Player Matchup

Arachne
Arachne
C0He
Arachne
Level 67
God Stats
13W - 19L
1,455 SR
Queue Stats
49W - 67L
1,381 Elo+
Party 3
Khepri
Khepri
Grim_Paradox24
Khepri
Level 111
God Stats
4W - 3L
1,602 SR
Queue Stats
57W - 54L
1,595 Elo+
Party 2
Sun Wukong
Sun Wukong
Sly_UmbraLuci
Sun Wukong
Level 133
God Stats
6W - 1L
1,834 SR
Queue Stats
107W - 102L
1,620 Elo+
Party 2
He Bo
He Bo
TTV-Kappa_Sensei
He Bo
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 56L
1,579 Elo+
Party 2
Yu Huang
Yu Huang
nachomacho745
Yu Huang
Level 54
God Stats
1W - 3L
1,091 SR
Queue Stats
28W - 46L
1,340 Elo+
Party 3
Team Averages
Level 96
1,496 SR
1,503 Elo+

VS

Team Averages
Level 130
1,583 SR
1,564 Elo+
Kuzenbo
Kuzenbo
F3arTheTurtle
Kuzenbo
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
297W - 276L
1,576 Elo+
Solo
Chronos
Chronos
ProjektMelody
Chronos
Level 143
God Stats
7W - 6L
1,686 SR
Queue Stats
143W - 139L
1,531 Elo+
Party 1
Sol
Sol
Skoomaholic
Sol
Level 134
God Stats
4W - 2L
1,734 SR
Queue Stats
178W - 175L
1,543 Elo+
Party 1
Bellona
Bellona
hax0r13
Bellona
Level 112
God Stats
5W - 5L
1,493 SR
Queue Stats
60W - 41L
1,604 Elo+
Party 1
Kali
Kali
nickbean81
Kali
Level 132
God Stats
4W - 1L
1,501 SR
Queue Stats
180W - 189L
1,565 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
C0He
Arachne
13
1 / 6 / 5
8,383
493
7,582
17,755
6,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

11
1 / 2 / 3
7,845
461
3,446
7,652
4,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Sly_UmbraLuci
Sun Wukong
17
6 / 4 / 1
10,314
607
10,964
19,449
12,415
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
5 / 5 / 2
8,488
499
8,871
9,104
2,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yu Huang
nachomacho745
Yu Huang
13
1 / 4 / 0
7,778
458
8,468
7,926
2,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
4 / 3 / 7
9,360
551
6,878
16,806
21,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chronos
14
3 / 3 / 3
9,229
543
8,847
9,330
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

18
5 / 2 / 0
10,524
619
11,972
14,556
5,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bellona
hax0r13
Bellona
15
6 / 3 / 6
9,640
567
12,309
12,182
12,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 7
9,484
558
7,556
16,870
9,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
44
14
Kills
21
21
Deaths
14
11
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
C0He
Arachne
1
6
5
0.58
W
Kuzenbo
4
3
7
2.5
L
1
2
3
1.25
W
Chronos
3
3
3
1.5
W
5
2
0
2.5
L
Sun Wukong
Sly_UmbraLuci
Sun Wukong
6
4
1
1.63
L
5
5
2
1.2
W
Bellona
hax0r13
Bellona
6
3
6
3
L
Yu Huang
nachomacho745
Yu Huang
1
4
0
0.25
W
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,331
Damage
47,562
61,886
Taken
69,744
28,568
Mitigated
52,511
14,795
Healing
23,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
C0He
Arachne
7,582
4,737
0
3,027
17,755
6,398
76
4,345
13,410
0
48,230
W
Kuzenbo
6,878
3,084
213
3,119
16,806
21,815
337
5,108
11,698
34,476
6,818
L
3,446
304
1,691
1,653
7,652
4,457
0
5,645
2,007
18,085
0
W
Chronos
8,847
1,330
0
2,249
9,330
3,188
340
4,453
4,877
51,246
0
W
11,972
4,140
0
9,554
14,556
5,220
5,890
5,588
8,968
83,718
0
L
Sun Wukong
Sly_UmbraLuci
Sun Wukong
10,964
1,814
0
6,495
19,449
12,415
216
5,580
13,869
0
65,772
L
8,871
131
0
845
9,104
2,866
0
5,384
3,720
38,477
0
W
Bellona
hax0r13
Bellona
12,309
2,907
0
2,582
12,182
12,321
437
2,613
9,569
0
53,537
L
Yu Huang
nachomacho745
Yu Huang
8,468
476
251
833
7,926
2,432
291
6,127
1,799
44,109
0
W
7,556
2,859
0
5,405
16,870
9,967
131
3,023
13,847
0
72,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,808
Gold Earned
48,237
384
Minions Killed
553
0
Camps Cleared
0
1,682,997
Distance Traveled
1,689,163
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,383
493
87
5
0
343,491
0
W
Kuzenbo
9,360
551
67
4
0
323,584
2
L
Khepri
7,845
461
29
2
0
362,019
7
W
Chronos
9,229
543
104
6
0
345,923
0
W
Sol
10,524
619
149
9
0
308,570
2
L
Sun Wukong
10,314
607
122
7
0
331,347
0
L
He Bo
8,488
499
77
5
0
319,216
0
W
Bellona
9,640
567
120
7
0
352,912
1
L
Yu Huang
7,778
458
69
4
0
326,924
1
W
Kali
9,484
558
113
7
0
358,174
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role