Player Matchup

Kukulkan
Kukulkan
Houdini06205
Kukulkan
Level 68
God Stats
8W - 4L
1,210 SR
Queue Stats
89W - 141L
1,383 Elo+
Party 1
Danzaburou
Danzaburou
Mandingoflex
Danzaburou
Level 96
God Stats
1W - 0L
1,567 SR
Queue Stats
10W - 7L
1,330 Elo+
Solo
Cthulhu
Cthulhu
bekien
Cthulhu
Level 8
God Stats
6W - 7L
1,312 SR
Queue Stats
118W - 180L
1,326 Elo+
Party 1
Team Averages
Level 57
1,363 SR
1,346 Elo+

VS

Team Averages
Level 51
1,488 SR
1,573 Elo+
Horus
Horus
SeasonedCodfish
Horus
Level 86
God Stats
8W - 9L
1,639 SR
Queue Stats
29W - 46L
1,581 Elo+
Party 2
Ares
Ares
noimnothigh74
Ares
Level 5
God Stats
2W - 2L
1,532 SR
Queue Stats
3W - 4L
1,639 Elo+
Party 2
Charybdis
Charybdis
xPFx Anarchist
Charybdis
Level 61
God Stats
1W - 1L
1,292 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Houdini06205
Kukulkan
17
10 / 1 / 12
12,451
830
26,276
8,682
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Mandingoflex
Danzaburou
16
12 / 1 / 11
12,102
807
19,103
14,736
7,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
bekien
Cthulhu
14
4 / 3 / 19
10,978
732
11,456
17,836
10,517
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 9 / 0
8,381
559
7,042
28,206
26,303
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
0 / 10 / 2
8,722
581
2,947
23,973
20,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
xPFx Anarchist
Charybdis
14
3 / 7 / 1
10,253
684
11,031
16,779
6,620
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
7
26
Kills
4
5
Deaths
26
42
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Houdini06205
Kukulkan
10
1
12
16
W
Danzaburou
Mandingoflex
Danzaburou
12
1
11
17.5
L
1
9
0
0.11
W
Cthulhu
bekien
Cthulhu
4
3
19
4.5
L
0
10
2
0.1
L
Charybdis
xPFx Anarchist
Charybdis
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,835
Damage
21,020
41,254
Taken
68,958
21,787
Mitigated
53,454
11,010
Healing
7,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Houdini06205
Kukulkan
26,276
3,028
55
2,181
8,682
3,820
1,105
1,830
6,852
69,263
0
W
Danzaburou
Mandingoflex
Danzaburou
19,103
8,515
0
5,961
14,736
7,450
1,553
2,159
12,577
0
50,302
L
7,042
2,437
1,299
3,188
28,206
26,303
0
14,749
13,305
7,555
12,607
W
Cthulhu
bekien
Cthulhu
11,456
740
1,194
1,619
17,836
10,517
0
1,628
14,896
23,312
0
L
2,947
93
93
961
23,973
20,531
0
13,300
10,597
9,065
0
L
Charybdis
xPFx Anarchist
Charybdis
11,031
4,082
386
1,165
16,779
6,620
0
9,754
6,870
0
42,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,531
Gold Earned
27,356
173
Minions Killed
90
7
Camps Cleared
2
801,787
Distance Traveled
668,298
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
12,451
830
100
7
1
257,080
1
W
Danzaburou
12,102
807
50
3
6
257,400
3
L
Horus
8,381
559
13
1
0
243,597
0
W
Cthulhu
10,978
732
23
2
0
287,307
4
L
Ares
8,722
581
9
1
1
217,806
0
L
Charybdis
10,253
684
68
5
1
206,895
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role