Player Matchup

Cthulhu
Cthulhu
Escalated_Quickl
Cthulhu
Level 102
God Stats
6W - 1L
1,835 SR
Queue Stats
27W - 20L
1,475 Elo+
Party 1
Sol
Sol
Niftynose
Sol
Level 23
God Stats
3W - 0L
1,803 SR
Queue Stats
10W - 10L
1,459 Elo+
Party 1
Horus
Horus
flashbang33
Horus
Level 98
God Stats
12W - 1L
1,779 SR
Queue Stats
92W - 49L
1,654 Elo+
Party 1
Team Averages
Level 74
1,806 SR
1,529 Elo+

VS

Team Averages
Level 87
1,661 SR
1,474 Elo+
Fenrir
Fenrir
CoolestButton67
Fenrir
Level 149
God Stats
2W - 6L
1,756 SR
Queue Stats
290W - 316L
1,469 Elo+
Party 2
Neith
Neith
Dooofles
Neith
Level 6
God Stats
2W - 3L
1,660 SR
Queue Stats
2W - 3L
1,454 Elo+
Party 2
Athena
Athena
ScyllaRez
Athena
Level 107
God Stats
0W - 1L
1,566 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 14
8,617
718
9,064
9,433
6,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
7 / 1 / 9
9,818
818
13,107
5,740
2,320
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
8 / 2 / 8
9,515
793
11,004
11,745
9,973
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 8 / 3
7,663
639
5,770
12,987
4,482
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Dooofles
Neith
12
2 / 5 / 4
7,774
648
4,556
9,668
2,426
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Athena
ScyllaRez
Athena
11
1 / 4 / 4
7,853
654
5,754
16,726
12,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
17
17
Kills
6
6
Deaths
17
31
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Neith
Dooofles
Neith
2
5
4
0.8
W
2
3
14
3
W
7
1
9
11.5
L
Athena
ScyllaRez
Athena
1
4
4
0.75
W
8
2
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,175
Damage
16,080
26,918
Taken
39,381
19,172
Mitigated
19,027
8,594
Healing
4,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,770
2,010
0
1,059
12,987
4,482
560
5,974
6,796
0
14,585
L
Neith
Dooofles
Neith
4,556
1,667
0
522
9,668
2,426
861
5,355
4,191
0
22,915
W
9,064
707
1,164
2,040
9,433
6,879
204
1,911
6,598
25,899
0
W
13,107
5,297
0
2,569
5,740
2,320
2,008
1,657
4,083
38,363
3,714
L
Athena
ScyllaRez
Athena
5,754
1,316
179
2,323
16,726
12,119
0
9,235
7,183
15,389
0
W
11,004
4,726
737
2,084
11,745
9,973
456
2,533
9,212
0
23,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,950
Gold Earned
23,290
126
Minions Killed
80
7
Camps Cleared
3
611,109
Distance Traveled
535,882
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,663
639
28
2
2
185,805
0
L
Neith
7,774
648
29
2
1
163,948
4
W
Cthulhu
8,617
718
32
3
0
184,861
4
W
Sol
9,818
818
61
5
4
210,477
2
L
Athena
7,853
654
23
2
0
186,129
4
W
Horus
9,515
793
33
3
3
215,771
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role