Player Matchup

Olorun
Olorun
Cheynelanise_20
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yu Huang
Yu Huang
HEY CATCH
Yu Huang
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 49L
1,561 Elo+
Party 3
Atlas
Atlas
Mushoo69
Atlas
Level 44
God Stats
2W - 2L
1,656 SR
Queue Stats
9W - 8L
1,576 Elo+
Party 3
Chiron
Chiron
Satans Bull
Chiron
Level 107
God Stats
1W - 2L
1,514 SR
Queue Stats
44W - 36L
1,565 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Satans Shark
Tsukuyomi
Level 125
God Stats
0W - 1L
1,916 SR
Queue Stats
56W - 41L
1,606 Elo+
Party 3
Team Averages
Level 77
1,617 SR
1,562 Elo+

VS

Team Averages
Level 107
1,493 SR
1,494 Elo+
Rama
Rama
 
Rama
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Chanceller5979
Ares
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,419 Elo+
Party 2
Chaac
Chaac
ChihuahuaTris
Chaac
Level 39
God Stats
8W - 10L
1,499 SR
Queue Stats
129W - 139L
1,500 Elo+
Party 1
Yu Huang
Yu Huang
Rëvän
Yu Huang
Level 148
God Stats
1W - 1L
1,468 SR
Queue Stats
73W - 71L
1,572 Elo+
Party 1
Artemis
Artemis
SadisticWolf98
Artemis
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 4
8,009
667
6,437
9,096
3,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yu Huang
HEY CATCH
Yu Huang
14
1 / 2 / 2
7,952
663
7,248
7,365
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Mushoo69
Atlas
14
2 / 3 / 3
8,428
702
5,952
11,709
11,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chiron
16
1 / 1 / 2
8,422
702
10,286
7,497
3,003
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tsukuyomi
Satans Shark
Tsukuyomi
15
2 / 4 / 4
8,484
707
11,429
12,576
5,175
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
3 / 1 / 3
8,868
739
7,428
10,246
3,645
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
0 / 2 / 6
7,831
653
5,503
11,541
10,256
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 3 / 7
8,418
702
4,869
12,866
7,284
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Rëvän
Yu Huang
17
5 / 0 / 5
9,338
778
9,491
10,356
4,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
4 / 1 / 3
9,326
777
10,576
9,604
4,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
37
7
Kills
13
13
Deaths
7
15
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
3
4.5
W
0
2
6
1.5
L
1
3
4
1
W
1
3
7
1.5
L
Yu Huang
HEY CATCH
Yu Huang
1
2
2
1
L
Atlas
Mushoo69
Atlas
2
3
3
1.17
W
Yu Huang
Rëvän
Yu Huang
5
0
5
7.5
W
4
1
3
5.5
L
Chiron
1
1
2
2
L
Tsukuyomi
Satans Shark
Tsukuyomi
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,352
Damage
37,867
48,243
Taken
54,613
25,970
Mitigated
29,553
9,782
Healing
14,645
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
7,428
6,064
0
4,321
10,246
3,645
1,652
4,485
5,761
0
35,732
W
5,503
243
0
750
11,541
10,256
0
5,547
5,994
10,990
0
L
6,437
2,282
863
3,196
9,096
3,672
260
3,856
5,240
28,518
0
W
4,869
396
0
2,518
12,866
7,284
619
3,934
8,932
0
17,543
L
Yu Huang
HEY CATCH
Yu Huang
7,248
603
0
250
7,365
2,826
758
3,799
3,566
30,214
0
L
Atlas
Mushoo69
Atlas
5,952
1,158
0
816
11,709
11,294
296
1,860
9,849
15,996
0
W
Yu Huang
Rëvän
Yu Huang
9,491
583
0
2,820
10,356
4,310
488
2,255
8,101
39,315
0
W
10,576
4,138
0
4,236
9,604
4,058
532
3,416
6,188
0
39,802
L
Chiron
10,286
1,475
1,288
2,102
7,497
3,003
814
1,852
5,645
0
29,435
L
Tsukuyomi
Satans Shark
Tsukuyomi
11,429
3,882
0
1,267
12,576
5,175
55
3,627
8,949
0
34,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,295
Gold Earned
43,781
211
Minions Killed
223
0
Camps Cleared
0
1,178,071
Distance Traveled
1,201,674
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,868
739
74
6
0
235,294
2
W
Ares
7,831
653
4
0
0
244,153
3
L
Olorun
8,009
667
41
3
0
227,947
3
W
Chaac
8,418
702
29
2
0
242,083
0
L
Yu Huang
7,952
663
48
4
0
237,219
3
L
Atlas
8,428
702
11
1
0
242,584
0
W
Yu Huang
9,338
778
56
5
0
243,521
3
W
Artemis
9,326
777
60
5
0
236,623
3
L
Chiron
8,422
702
65
5
0
221,675
0
L
Tsukuyomi
8,484
707
46
4
0
248,646
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role