Player Matchup

Guan Yu
Guan Yu
Cristiano_Preb7
Guan Yu
Level 7
God Stats
10W - 2L
1,674 SR
Queue Stats
23W - 14L
1,532 Elo+
Party 2
Zeus
Zeus
Fartchy
Zeus
Level 119
God Stats
13W - 11L
1,594 SR
Queue Stats
307W - 337L
1,586 Elo+
Party 2
Artio
Artio
FattFarterr
Artio
Level 47
God Stats
5W - 2L
1,891 SR
Queue Stats
23W - 21L
1,665 Elo+
Party 2
Team Averages
Level 58
1,720 SR
1,594 Elo+

VS

Team Averages
Level 55
1,702 SR
1,662 Elo+
Vulcan
Vulcan
OnRushingLlamas
Vulcan
Level 109
God Stats
10W - 1L
1,655 SR
Queue Stats
29W - 24L
1,508 Elo+
Party 1
Artemis
Artemis
SwitchbackMing
Artemis
Level 28
God Stats
1W - 1L
1,725 SR
Queue Stats
3W - 1L
1,759 Elo+
Party 1
Ares
Ares
xxRufo69xx
Ares
Level 27
God Stats
1W - 1L
1,725 SR
Queue Stats
2W - 2L
1,720 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 13
8,159
907
6,921
11,938
10,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
Fartchy
Zeus
13
10 / 2 / 7
9,003
1,000
16,168
6,526
2,383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
6 / 1 / 13
8,592
955
8,545
15,954
11,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 6 / 0
6,713
746
11,163
8,561
2,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 8 / 2
5,877
653
7,876
10,479
3,707
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 6 / 2
6,094
677
4,267
15,484
8,945
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
20
Kills
4
4
Deaths
20
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
4
1
13
10.5
W
Zeus
Fartchy
Zeus
10
2
7
6.75
W
6
1
13
12.5
L
4
6
0
0.67
L
0
8
2
0.13
L
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,634
Damage
23,306
34,418
Taken
34,524
23,988
Mitigated
15,460
20,859
Healing
2,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,921
1,621
3,638
5,957
11,938
10,025
756
4,853
7,085
0
15,401
W
Zeus
Fartchy
Zeus
16,168
1,320
0
1,560
6,526
2,383
978
2,911
3,615
45,268
0
W
8,545
913
2,286
7,418
15,954
11,580
322
8,560
7,394
23,286
0
L
11,163
6,067
0
1,202
8,561
2,808
0
6,732
1,775
24,647
0
L
7,876
2,622
244
321
10,479
3,707
0
7,359
2,874
0
14,477
L
4,267
301
0
259
15,484
8,945
0
10,786
4,455
7,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,754
Gold Earned
18,684
85
Minions Killed
60
3
Camps Cleared
3
551,777
Distance Traveled
457,948
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,159
907
11
1
0
184,944
1
W
Zeus
9,003
1,000
52
6
2
174,940
4
W
Artio
8,592
955
22
2
1
191,893
1
L
Vulcan
6,713
746
26
3
1
173,837
2
L
Artemis
5,877
653
18
2
1
127,354
1
L
Ares
6,094
677
16
2
1
156,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role