Player Matchup

Izanami
Izanami
 
Izanami
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
Awuali
Ares
Level 59
God Stats
7W - 12L
1,500 SR
Queue Stats
106W - 140L
1,535 Elo+
Party 2
Da Ji
Da Ji
COLDRAGRON
Da Ji
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
101W - 129L
1,341 Elo+
Solo
Skadi
Skadi
DomingoOriginal
Skadi
Level 68
God Stats
20W - 26L
1,403 SR
Queue Stats
94W - 133L
1,471 Elo+
Party 2
Odin
Odin
yTunicxxzk
Odin
Level 68
God Stats
9W - 17L
1,379 SR
Queue Stats
762W - 842L
1,409 Elo+
Solo
Team Averages
Level 77
1,456 SR
1,451 Elo+

VS

Team Averages
Level 80
1,539 SR
1,396 Elo+
Poseidon
Poseidon
Aqua_MyBestial
Poseidon
Level 83
God Stats
6W - 2L
1,796 SR
Queue Stats
125W - 127L
1,537 Elo+
Party 1
Amaterasu
Amaterasu
JacareAssu3307
Amaterasu
Level 85
God Stats
15W - 12L
1,449 SR
Queue Stats
162W - 169L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
MirkoKlundt
Sun Wukong
Level 106
God Stats
22W - 25L
1,428 SR
Queue Stats
122W - 112L
1,264 Elo+
Solo
Hou Yi
Hou Yi
TonerickBR
Hou Yi
Level 122
God Stats
51W - 48L
1,522 SR
Queue Stats
314W - 336L
1,369 Elo+
Solo
Nemesis
Nemesis
xSuperSaiyan
Nemesis
Level 6
God Stats
5W - 2L
1,500 SR
Queue Stats
108W - 91L
1,388 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
10
0 / 5 / 0
5,711
519
1,824
6,350
1,765
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ares
Awuali
Ares
9
2 / 4 / 2
6,021
547
2,711
8,600
4,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Da Ji
10
2 / 6 / 0
5,777
525
2,458
7,751
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 3 / 1
5,062
460
3,805
4,799
1,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
1 / 1 / 0
4,694
427
2,315
2,911
1,592
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
11
4 / 3 / 7
6,497
591
5,419
3,997
1,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Amaterasu
JacareAssu3307
Amaterasu
9
0 / 1 / 6
5,717
520
1,027
6,194
4,479
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
MirkoKlundt
Sun Wukong
11
0 / 1 / 4
6,128
557
3,202
7,396
2,687
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hou Yi
TonerickBR
Hou Yi
9
1 / 1 / 4
5,515
501
2,524
5,537
1,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
xSuperSaiyan
Nemesis
13
14 / 0 / 3
8,023
729
10,061
6,686
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
5
Kills
19
19
Deaths
6
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
Poseidon
4
3
7
2.5
L
Ares
Awuali
Ares
2
4
2
0.75
L
Da Ji
2
6
0
0.33
L
0
3
1
0.17
W
Amaterasu
JacareAssu3307
Amaterasu
0
1
6
3
W
Sun Wukong
MirkoKlundt
Sun Wukong
0
1
4
2
W
Hou Yi
TonerickBR
Hou Yi
1
1
4
3
W
Nemesis
xSuperSaiyan
Nemesis
14
0
3
15.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,113
Damage
22,233
30,411
Taken
29,810
11,215
Mitigated
12,682
3,480
Healing
10,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
1,824
1,004
0
107
6,350
1,765
1,537
2,004
4,346
0
30,257
W
Poseidon
5,419
846
0
250
3,997
1,138
437
978
3,019
27,826
0
L
Ares
Awuali
Ares
2,711
255
0
1,178
8,600
4,497
0
1,435
7,165
12,188
0
L
Da Ji
2,458
776
0
0
7,751
2,225
0
777
6,974
0
24,587
L
3,805
1,278
0
1,027
4,799
1,136
0
695
4,104
0
28,737
W
Amaterasu
JacareAssu3307
Amaterasu
1,027
274
1,097
3,197
6,194
4,479
85
847
5,347
0
11,736
W
Sun Wukong
MirkoKlundt
Sun Wukong
3,202
354
0
2,006
7,396
2,687
84
0
7,201
0
36,590
W
Hou Yi
TonerickBR
Hou Yi
2,524
1,162
0
2,236
5,537
1,486
764
84
5,453
0
29,398
W
Nemesis
xSuperSaiyan
Nemesis
10,061
5,708
0
1,521
6,686
2,892
0
802
5,884
0
40,434
L
2,315
398
0
1,168
2,911
1,592
0
508
2,403
0
10,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,265
Gold Earned
31,880
217
Minions Killed
259
0
Camps Cleared
0
915,069
Distance Traveled
1,111,161
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,711
519
73
7
0
210,955
0
W
Poseidon
6,497
591
56
5
0
225,450
2
L
Ares
6,021
547
13
1
0
207,231
2
L
Da Ji
5,777
525
57
5
0
191,190
2
L
Skadi
5,062
460
50
5
0
206,535
2
W
Amaterasu
5,717
520
17
2
0
198,589
0
W
Sun Wukong
6,128
557
64
6
0
231,733
1
W
Hou Yi
5,515
501
65
6
0
189,843
2
W
Nemesis
8,023
729
57
5
0
265,546
1
L
Odin
4,694
427
24
2
0
99,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role