Player Matchup

Pele
Pele
FatLoki14
Pele
Level 115
God Stats
13W - 4L
1,586 SR
Queue Stats
36W - 15L
1,689 Elo+
Party 2
Shiva
Shiva
HartAttack273
Shiva
Level 137
God Stats
8W - 2L
1,749 SR
Queue Stats
36W - 15L
1,689 Elo+
Party 2
Nu Wa
Nu Wa
Jelly Bean9514
Nu Wa
Level 148
God Stats
1W - 1L
1,467 SR
Queue Stats
36W - 15L
1,689 Elo+
Party 2
Team Averages
Level 133
1,601 SR
1,689 Elo+

VS

Team Averages
Level 66
1,622 SR
1,507 Elo+
Baron Samedi
Baron Samedi
BigBongandJD
Baron Samedi
Level 58
God Stats
15W - 11L
1,772 SR
Queue Stats
289W - 254L
1,560 Elo+
Party 1
Medusa
Medusa
Suhpremacy
Medusa
Level 60
God Stats
19W - 12L
1,539 SR
Queue Stats
516W - 505L
1,494 Elo+
Party 1
Zhong Kui
Zhong Kui
gigibaelle
Zhong Kui
Level 80
God Stats
29W - 28L
1,554 SR
Queue Stats
209W - 228L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 0 / 3
13,044
652
7,526
9,459
4,728
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
2 / 1 / 5
12,204
610
13,694
14,578
14,565
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
2 / 0 / 6
12,767
638
11,587
7,919
2,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BigBongandJD
Baron Samedi
17
0 / 4 / 1
11,406
570
4,334
11,214
4,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Suhpremacy
Medusa
16
0 / 3 / 1
11,296
565
11,616
13,755
4,018
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
gigibaelle
Zhong Kui
16
1 / 3 / 0
11,372
569
8,934
11,313
6,508
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
10
Kills
1
1
Deaths
10
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BigBongandJD
Baron Samedi
0
4
1
0.13
W
Pele
6
0
3
7.5
W
2
1
5
4.5
W
2
0
6
5
L
Medusa
Suhpremacy
Medusa
0
3
1
0.17
L
Zhong Kui
gigibaelle
Zhong Kui
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,807
Damage
24,884
31,956
Taken
36,282
21,422
Mitigated
14,971
3,050
Healing
8,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BigBongandJD
Baron Samedi
4,334
223
370
2,732
11,214
4,445
60
3,281
7,444
48,899
0
W
Pele
7,526
1,360
0
1,098
9,459
4,728
212
3,430
6,029
0
49,176
W
13,694
978
179
1,524
14,578
14,565
409
6,818
7,760
0
33,615
W
11,587
2,501
0
249
7,919
2,129
1,353
3,497
4,422
62,274
0
L
Medusa
Suhpremacy
Medusa
11,616
2,942
0
2,874
13,755
4,018
222
4,363
8,547
0
63,426
L
Zhong Kui
gigibaelle
Zhong Kui
8,934
579
395
2,208
11,313
6,508
302
3,518
7,239
42,291
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,015
Gold Earned
34,074
242
Minions Killed
267
9
Camps Cleared
8
1,067,458
Distance Traveled
1,096,419
22
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
11,406
570
79
4
4
339,900
2
W
Pele
13,044
652
84
4
6
337,768
5
W
Shiva
12,204
610
42
2
1
357,386
8
W
Nu Wa
12,767
638
116
6
2
372,304
9
L
Medusa
11,296
565
97
5
3
418,769
8
L
Zhong Kui
11,372
569
91
5
1
337,750
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role