Player Matchup

Raijin
Raijin
Daredevilase
Raijin
Level 155
God Stats
1W - 6L
1,291 SR
Queue Stats
226W - 238L
1,414 Elo+
Party 1
Hercules
Hercules
MAJORxMOOMOO
Hercules
Level 89
God Stats
5W - 3L
1,609 SR
Queue Stats
239W - 273L
1,416 Elo+
Party 1
Poseidon
Poseidon
MatriX Mayham
Poseidon
Level 116
God Stats
6W - 8L
1,508 SR
Queue Stats
175W - 226L
1,417 Elo+
Party 1
Terra
Terra
Shad0wWarri0r17
Terra
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
144W - 117L
1,554 Elo+
Solo
Thoth
Thoth
overwaitpilot3
Thoth
Level 109
God Stats
1W - 5L
1,508 SR
Queue Stats
610W - 650L
1,448 Elo+
Party 1
Team Averages
Level 118
1,483 SR
1,450 Elo+

VS

Team Averages
Level 110
1,463 SR
1,382 Elo+
Charybdis
Charybdis
 
Charybdis
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
ItsSoupTime
Guan Yu
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,396 Elo+
Party 2
Artemis
Artemis
LeGrosDuQC
Artemis
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 6L
1,121 Elo+
Party 2
Bacchus
Bacchus
QuiteAChunkyLad
Bacchus
Level 120
God Stats
1W - 0L
1,353 SR
Queue Stats
2W - 4L
1,289 Elo+
Party 2
Anubis
Anubis
hmigsss
Anubis
Level 125
God Stats
1W - 1L
1,463 SR
Queue Stats
31W - 27L
1,602 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
14
2 / 7 / 5
8,215
747
8,305
10,295
2,586
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
MAJORxMOOMOO
Hercules
13
1 / 4 / 3
7,465
679
7,141
14,584
5,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Poseidon
MatriX Mayham
Poseidon
15
4 / 6 / 0
8,651
786
9,016
9,271
1,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
1 / 5 / 5
7,618
693
3,252
13,021
11,595
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 7 / 5
6,996
636
5,944
8,629
2,155
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
5 / 0 / 20
9,973
907
13,193
7,666
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
ItsSoupTime
Guan Yu
16
7 / 2 / 10
9,551
868
8,692
11,684
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
LeGrosDuQC
Artemis
16
8 / 3 / 12
9,743
886
12,417
10,708
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 1 / 15
8,635
785
7,790
10,500
10,169
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
hmigsss
Anubis
15
5 / 2 / 14
8,964
815
10,496
7,044
3,661
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
100
8
Kills
29
29
Deaths
8
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
5
0
20
15
L
Raijin
2
7
5
0.64
W
Guan Yu
ItsSoupTime
Guan Yu
7
2
10
6
W
Artemis
LeGrosDuQC
Artemis
8
3
12
4.67
L
Hercules
MAJORxMOOMOO
Hercules
1
4
3
0.63
L
Poseidon
MatriX Mayham
Poseidon
4
6
0
0.67
W
4
1
15
11.5
L
1
5
5
0.7
W
Anubis
hmigsss
Anubis
5
2
14
6
L
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,658
Damage
52,588
55,800
Taken
47,602
23,725
Mitigated
33,935
14,001
Healing
28,580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
13,193
7,887
1,499
3,542
7,666
3,477
1,231
4,820
2,674
0
38,536
L
Raijin
8,305
985
0
0
10,295
2,586
0
4,519
5,745
13,553
0
W
Guan Yu
ItsSoupTime
Guan Yu
8,692
1,162
6,465
4,622
11,684
11,845
704
6,627
4,589
0
18,198
W
Artemis
LeGrosDuQC
Artemis
12,417
3,876
1,455
2,285
10,708
4,783
539
6,220
4,249
0
16,883
L
Hercules
MAJORxMOOMOO
Hercules
7,141
1,559
1,060
5,047
14,584
5,517
0
3,368
10,927
0
10,573
L
Poseidon
MatriX Mayham
Poseidon
9,016
827
791
939
9,271
1,872
0
3,828
5,412
26,558
0
W
7,790
144
1,828
3,214
10,500
10,169
150
4,081
6,060
11,474
0
L
3,252
501
2,328
2,732
13,021
11,595
0
2,931
9,958
8,369
0
W
Anubis
hmigsss
Anubis
10,496
292
2,360
1,310
7,044
3,661
999
4,043
2,846
19,017
0
L
5,944
732
729
375
8,629
2,155
0
3,640
4,883
15,932
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,945
Gold Earned
46,866
93
Minions Killed
119
0
Camps Cleared
0
995,934
Distance Traveled
1,120,498
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,973
907
62
6
0
220,001
0
L
Raijin
8,215
747
19
2
0
177,313
0
W
Guan Yu
9,551
868
13
1
0
226,577
4
W
Artemis
9,743
886
13
1
0
215,431
0
L
Hercules
7,465
679
11
1
0
217,947
0
L
Poseidon
8,651
786
35
3
0
219,233
1
W
Bacchus
8,635
785
5
0
0
255,207
0
L
Terra
7,618
693
4
0
0
210,892
1
W
Anubis
8,964
815
26
2
0
203,282
4
L
Thoth
6,996
636
24
2
0
170,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role