SR
Queue Stats
48W - 14L
1,780 Elo+
Party 1
Artemis
Artemis
MarmarGTV
Artemis
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,549 Elo+
Party 1
Nu Wa
Nu Wa
SwampyBear
Nu Wa
Level 29
God Stats
2W - 0L
1,808 SR
Queue Stats
78W - 17L
1,819 Elo+
Party 1
Zeus
Zeus
meltedDmoe
Zeus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,562 Elo+
Solo
Anhur
Anhur
soulreaper24816
Anhur
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 19L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dixuz
Gilgamesh
19
6 / 7 / 6
11,372
711
14,031
22,219
21,656
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

King Arthur
HoldenTheLine
King Arthur
15
1 / 12 / 8
9,436
590
6,389
25,258
11,704
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
1 / 12 / 10
9,692
606
3,926
18,962
4,778
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 5 / 2
11,850
741
18,158
16,375
5,405
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ao Kuang
levisquad
Ao Kuang
17
10 / 13 / 6
11,481
718
15,754
23,076
6,228
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BasedGodSwifty
Jormungandr
20
19 / 2 / 24
15,806
988
26,817
19,743
32,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Artemis
MarmarGTV
Artemis
17
5 / 8 / 19
11,510
719
7,800
14,468
6,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
20
19 / 5 / 16
14,549
909
40,262
11,613
5,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
1 / 9 / 17
10,656
666
10,396
11,374
4,311
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
5 / 5 / 26
12,504
782
9,460
13,140
5,498
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
151
26
Kills
49
49
Deaths
29
32
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BasedGodSwifty
Jormungandr
19
2
24
15.5
L
Gilgamesh
Dixuz
Gilgamesh
6
7
6
1.29
L
King Arthur
HoldenTheLine
King Arthur
1
12
8
0.42
L
1
12
10
0.5
L
8
5
2
1.8
W
Artemis
MarmarGTV
Artemis
5
8
19
1.81
W
Nu Wa
19
5
16
5.4
L
Ao Kuang
levisquad
Ao Kuang
10
13
6
1
W
1
9
17
1.06
W
5
5
26
3.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,258
Damage
94,735
105,890
Taken
70,338
49,771
Mitigated
54,144
15,188
Healing
19,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BasedGodSwifty
Jormungandr
26,817
5,048
1,725
6,879
19,743
32,986
349
3,537
15,894
50,964
0
L
Gilgamesh
Dixuz
Gilgamesh
14,031
2,509
501
1,654
22,219
21,656
0
14,901
7,318
0
39,004
L
King Arthur
HoldenTheLine
King Arthur
6,389
1,294
0
1,180
25,258
11,704
0
19,373
5,885
216
12,986
L
3,926
405
705
1,017
18,962
4,778
0
14,006
4,956
10,547
0
L
18,158
3,152
107
5,606
16,375
5,405
810
11,673
4,702
0
53,223
W
Artemis
MarmarGTV
Artemis
7,800
4,287
0
1,635
14,468
6,095
342
5,597
8,791
0
12,478
W
Nu Wa
40,262
9,754
1,499
1,964
11,613
5,254
1,933
2,622
8,923
62,125
0
L
Ao Kuang
levisquad
Ao Kuang
15,754
3,110
45
4,373
23,076
6,228
0
17,522
5,554
23,515
0
W
10,396
1,306
1,023
325
11,374
4,311
595
3,402
7,932
29,199
0
W
9,460
5,425
836
3,239
13,140
5,498
3,084
4,121
8,917
0
22,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,831
Gold Earned
65,025
160
Minions Killed
152
0
Camps Cleared
0
1,087,980
Distance Traveled
1,294,257
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,806
988
39
2
0
292,563
3
L
Gilgamesh
11,372
711
58
4
0
267,771
0
L
King Arthur
9,436
590
7
0
0
198,846
0
L
Eset
9,692
606
18
1
0
196,566
0
L
Neith
11,850
741
66
4
0
222,740
1
W
Artemis
11,510
719
10
1
0
239,021
0
W
Nu Wa
14,549
909
49
3
0
258,098
2
L
Ao Kuang
11,481
718
11
1
0
202,057
0
W
Zeus
10,656
666
35
2
0
220,866
0
W
Anhur
12,504
782
19
1
0
283,709
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role