Player Matchup

Aphrodite
Aphrodite
BlondePuccio
Aphrodite
Level 85
God Stats
15W - 14L
1,556 SR
Queue Stats
347W - 327L
1,519 Elo+
Party 3
He Bo
He Bo
Choopapii
He Bo
Level 76
God Stats
12W - 11L
1,560 SR
Queue Stats
133W - 134L
1,461 Elo+
Party 3
Chiron
Chiron
STONEYD7274
Chiron
Level 42
God Stats
10W - 8L
1,571 SR
Queue Stats
10W - 8L
1,605 Elo+
Party 3
Zeus
Zeus
Whitey Kraus
Zeus
Level 88
God Stats
1W - 10L
1,428 SR
Queue Stats
45W - 44L
1,541 Elo+
Party 3
Arachne
Arachne
killerdude254
Arachne
Level 143
God Stats
90W - 71L
1,611 SR
Queue Stats
327W - 302L
1,584 Elo+
Party 3
Team Averages
Level 87
1,545 SR
1,542 Elo+

VS

Team Averages
Level 47
1,511 SR
1,510 Elo+
Agni
Agni
HawtSawce123
Agni
Level 24
God Stats
6W - 4L
1,639 SR
Queue Stats
54W - 49L
1,538 Elo+
Party 2
Skadi
Skadi
SonOfVirgo
Skadi
Level 58
God Stats
1W - 2L
1,284 SR
Queue Stats
89W - 105L
1,470 Elo+
Party 1
Bastet
Bastet
Sushiiiiimi
Bastet
Level 31
God Stats
2W - 1L
1,687 SR
Queue Stats
43W - 57L
1,455 Elo+
Party 1
Xing Tian
Xing Tian
slcoolj
Xing Tian
Level 67
God Stats
19W - 20L
1,347 SR
Queue Stats
244W - 217L
1,534 Elo+
Party 2
Fenrir
Fenrir
zDreadMauXz
Fenrir
Level 54
God Stats
16W - 13L
1,599 SR
Queue Stats
208W - 187L
1,552 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
BlondePuccio
Aphrodite
6
0 / 5 / 0
4,074
407
1,644
5,088
2,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

He Bo
Choopapii
He Bo
7
0 / 4 / 0
4,663
466
1,402
5,306
881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
9
0 / 1 / 0
5,012
501
2,092
5,094
1,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,400
540
4,888
4,518
1,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
10
2 / 3 / 0
6,041
604
4,577
8,495
3,546
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 4
5,530
553
1,969
3,527
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
10
1 / 0 / 3
5,580
558
1,663
3,322
989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bastet
11
10 / 0 / 3
6,934
693
6,729
5,862
1,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
slcoolj
Xing Tian
11
2 / 2 / 1
6,175
618
4,659
7,631
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
9
1 / 0 / 8
5,949
595
4,253
7,133
2,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
35
3
Kills
16
16
Deaths
3
0
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
BlondePuccio
Aphrodite
0
5
0
0
L
He Bo
Choopapii
He Bo
0
4
0
0
W
2
1
4
4
L
Chiron
0
1
0
0
W
Skadi
1
0
3
2.5
W
Bastet
10
0
3
11.5
L
1
3
0
0.33
L
Arachne
2
3
0
0.67
W
Xing Tian
slcoolj
Xing Tian
2
2
1
1.25
W
Fenrir
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,603
Damage
19,273
28,501
Taken
27,475
8,757
Mitigated
10,716
10,590
Healing
8,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
BlondePuccio
Aphrodite
1,644
113
992
1,390
5,088
2,022
81
917
4,171
8,834
0
L
He Bo
Choopapii
He Bo
1,402
0
0
1,743
5,306
881
0
130
5,176
21,696
0
W
1,969
89
0
750
3,527
960
311
1,622
1,765
23,495
0
L
Chiron
2,092
756
232
1,794
5,094
1,165
175
0
5,094
0
22,455
W
Skadi
1,663
672
0
712
3,322
989
0
1,038
2,284
0
30,237
W
Bastet
6,729
2,015
0
2,125
5,862
1,786
399
1,993
3,787
0
31,728
L
4,888
330
0
612
4,518
1,143
0
922
3,596
28,943
0
L
Arachne
4,577
2,336
0
3,827
8,495
3,546
0
4,271
3,836
0
31,284
W
Xing Tian
slcoolj
Xing Tian
4,659
615
0
1,332
7,631
4,304
329
0
7,631
32,446
0
W
Fenrir
4,253
730
1,144
2,577
7,133
2,677
100
2,969
4,074
0
13,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,190
Gold Earned
30,168
242
Minions Killed
280
0
Camps Cleared
0
938,729
Distance Traveled
972,970
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
4,074
407
15
2
0
183,902
1
L
He Bo
4,663
466
41
4
0
183,050
2
W
Agni
5,530
553
53
5
0
160,527
0
L
Chiron
5,012
501
59
6
0
198,218
0
W
Skadi
5,580
558
62
6
0
181,344
3
W
Bastet
6,934
693
50
5
0
232,677
4
L
Zeus
5,400
540
65
7
0
164,747
3
L
Arachne
6,041
604
62
6
0
208,812
2
W
Xing Tian
6,175
618
97
10
0
198,974
3
W
Fenrir
5,949
595
18
2
0
199,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role