Player Matchup

Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
BeenWistful
Tsukuyomi
Level 115
God Stats
1W - 2L
1,500 SR
Queue Stats
120W - 107L
1,585 Elo+
Party 2
Anhur
Anhur
Booplikely
Anhur
Level 43
God Stats
2W - 1L
1,735 SR
Queue Stats
124W - 81L
1,620 Elo+
Party 2
Sun Wukong
Sun Wukong
ConnorJoCFuss
Sun Wukong
Level 135
God Stats
12W - 6L
1,296 SR
Queue Stats
280W - 269L
1,590 Elo+
Party 2
Set
Set
eltnamsiD
Set
Level 85
God Stats
1W - 1L
1,310 SR
Queue Stats
100W - 55L
1,718 Elo+
Party 2
Team Averages
Level 107
1,468 SR
1,603 Elo+

VS

Team Averages
Level 73
1,534 SR
1,478 Elo+
Ah Muzen Cab
Ah Muzen Cab
CanadianArmyMan
Ah Muzen Cab
Level 142
God Stats
11W - 5L
1,786 SR
Queue Stats
164W - 180L
1,493 Elo+
Solo
Atlas
Atlas
I Nightmre I
Atlas
Level 18
God Stats
39W - 23L
1,641 SR
Queue Stats
351W - 270L
1,596 Elo+
Party 3
Janus
Janus
Jаmes
Janus
Level 111
God Stats
6W - 15L
1,244 SR
Queue Stats
193W - 156L
1,578 Elo+
Party 3
King Arthur
King Arthur
Rendric
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,361 Elo+
Party 1
Ne Zha
Ne Zha
Stressedaf
Ne Zha
Level 67
God Stats
0W - 3L
1,500 SR
Queue Stats
10W - 24L
1,361 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
14
5 / 4 / 3
8,722
581
7,410
6,820
2,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
BeenWistful
Tsukuyomi
14
6 / 3 / 5
8,900
593
6,494
11,292
4,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Anhur
11
1 / 6 / 6
7,273
485
1,626
9,634
3,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sun Wukong
ConnorJoCFuss
Sun Wukong
14
5 / 2 / 0
9,241
616
8,727
11,023
6,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
9 / 1 / 3
10,366
691
12,802
9,613
4,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
CanadianArmyMan
Ah Muzen Cab
11
1 / 6 / 2
7,043
470
2,585
8,213
1,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
1 / 3 / 4
6,970
465
2,237
9,358
6,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Janus
Jаmes
Janus
13
4 / 5 / 4
8,047
536
8,682
9,814
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Rendric
King Arthur
13
0 / 5 / 2
6,977
465
5,454
12,524
9,878
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
Stressedaf
Ne Zha
14
10 / 7 / 2
8,638
576
8,372
11,570
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
30
26
Kills
16
16
Deaths
26
17
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
4
3
1.63
W
Tsukuyomi
BeenWistful
Tsukuyomi
6
3
5
2.83
W
Anhur
1
6
6
0.67
L
Ah Muzen Cab
CanadianArmyMan
Ah Muzen Cab
1
6
2
0.33
W
Sun Wukong
ConnorJoCFuss
Sun Wukong
5
2
0
2.5
L
1
3
4
1
L
Janus
Jаmes
Janus
4
5
4
1.2
L
King Arthur
Rendric
King Arthur
0
5
2
0.2
L
Ne Zha
Stressedaf
Ne Zha
10
7
2
1.57
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,059
Damage
27,330
48,382
Taken
51,479
20,773
Mitigated
25,411
13,430
Healing
8,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,410
952
0
450
6,820
2,054
0
4,093
2,727
45,438
2,960
W
Tsukuyomi
BeenWistful
Tsukuyomi
6,494
1,658
0
3,863
11,292
4,364
0
2,672
8,620
0
51,128
W
Anhur
1,626
852
236
846
9,634
3,245
0
2,743
6,891
0
18,042
L
Ah Muzen Cab
CanadianArmyMan
Ah Muzen Cab
2,585
566
0
1,067
8,213
1,883
0
0
8,213
0
42,478
W
Sun Wukong
ConnorJoCFuss
Sun Wukong
8,727
1,600
0
6,427
11,023
6,947
164
0
11,023
0
44,520
L
2,237
778
0
1,202
9,358
6,328
0
2,394
6,964
12,225
0
L
Janus
Jаmes
Janus
8,682
729
0
434
9,814
2,985
248
2,362
7,426
63,849
0
L
King Arthur
Rendric
King Arthur
5,454
671
0
3,670
12,524
9,878
78
0
11,760
0
34,355
L
Ne Zha
Stressedaf
Ne Zha
8,372
3,817
0
2,602
11,570
4,337
52
2,396
9,107
0
37,149
W
12,802
5,703
0
1,608
9,613
4,163
0
1,411
8,202
0
84,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,502
Gold Earned
37,675
473
Minions Killed
363
0
Camps Cleared
0
1,526,018
Distance Traveled
1,463,747
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,722
581
98
7
0
300,572
5
W
Tsukuyomi
8,900
593
75
5
0
324,580
1
W
Anhur
7,273
485
43
3
0
273,479
0
L
Ah Muzen Cab
7,043
470
80
5
0
287,379
2
W
Sun Wukong
9,241
616
94
6
0
290,735
2
L
Atlas
6,970
465
21
1
0
293,853
0
L
Janus
8,047
536
123
8
0
300,238
1
L
King Arthur
6,977
465
78
5
0
278,902
2
L
Ne Zha
8,638
576
61
4
0
303,375
3
W
Set
10,366
691
163
11
0
336,652
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role