Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Legend3001
Merlin
Level 14
God Stats
2W - 1L
1,721 SR
Queue Stats
5W - 2L
1,695 Elo+
Party 1
Zeus
Zeus
Psycho_Leox06
Zeus
Level 118
God Stats
21W - 19L
1,599 SR
Queue Stats
49W - 65L
1,465 Elo+
Party 1
Shiva
Shiva
Psycho_Yorcorx03
Shiva
Level 101
God Stats
13W - 4L
1,658 SR
Queue Stats
62W - 82L
1,439 Elo+
Party 1
Team Averages
Level 101
1,596 SR
1,520 Elo+

VS

Team Averages
Level 102
1,547 SR
1,466 Elo+
Tyr
Tyr
Andres_mga
Tyr
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 80L
1,475 Elo+
Party 2
Charybdis
Charybdis
FakFabian
Charybdis
Level 140
God Stats
1W - 1L
1,459 SR
Queue Stats
4W - 8L
1,359 Elo+
Party 2
Camazotz
Camazotz
Jaydonnnn
Camazotz
Level 81
God Stats
4W - 3L
1,727 SR
Queue Stats
32W - 41L
1,506 Elo+
Solo
Yu Huang
Yu Huang
Slaymond Green3
Yu Huang
Level 139
God Stats
11W - 4L
1,548 SR
Queue Stats
270W - 305L
1,556 Elo+
Solo
Medusa
Medusa
lozanolol09
Medusa
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,434 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 0 / 3
8,489
849
7,943
5,747
2,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hachiman
 
Hachiman
14
2 / 0 / 3
7,285
729
4,916
5,605
1,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
Legend3001
Merlin
14
2 / 2 / 5
7,330
733
6,167
5,463
1,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 1 / 4
7,733
773
8,960
2,461
640
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 1 / 3
7,478
748
6,039
5,696
4,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 2
6,494
649
3,350
9,185
4,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
FakFabian
Charybdis
13
0 / 2 / 0
6,876
688
2,143
5,930
1,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Camazotz
Jaydonnnn
Camazotz
13
1 / 2 / 2
7,088
709
2,395
10,228
4,271
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Yu Huang
13
1 / 2 / 1
7,103
710
6,694
6,380
2,061
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
13
2 / 5 / 0
7,168
717
4,937
9,494
2,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
4
4
Deaths
13
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
3
0
3
4.5
W
Hachiman
 
Hachiman
2
0
3
3.5
L
0
2
2
0.5
L
Charybdis
FakFabian
Charybdis
0
2
0
0
L
Camazotz
Jaydonnnn
Camazotz
1
2
2
1
W
Merlin
Legend3001
Merlin
2
2
5
2.25
W
4
1
4
6
W
2
1
3
3.5
L
Yu Huang
1
2
1
0.75
L
Medusa
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,025
Damage
19,519
24,972
Taken
41,217
11,096
Mitigated
15,737
3,654
Healing
8,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
7,943
796
0
517
5,747
2,449
320
1,199
4,332
0
37,788
W
Hachiman
 
Hachiman
4,916
2,254
0
1,416
5,605
1,751
252
1,202
4,067
0
16,429
L
3,350
91
0
1,899
9,185
4,744
0
4,114
4,972
0
9,875
L
Charybdis
FakFabian
Charybdis
2,143
815
0
607
5,930
1,895
1,313
1,819
4,083
0
16,737
L
Camazotz
Jaydonnnn
Camazotz
2,395
206
324
2,648
10,228
4,271
0
2,540
7,593
0
15,522
W
Merlin
Legend3001
Merlin
6,167
141
0
677
5,463
1,821
290
2,228
2,932
20,318
0
W
8,960
600
0
239
2,461
640
760
17
2,370
24,815
0
W
6,039
1,753
0
805
5,696
4,435
0
1,386
3,882
0
16,916
L
Yu Huang
6,694
203
0
750
6,380
2,061
0
1,985
4,284
25,748
0
L
Medusa
4,937
2,132
0
1,795
9,494
2,766
0
4,669
4,769
0
20,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,315
Gold Earned
34,729
209
Minions Killed
183
0
Camps Cleared
0
1,099,321
Distance Traveled
993,891
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
8,489
849
73
7
0
227,616
2
W
Hachiman
7,285
729
33
3
0
226,209
2
L
Tyr
6,494
649
13
1
0
225,998
3
L
Charybdis
6,876
688
43
4
0
182,279
2
L
Camazotz
7,088
709
32
3
0
212,246
4
W
Merlin
7,330
733
27
3
0
203,698
1
W
Zeus
7,733
773
40
4
0
203,916
2
W
Shiva
7,478
748
36
4
0
237,882
1
L
Yu Huang
7,103
710
51
5
0
191,438
2
L
Medusa
7,168
717
44
4
0
181,930
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role