Player Matchup

Yu Huang
Yu Huang
Ravenjcm
Yu Huang
Level 147
God Stats
5W - 4L
1,544 SR
Queue Stats
574W - 559L
1,554 Elo+
Solo
Atlas
Atlas
TannerSucks
Atlas
Level 149
God Stats
3W - 3L
1,577 SR
Queue Stats
122W - 121L
1,579 Elo+
Party 2
Cernunnos
Cernunnos
davdoesnotexist
Cernunnos
Level 104
God Stats
0W - 1L
1,352 SR
Queue Stats
91W - 77L
1,574 Elo+
Solo
Gilgamesh
Gilgamesh
starfox859
Gilgamesh
Level 128
God Stats
0W - 2L
1,434 SR
Queue Stats
15W - 23L
1,419 Elo+
Party 2
Cliodhna
Cliodhna
theanthonyxx
Cliodhna
Level 138
God Stats
0W - 1L
1,123 SR
Queue Stats
29W - 29L
1,507 Elo+
Solo
Team Averages
Level 133
1,406 SR
1,527 Elo+

VS

Team Averages
Level 102
1,558 SR
1,611 Elo+
Nemesis
Nemesis
DaBoomer57
Nemesis
Level 98
God Stats
6W - 11L
1,483 SR
Queue Stats
309W - 247L
1,629 Elo+
Party 1
Medusa
Medusa
KodiacH
Medusa
Level 65
God Stats
10W - 4L
1,732 SR
Queue Stats
555W - 477L
1,614 Elo+
Party 1
Atlas
Atlas
PhantomKnightxx
Atlas
Level 94
God Stats
31W - 21L
1,484 SR
Queue Stats
573W - 489L
1,609 Elo+
Party 1
Bellona
Bellona
SupremeNarwhal
Bellona
Level 107
God Stats
40W - 21L
1,558 SR
Queue Stats
180W - 120L
1,646 Elo+
Party 1
Tiamat
Tiamat
baldyfaegot
Tiamat
Level 147
God Stats
18W - 22L
1,532 SR
Queue Stats
626W - 581L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Ravenjcm
Yu Huang
14
1 / 4 / 3
8,944
447
11,219
11,140
3,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 6 / 1
8,234
412
6,088
19,618
16,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cernunnos
davdoesnotexist
Cernunnos
16
2 / 7 / 1
9,572
479
7,613
15,084
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
starfox859
Gilgamesh
16
2 / 6 / 3
9,711
486
7,464
16,681
13,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cliodhna
theanthonyxx
Cliodhna
17
5 / 6 / 2
10,479
524
9,494
16,030
5,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DaBoomer57
Nemesis
18
8 / 4 / 6
11,909
595
10,762
14,768
5,768
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
KodiacH
Medusa
20
11 / 1 / 4
12,579
629
13,224
15,313
5,139
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

15
1 / 1 / 10
9,533
477
7,849
15,255
13,552
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
2 / 4 / 7
11,709
585
11,953
17,412
18,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tiamat
20
7 / 1 / 11
12,975
649
14,934
11,111
8,315
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
11
Kills
29
29
Deaths
11
10
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Nemesis
DaBoomer57
Nemesis
8
4
6
2.75
W
Medusa
KodiacH
Medusa
11
1
4
13
W
1
1
10
6
L
Yu Huang
Ravenjcm
Yu Huang
1
4
3
0.63
W
2
4
7
1.38
L
1
6
1
0.25
W
Tiamat
7
1
11
12.5
L
Cernunnos
davdoesnotexist
Cernunnos
2
7
1
0.36
L
Gilgamesh
starfox859
Gilgamesh
2
6
3
0.58
L
Cliodhna
theanthonyxx
Cliodhna
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,878
Damage
58,722
78,553
Taken
73,859
42,012
Mitigated
51,319
13,793
Healing
26,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
DaBoomer57
Nemesis
10,762
4,413
0
5,203
14,768
5,768
919
4,506
9,996
0
70,432
W
Medusa
KodiacH
Medusa
13,224
5,665
0
7,928
15,313
5,139
1,919
3,264
12,000
0
103,860
W
7,849
2,558
525
2,999
15,255
13,552
486
6,463
8,460
26,708
3,457
L
Yu Huang
Ravenjcm
Yu Huang
11,219
607
0
2,320
11,140
3,117
0
5,260
5,880
61,447
0
W
11,953
3,744
0
6,196
17,412
18,545
795
2,625
13,987
0
78,497
L
6,088
1,302
0
2,932
19,618
16,296
0
7,028
12,590
22,068
0
W
Tiamat
14,934
1,725
0
3,781
11,111
8,315
1,028
3,783
7,119
93,400
0
L
Cernunnos
davdoesnotexist
Cernunnos
7,613
3,034
0
3,264
15,084
3,251
0
3,365
11,719
0
71,751
L
Gilgamesh
starfox859
Gilgamesh
7,464
2,014
0
2,131
16,681
13,668
0
2,169
14,512
0
53,910
L
Cliodhna
theanthonyxx
Cliodhna
9,494
2,234
0
3,146
16,030
5,680
0
4,570
11,460
0
68,613

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,940
Gold Earned
58,705
537
Minions Killed
597
0
Camps Cleared
0
1,838,005
Distance Traveled
2,065,276
26
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,909
595
108
5
0
475,567
7
W
Medusa
12,579
629
128
6
0
384,195
6
W
Atlas
9,533
477
40
2
0
408,198
8
L
Yu Huang
8,944
447
126
6
0
367,085
7
W
Bellona
11,709
585
150
8
0
371,467
3
L
Atlas
8,234
412
33
2
0
401,770
10
W
Tiamat
12,975
649
171
9
0
425,849
9
L
Cernunnos
9,572
479
135
7
0
326,066
3
L
Gilgamesh
9,711
486
112
6
0
369,387
2
L
Cliodhna
10,479
524
131
7
0
373,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role