Player Matchup

Discordia
Discordia
 
Discordia
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
Alba_Draconis
Cernunnos
Level 94
God Stats
5W - 3L
1,712 SR
Queue Stats
102W - 97L
1,436 Elo+
Party 1
Chaac
Chaac
Crowbirdw
Chaac
Level 125
God Stats
4W - 6L
1,342 SR
Queue Stats
294W - 339L
1,433 Elo+
Party 3
Kuzenbo
Kuzenbo
Dame_Fuego_Mami
Kuzenbo
Level 89
God Stats
3W - 3L
1,717 SR
Queue Stats
126W - 135L
1,399 Elo+
Party 1
Arachne
Arachne
ttvmomow
Arachne
Level 26
God Stats
11W - 8L
1,626 SR
Queue Stats
40W - 48L
1,403 Elo+
Party 1
Team Averages
Level 84
1,579 SR
1,434 Elo+

VS

Team Averages
Level 104
1,518 SR
1,424 Elo+
Yu Huang
Yu Huang
AkSav907
Yu Huang
Level 63
God Stats
0W - 2L
1,489 SR
Queue Stats
4W - 8L
1,409 Elo+
Party 2
Artemis
Artemis
KillerZieran
Artemis
Level 87
God Stats
1W - 3L
1,614 SR
Queue Stats
6W - 11L
1,454 Elo+
Party 2
Fafnir
Fafnir
OGL0RDFARQUAD
Fafnir
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
93W - 118L
1,343 Elo+
Party 2
Thor
Thor
ProfessorBeast
Thor
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
76W - 63L
1,477 Elo+
Party 2
Sylvanus
Sylvanus
ShyMasker
Sylvanus
Level 107
God Stats
1W - 3L
1,489 SR
Queue Stats
164W - 184L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
1 / 1 / 6
10,695
509
7,349
8,884
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Alba_Draconis
Cernunnos
15
6 / 3 / 9
10,216
486
16,118
16,848
5,888
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chaac
Crowbirdw
Chaac
19
11 / 3 / 6
12,453
593
21,216
29,263
27,840
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 3 / 14
9,552
455
7,300
15,954
18,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
ttvmomow
Arachne
18
11 / 3 / 4
11,975
570
16,633
15,992
7,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AkSav907
Yu Huang
14
1 / 5 / 5
9,446
450
6,877
12,025
5,523
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
KillerZieran
Artemis
15
5 / 8 / 3
10,351
493
16,562
17,766
6,980
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 6 / 8
9,892
471
7,061
25,579
36,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
6 / 6 / 5
11,355
541
13,787
23,282
9,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sylvanus
ShyMasker
Sylvanus
10
0 / 6 / 0
7,750
369
7,065
10,978
5,364
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
34
31
Kills
13
13
Deaths
31
39
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
1
6
4
L
Yu Huang
AkSav907
Yu Huang
1
5
5
0.7
W
Cernunnos
Alba_Draconis
Cernunnos
6
3
9
3.5
W
Chaac
Crowbirdw
Chaac
11
3
6
4.67
W
2
3
14
3
L
Artemis
KillerZieran
Artemis
5
8
3
0.81
L
1
6
8
0.83
L
6
6
5
1.42
L
Sylvanus
ShyMasker
Sylvanus
0
6
0
0
W
Arachne
ttvmomow
Arachne
11
3
4
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,616
Damage
51,352
86,941
Taken
89,630
62,591
Mitigated
63,897
29,820
Healing
19,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
7,349
388
0
2,566
8,884
3,299
1,019
1,775
7,109
80,552
0
L
Yu Huang
AkSav907
Yu Huang
6,877
574
0
1,119
12,025
5,523
1,308
3,640
8,385
62,251
0
W
Cernunnos
Alba_Draconis
Cernunnos
16,118
8,557
914
7,027
16,848
5,888
3,704
4,310
12,538
0
70,317
W
Chaac
Crowbirdw
Chaac
21,216
4,679
0
10,638
29,263
27,840
332
6,773
22,490
0
92,637
W
7,300
2,892
1,061
1,756
15,954
18,316
1,139
3,838
12,116
30,762
0
L
Artemis
KillerZieran
Artemis
16,562
8,406
0
5,249
17,766
6,980
1,339
3,836
13,930
0
62,649
L
7,061
1,396
163
6,639
25,579
36,286
400
3,623
21,956
25,236
0
L
13,787
2,447
0
4,493
23,282
9,744
127
3,550
19,732
0
65,851
L
Sylvanus
ShyMasker
Sylvanus
7,065
2,280
0
1,836
10,978
5,364
0
0
10,978
25,446
6,104
W
Arachne
ttvmomow
Arachne
16,633
12,299
135
5,723
15,992
7,248
1,693
3,213
12,779
0
80,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,891
Gold Earned
48,794
522
Minions Killed
430
0
Camps Cleared
0
2,048,211
Distance Traveled
1,628,647
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,695
509
122
6
0
427,353
8
L
Yu Huang
9,446
450
120
6
0
351,772
0
W
Cernunnos
10,216
486
99
5
0
354,500
1
W
Chaac
12,453
593
153
7
0
413,534
6
W
Kuzenbo
9,552
455
46
2
0
389,889
2
L
Artemis
10,351
493
104
5
0
323,888
5
L
Fafnir
9,892
471
33
2
0
365,148
2
L
Thor
11,355
541
96
5
0
400,786
3
L
Sylvanus
7,750
369
77
4
0
187,053
0
W
Arachne
11,975
570
102
5
0
462,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role