Player Matchup

Medusa
Medusa
Albinomexican123
Medusa
Level 12
God Stats
2W - 3L
1,408 SR
Queue Stats
17W - 23L
1,288 Elo+
Party 4
Guan Yu
Guan Yu
ChrisKhaotic
Guan Yu
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,288 Elo+
Party 4
Osiris
Osiris
Pundjaby
Osiris
Level 42
God Stats
1W - 2L
1,464 SR
Queue Stats
37W - 34L
1,407 Elo+
Party 2
Gilgamesh
Gilgamesh
QLóo
Gilgamesh
Level 19
God Stats
2W - 6L
1,216 SR
Queue Stats
214W - 181L
1,535 Elo+
Party 4
Scylla
Scylla
UnlimitedxIQ
Scylla
Level 47
God Stats
3W - 8L
1,453 SR
Queue Stats
115W - 119L
1,421 Elo+
Party 2
Team Averages
Level 38
1,408 SR
1,388 Elo+

VS

Team Averages
Level 68
1,630 SR
1,492 Elo+
Horus
Horus
Deathtrap981
Horus
Level 92
God Stats
9W - 3L
1,728 SR
Queue Stats
287W - 252L
1,527 Elo+
Party 1
Sylvanus
Sylvanus
JMully3
Sylvanus
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 106L
1,477 Elo+
Party 3
Sol
Sol
TripleQuadTear
Sol
Level 78
God Stats
2W - 0L
1,809 SR
Queue Stats
96W - 102L
1,452 Elo+
Party 3
Medusa
Medusa
WillieB98
Medusa
Level 25
God Stats
4W - 4L
1,704 SR
Queue Stats
94W - 98L
1,466 Elo+
Party 3
Kali
Kali
spykke10
Kali
Level 38
God Stats
18W - 12L
1,412 SR
Queue Stats
218W - 188L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 5 / 2
5,663
472
3,260
7,389
1,779
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
ChrisKhaotic
Guan Yu
8
1 / 6 / 2
5,709
476
2,382
11,848
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
Pundjaby
Osiris
11
1 / 3 / 0
6,526
544
7,724
13,839
7,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gilgamesh
QLóo
Gilgamesh
11
3 / 1 / 1
6,835
570
5,054
6,638
2,234
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
10
1 / 6 / 2
6,157
513
3,311
6,190
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 2
7,721
643
8,413
9,550
8,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sylvanus
JMully3
Sylvanus
10
2 / 1 / 9
6,976
581
4,838
7,643
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

12
1 / 1 / 7
7,061
588
4,049
6,927
2,201
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
WillieB98
Medusa
12
8 / 3 / 3
7,361
613
9,662
7,114
1,984
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
13
7 / 1 / 4
7,678
640
6,338
6,304
2,996
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
46
7
Kills
21
21
Deaths
7
7
Assists
25
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
Guan Yu
ChrisKhaotic
Guan Yu
1
6
2
0.33
W
3
1
2
4
W
Sylvanus
JMully3
Sylvanus
2
1
9
6.5
L
Osiris
Pundjaby
Osiris
1
3
0
0.33
L
Gilgamesh
QLóo
Gilgamesh
3
1
1
3.5
W
1
1
7
4.5
L
Scylla
1
6
2
0.33
W
Medusa
WillieB98
Medusa
8
3
3
3.17
W
Kali
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,731
Damage
33,300
45,904
Taken
37,538
19,181
Mitigated
23,630
7,160
Healing
16,367
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,260
1,902
0
1,400
7,389
1,779
611
1,254
6,135
0
17,576
L
Guan Yu
ChrisKhaotic
Guan Yu
2,382
313
517
1,431
11,848
6,099
194
3,007
8,801
0
12,514
W
8,413
4,927
312
4,659
9,550
8,800
0
0
9,550
0
47,490
W
Sylvanus
JMully3
Sylvanus
4,838
1,800
1,380
3,383
7,643
7,649
377
470
7,173
20,022
0
L
Osiris
Pundjaby
Osiris
7,724
3,459
0
2,682
13,839
7,298
0
1,526
11,717
0
40,975
L
Gilgamesh
QLóo
Gilgamesh
5,054
1,042
0
916
6,638
2,234
0
1,142
5,465
0
38,886
W
4,049
2,393
0
2,072
6,927
2,201
516
2,508
4,419
35,070
0
L
Scylla
3,311
350
0
214
6,190
1,771
0
1,958
4,232
28,809
0
W
Medusa
WillieB98
Medusa
9,662
5,151
0
1,909
7,114
1,984
480
0
7,114
0
40,111
W
Kali
6,338
2,819
0
2,652
6,304
2,996
0
333
5,971
0
47,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,890
Gold Earned
36,797
269
Minions Killed
354
0
Camps Cleared
0
1,151,819
Distance Traveled
1,228,464
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,663
472
43
4
0
205,787
1
L
Guan Yu
5,709
476
14
1
0
236,413
0
W
Horus
7,721
643
88
7
0
249,317
0
W
Sylvanus
6,976
581
25
2
0
213,880
1
L
Osiris
6,526
544
90
8
0
236,730
1
L
Gilgamesh
6,835
570
65
5
0
250,310
3
W
Sol
7,061
588
85
7
0
238,033
2
L
Scylla
6,157
513
57
5
0
222,579
1
W
Medusa
7,361
613
65
5
0
218,407
4
W
Kali
7,678
640
91
8
0
308,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role