Player Matchup

Odin
Odin
 
Odin
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
KillaJesta
Janus
Level 135
God Stats
3W - 2L
1,459 SR
Queue Stats
294W - 295L
1,435 Elo+
Solo
Jing Wei
Jing Wei
OkamiTakimu
Jing Wei
Level 147
God Stats
0W - 5L
1,172 SR
Queue Stats
49W - 52L
1,275 Elo+
Party 2
Hel
Hel
mjamiel
Hel
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Skadi
Skadi
zZ KennyP
Skadi
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 32L
1,412 Elo+
Solo
Team Averages
Level 107
1,426 SR
1,424 Elo+

VS

Team Averages
Level 122
1,137 SR
1,464 Elo+
Cthulhu
Cthulhu
DubcityJro
Cthulhu
Level 140
God Stats
3W - 5L
1,108 SR
Queue Stats
401W - 431L
1,510 Elo+
Party 1
Hel
Hel
FilthyGandhi
Hel
Level 127
God Stats
6W - 3L
1,289 SR
Queue Stats
373W - 397L
1,477 Elo+
Solo
Ganesha
Ganesha
Mak0s0ldier
Ganesha
Level 142
God Stats
2W - 3L
1,113 SR
Queue Stats
242W - 260L
1,425 Elo+
Party 3
Danzaburou
Danzaburou
RM BloodBath
Danzaburou
Level 128
God Stats
5W - 6L
1,168 SR
Queue Stats
418W - 450L
1,443 Elo+
Party 3
Charybdis
Charybdis
TenaTooSwavey
Charybdis
Level 71
God Stats
11W - 15L
1,004 SR
Queue Stats
603W - 658L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
18
5 / 6 / 11
11,312
943
7,016
25,335
22,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
20
10 / 4 / 8
12,434
1,036
17,382
9,590
2,586
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
OkamiTakimu
Jing Wei
15
1 / 6 / 5
9,197
766
6,342
11,419
3,368
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hel
12
2 / 8 / 7
8,583
715
8,931
14,654
3,859
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
zZ KennyP
Skadi
15
6 / 6 / 12
10,096
841
14,189
12,823
3,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DubcityJro
Cthulhu
18
6 / 5 / 20
10,993
916
16,597
21,625
24,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
6 / 3 / 18
10,818
902
9,860
8,774
3,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
Mak0s0ldier
Ganesha
16
0 / 6 / 23
9,237
770
11,726
17,822
18,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
RM BloodBath
Danzaburou
17
12 / 5 / 12
11,597
966
16,706
12,403
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
TenaTooSwavey
Charybdis
18
6 / 5 / 19
11,194
933
11,613
11,476
3,557
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
122
24
Kills
30
30
Deaths
24
43
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
5
6
11
1.75
W
Cthulhu
DubcityJro
Cthulhu
6
5
20
3.2
W
6
3
18
5
L
Janus
10
4
8
3.5
W
Ganesha
Mak0s0ldier
Ganesha
0
6
23
1.92
L
Jing Wei
OkamiTakimu
Jing Wei
1
6
5
0.58
W
Danzaburou
RM BloodBath
Danzaburou
12
5
12
3.6
W
Charybdis
TenaTooSwavey
Charybdis
6
5
19
3.1
L
Hel
2
8
7
0.69
L
Skadi
zZ KennyP
Skadi
6
6
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,860
Damage
66,502
73,821
Taken
72,100
35,834
Mitigated
55,277
22,910
Healing
17,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
7,016
1,487
760
6,337
25,335
22,435
326
10,105
15,230
0
14,414
W
Cthulhu
DubcityJro
Cthulhu
16,597
971
1,609
1,321
21,625
24,877
680
6,332
15,293
36,475
0
W
9,860
1,358
7,082
2,039
8,774
3,882
894
3,175
5,599
20,960
0
L
Janus
17,382
681
2,566
2,256
9,590
2,586
1,795
5,188
4,402
44,415
0
W
Ganesha
Mak0s0ldier
Ganesha
11,726
772
947
1,280
17,822
18,004
339
5,854
11,968
16,910
0
L
Jing Wei
OkamiTakimu
Jing Wei
6,342
3,367
736
1,266
11,419
3,368
2,082
7,018
4,401
0
12,506
W
Danzaburou
RM BloodBath
Danzaburou
16,706
5,785
976
1,912
12,403
4,957
1,294
5,493
6,910
0
29,231
W
Charybdis
TenaTooSwavey
Charybdis
11,613
3,170
314
57
11,476
3,557
1,708
5,459
6,017
0
24,999
L
Hel
8,931
387
3,945
2,781
14,654
3,859
517
10,334
4,320
12,314
0
L
Skadi
zZ KennyP
Skadi
14,189
7,044
411
1,852
12,823
3,586
494
5,538
7,285
0
20,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,622
Gold Earned
53,839
101
Minions Killed
123
0
Camps Cleared
0
1,038,570
Distance Traveled
1,010,169
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,312
943
11
1
0
208,558
1
W
Cthulhu
10,993
916
39
3
0
207,237
2
W
Hel
10,818
902
28
2
0
229,288
1
L
Janus
12,434
1,036
70
6
0
215,765
0
W
Ganesha
9,237
770
1
0
0
174,111
3
L
Jing Wei
9,197
766
7
1
0
217,917
0
W
Danzaburou
11,597
966
37
3
0
207,254
1
W
Charybdis
11,194
933
18
2
0
192,279
0
L
Hel
8,583
715
7
1
0
210,871
0
L
Skadi
10,096
841
6
1
0
185,459
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role