Player Matchup

Yu Huang
Yu Huang
DragonLord_100
Yu Huang
Level 125
God Stats
0W - 1L
1,564 SR
Queue Stats
15W - 31L
1,483 Elo+
Party 1
Ao Kuang
Ao Kuang
JangoKirby
Ao Kuang
Level 45
God Stats
0W - 1L
1,708 SR
Queue Stats
6W - 13L
1,294 Elo+
Party 1
Nu Wa
Nu Wa
MinaBell
Nu Wa
Level 128
God Stats
0W - 2L
1,486 SR
Queue Stats
12W - 28L
1,261 Elo+
Party 1
Team Averages
Level 99
1,586 SR
1,346 Elo+

VS

Team Averages
Level 96
1,778 SR
1,581 Elo+
Ymir
Ymir
EsquivelDEM
Ymir
Level 64
God Stats
8W - 4L
1,766 SR
Queue Stats
67W - 53L
1,522 Elo+
Party 2
Ravana
Ravana
JohnnyHurts
Ravana
Level 158
God Stats
19W - 7L
1,874 SR
Queue Stats
345W - 338L
1,725 Elo+
Solo
Chaac
Chaac
el shaggy 3 3 1
Chaac
Level 66
God Stats
21W - 8L
1,694 SR
Queue Stats
63W - 56L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
11
1 / 6 / 1
7,159
716
4,937
9,597
3,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ao Kuang
JangoKirby
Ao Kuang
11
2 / 7 / 0
7,322
732
4,409
11,476
3,697
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nu Wa
MinaBell
Nu Wa
11
0 / 7 / 3
7,131
713
5,989
8,432
2,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 10
9,139
914
5,851
11,636
10,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ravana
14
7 / 0 / 13
9,087
909
14,150
11,919
8,842
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
7 / 1 / 12
8,823
882
6,078
9,995
7,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
3
Kills
20
20
Deaths
3
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
6
1
0.25
W
6
2
10
5.5
L
Ao Kuang
JangoKirby
Ao Kuang
2
7
0
0.29
W
Ravana
7
0
13
13.5
L
Nu Wa
MinaBell
Nu Wa
0
7
3
0.21
W
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,335
Damage
26,079
29,505
Taken
33,550
9,057
Mitigated
26,814
3,506
Healing
10,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
4,937
716
0
500
9,597
3,012
0
2,611
6,800
17,717
0
W
5,851
295
450
1,989
11,636
10,426
858
4,040
7,146
21,015
0
L
Ao Kuang
JangoKirby
Ao Kuang
4,409
869
0
2,250
11,476
3,697
0
1,752
9,603
9,803
0
W
Ravana
14,150
4,288
0
4,464
11,919
8,842
386
6,482
4,945
0
34,182
L
Nu Wa
MinaBell
Nu Wa
5,989
1,690
66
690
8,432
2,348
0
2,052
6,184
19,024
0
W
6,078
780
485
2,875
9,995
7,546
715
4,252
3,402
0
26,602

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,612
Gold Earned
27,049
71
Minions Killed
122
2
Camps Cleared
7
474,727
Distance Traveled
619,913
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,159
716
28
3
1
168,053
2
W
Ymir
9,139
914
28
3
0
193,055
3
L
Ao Kuang
7,322
732
12
1
1
147,615
0
W
Ravana
9,087
909
52
5
4
216,964
1
L
Nu Wa
7,131
713
31
3
0
159,059
2
W
Chaac
8,823
882
42
4
3
209,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role