Player Matchup

Kukulkan
Kukulkan
Mancimen
Kukulkan
Level 89
God Stats
2W - 2L
1,298 SR
Queue Stats
4W - 4L
1,124 Elo+
Party 2
Gilgamesh
Gilgamesh
UnluckyAlbion
Gilgamesh
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 3L
1,124 Elo+
Party 2
Fenrir
Fenrir
zilentium
Fenrir
Level 25
God Stats
1W - 1L
1,173 SR
Queue Stats
2W - 3L
1,124 Elo+
Party 2
Team Averages
Level 74
1,324 SR
1,124 Elo+

VS

Team Averages
Level 93
1,409 SR
1,378 Elo+
Hou Yi
Hou Yi
Huntzack
Hou Yi
Level 132
God Stats
4W - 12L
1,358 SR
Queue Stats
164W - 221L
1,334 Elo+
Solo
Ymir
Ymir
JakobeJones19
Ymir
Level 64
God Stats
1W - 6L
1,282 SR
Queue Stats
50W - 69L
1,418 Elo+
Party 1
Thoth
Thoth
PartTimeLoser
Thoth
Level 83
God Stats
4W - 7L
1,588 SR
Queue Stats
47W - 77L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mancimen
Kukulkan
15
6 / 1 / 2
9,783
753
8,722
4,577
1,474
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
UnluckyAlbion
Gilgamesh
14
1 / 2 / 7
8,767
674
6,200
9,175
7,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
zilentium
Fenrir
13
1 / 2 / 5
8,222
632
2,432
5,680
2,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Huntzack
Hou Yi
11
3 / 5 / 1
8,185
630
4,574
8,609
3,240
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
0 / 2 / 5
8,336
641
2,208
9,501
9,676
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 1 / 4
8,192
630
5,569
3,490
1,338
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
8
Kills
4
5
Deaths
8
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Huntzack
Hou Yi
3
5
1
0.7
L
0
2
5
1.25
W
Kukulkan
Mancimen
Kukulkan
6
1
2
7
L
1
1
4
3
W
Gilgamesh
UnluckyAlbion
Gilgamesh
1
2
7
2.25
W
Fenrir
zilentium
Fenrir
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,354
Damage
12,351
19,432
Taken
21,600
11,408
Mitigated
14,254
3,719
Healing
2,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Huntzack
Hou Yi
4,574
734
0
1,233
8,609
3,240
512
3,619
4,905
0
19,298
L
2,208
368
0
1,515
9,501
9,676
115
3,951
5,490
5,244
0
W
Kukulkan
Mancimen
Kukulkan
8,722
696
0
635
4,577
1,474
1,228
2,316
2,261
43,625
0
L
5,569
195
0
140
3,490
1,338
49
1,610
1,880
31,441
0
W
Gilgamesh
UnluckyAlbion
Gilgamesh
6,200
2,271
0
2,015
9,175
7,501
941
2,170
7,005
0
30,687
W
Fenrir
zilentium
Fenrir
2,432
77
0
1,069
5,680
2,433
842
3,732
1,948
0
8,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
24,713
135
Minions Killed
117
8
Camps Cleared
2
699,303
Distance Traveled
518,476
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,185
630
42
3
1
153,203
1
L
Ymir
8,336
641
14
1
0
169,509
4
W
Kukulkan
9,783
753
72
6
3
235,238
0
L
Thoth
8,192
630
61
5
1
195,764
2
W
Gilgamesh
8,767
674
47
4
4
229,731
0
W
Fenrir
8,222
632
16
1
1
234,334
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role