Player Matchup

Aphrodite
Aphrodite
CanadianArmyMan
Aphrodite
Level 142
God Stats
1W - 2L
1,500 SR
Queue Stats
164W - 180L
1,508 Elo+
Solo
Pele
Pele
Creul
Pele
Level 107
God Stats
1W - 4L
1,377 SR
Queue Stats
34W - 50L
1,433 Elo+
Party 2
Cu Chulainn
Cu Chulainn
DingleDangelz28
Cu Chulainn
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,662 Elo+
Party 2
Ares
Ares
xTater5x
Ares
Level 33
God Stats
4W - 6L
1,124 SR
Queue Stats
439W - 483L
1,386 Elo+
Party 1
Chernobog
Chernobog
zombie adect 14
Chernobog
Level 113
God Stats
8W - 6L
1,161 SR
Queue Stats
83W - 94L
1,361 Elo+
Party 1
Team Averages
Level 93
1,332 SR
1,470 Elo+

VS

Team Averages
Level 56
1,536 SR
1,373 Elo+
Ares
Ares
Albinomexican123
Ares
Level 11
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 23L
1,196 Elo+
Party 3
Odin
Odin
ChrisKhaotic
Odin
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 10L
1,196 Elo+
Party 3
Bellona
Bellona
QLóo
Bellona
Level 19
God Stats
5W - 1L
1,907 SR
Queue Stats
214W - 181L
1,521 Elo+
Party 3
Agni
Agni
RoboDragonlord
Agni
Level 128
God Stats
10W - 15L
1,287 SR
Queue Stats
298W - 318L
1,481 Elo+
Solo
Charybdis
Charybdis
Tengotousen
Charybdis
Level 53
God Stats
22W - 22L
1,486 SR
Queue Stats
71W - 78L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
CanadianArmyMan
Aphrodite
16
3 / 6 / 2
10,600
393
10,504
23,887
17,459
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Pele
Creul
Pele
16
2 / 6 / 2
10,534
390
10,513
25,052
9,435
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
DingleDangelz28
Cu Chulainn
18
1 / 8 / 2
10,658
395
5,136
24,151
21,421
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
16
2 / 8 / 5
11,701
433
13,536
29,069
37,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
zombie adect 14
Chernobog
20
5 / 6 / 3
14,150
524
17,525
25,233
8,204
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 21
13,042
483
7,955
21,962
37,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
1 / 2 / 6
13,628
505
8,565
15,864
9,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bellona
QLóo
Bellona
20
16 / 3 / 9
16,507
611
33,029
33,045
44,685
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
6 / 5 / 11
14,460
536
28,609
18,122
8,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Tengotousen
Charybdis
20
8 / 1 / 9
15,680
581
26,461
17,756
8,626
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
90
13
Kills
34
34
Deaths
13
14
Assists
56
Player
Kills
Deaths
Assists
KDA
W
3
2
21
6.75
L
Aphrodite
CanadianArmyMan
Aphrodite
3
6
2
0.67
W
1
2
6
2
L
Pele
Creul
Pele
2
6
2
0.5
L
Cu Chulainn
DingleDangelz28
Cu Chulainn
1
8
2
0.25
W
Bellona
QLóo
Bellona
16
3
9
6.83
W
6
5
11
2.3
W
Charybdis
Tengotousen
Charybdis
8
1
9
12.5
L
Ares
2
8
5
0.56
L
Chernobog
zombie adect 14
Chernobog
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,214
Damage
104,619
127,392
Taken
106,749
93,720
Mitigated
108,403
27,318
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,955
704
0
1,445
21,962
37,312
207
7,804
14,158
18,361
0
L
Aphrodite
CanadianArmyMan
Aphrodite
10,504
714
2,854
9,306
23,887
17,459
775
9,973
13,914
63,830
0
W
8,565
2,258
0
250
15,864
9,236
2,262
3,203
12,661
0
132,599
L
Pele
Creul
Pele
10,513
2,044
0
3,143
25,052
9,435
0
5,445
19,607
0
76,116
L
Cu Chulainn
DingleDangelz28
Cu Chulainn
5,136
304
0
4,322
24,151
21,421
0
6,788
17,363
0
57,656
W
Bellona
QLóo
Bellona
33,029
17,154
0
15,012
33,045
44,685
252
6,781
26,264
1,097
122,978
W
28,609
1,082
0
3,246
18,122
8,544
2,763
3,855
14,267
125,949
0
W
Charybdis
Tengotousen
Charybdis
26,461
12,427
0
11,115
17,756
8,626
5,747
2,397
15,359
0
153,510
L
Ares
13,536
574
491
2,442
29,069
37,201
278
9,660
19,409
41,246
0
L
Chernobog
zombie adect 14
Chernobog
17,525
11,972
0
4,760
25,233
8,204
0
5,427
19,806
0
110,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,643
Gold Earned
73,317
593
Minions Killed
802
0
Camps Cleared
0
2,333,392
Distance Traveled
2,570,083
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
13,042
483
14
1
0
545,785
0
L
Aphrodite
10,600
393
99
4
0
452,207
1
W
Odin
13,628
505
166
6
0
525,805
1
L
Pele
10,534
390
120
4
0
547,755
8
L
Cu Chulainn
10,658
395
113
4
0
480,091
0
W
Bellona
16,507
611
190
7
0
529,666
1
W
Agni
14,460
536
181
7
0
477,606
7
W
Charybdis
15,680
581
251
9
0
491,221
9
L
Ares
11,701
433
46
2
0
446,957
0
L
Chernobog
14,150
524
215
8
0
406,382
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role